"During the sequence after the party escapes from the brig and must sneak around: \n* If at any time the player is caught, the player will be returned to the brig and must start over. \n* Red floors will trigger an alarm, resulting in capture, if the player does not walk (hold B button) over them. \n* At the end of the first section of corridors, there is a panel an upper platform that will drop a ladder, providing a shortcut if the player is caught later on."@en . . "Engine Area"@en . "During the sequence after the party escapes from the brig and must sneak around: \n* If at any time the player is caught, the player will be returned to the brig and must start over. \n* Red floors will trigger an alarm, resulting in capture, if the player does not walk (hold B button) over them. \n* At the end of the first section of corridors, there is a panel an upper platform that will drop a ladder, providing a shortcut if the player is caught later on."@en .