. . . "Ferrite"@en . "Forma"@en . . "15000"^^ . "1"^^ . "24"^^ . "Detonite Injector"@en . "Polymer Bundle"@en . . "Chem"@en . . . . "2400"^^ . . "30"^^ . . "This weapon deals damage. \n* Innate damage \u2013 effective against Infested and Cloned Flesh. \n* Can also be combined with damage to make damage for further-increased effectiveness against the Infested. \n* Can also be combined with damage to make damage, making it effective against most Grineer units. \n* Excellent critical hit statistics. \n* Tied for highest base critical chance for melee weapons with Fragor Prime. \n* Has two polarities. \n* Charged attacks deal explosive damage. \n* Slam attacks generate heat explosions. \n* damage is ineffective against Proto Shields. \n* No physical damage \u2013 , and . \n* Damage cannot be increased with physical damage mods. \n* Low status chance for an elemental weapon. \n* Low attack speed."@en . . "750"^^ . "Detonite Ampule"@en . "Alloy Plate"@en . "7500"^^ . "10000"^^ . "2000"^^ . . . "15000"^^ . . "Jat Kusar"@en . "13500"^^ . "Salvage"@en . "7500"^^ . "72"^^ . "This weapon deals damage. \n* Innate damage \u2013 effective against Infested and Cloned Flesh. \n* Can also be combined with damage to make damage for further-increased effectiveness against the Infested. \n* Can also be combined with damage to make damage, making it effective against most Grineer units. \n* Excellent critical hit statistics. \n* Tied for highest base critical chance for melee weapons with Fragor Prime. \n* Has two polarities. \n* Charged attacks deal explosive damage. \n* Slam attacks generate heat explosions. \n* damage is ineffective against Proto Shields. \n* No physical damage \u2013 , and . \n* Damage cannot be increased with physical damage mods. \n* Low status chance for an elemental weapon. \n* Low attack speed."@en . "7"^^ . "3000"^^ . . "Rubedo"@en . . "175"^^ . .