"Heavy Pulse Rifle"@en . . . "-"@en . "10"^^ . "The Heavy Pulse Rifle is a weapon exclusive to Dead Space (mobile) and is the only weapon in the game that is bought in the store for 200,000 credits."@en . ","@en . "Each bullet is subject to damage falloff. The Heavy Pulse Rifle gets less accurate the longer it is fired, more specifically if anything higher than 4 shots are fired in an instance; but its spread recovers rather quickly."@en . . . "200000"^^ . . . . "Soldier: 76\u2019s rifle remains particularly steady while unloading fully-automatic pulse fire."@en . "yes"@en . "High. Overheats after certain period of time."@en . . "yes"@en . . "25"^^ . . . . "1.5"^^ . "The Heavy Pulse Rifle is a weapon exclusive to Dead Space (mobile) and is the only weapon in the game that is bought in the store for 200,000 credits."@en . "very low"@en . . "Heavy Pulse Rifle"@en . . . . "10"^^ . . "Infinite"@en . . . "- damage"@en . "Rapid fire hitscan"@en . "Medium-Long"@en . . "Each bullet is subject to damage falloff. The Heavy Pulse Rifle gets less accurate the longer it is fired, more specifically if anything higher than 4 shots are fired in an instance; but its spread recovers rather quickly. The viewmodel of the weapon has a visual counter of shots remaining before needing to reload, which can be found below the sights towards the rear of the gun. The counter will change color depending on the amount of shots left, glowing blue when at full capacity and turning orange when half or more of the ammo as been depleted. There is also a triangle above that turns the same colors to indicate when Helix Rockets are available. This visual display can change with his other skins' weapon models."@en .