. . . "7"^^ . . . "A gunboat is a naval watercraft designed for the express purpose of carrying one or more guns to bombard coastal targets, as opposed to those military craft designed for naval warfare, or for ferrying troops or supplies."@en . . . "N/A"@en . "The Gunboat's appearance differs in Ace Combat 6 from previous incarnations."@en . "Gunboats are heavily-armed starships of various sizes, utilized to engage ships against enemy or hostile threats. Starfleet had at least one gunboat-type starship class, the Orka-class, in service early after its inception. (Jackill's)"@en . . . . . . "A gunboat is a naval watercraft designed for the express purpose of carrying one or more guns to bombard coastal targets, as opposed to those military craft designed for naval warfare, or for ferrying troops or supplies."@en . "1"^^ . . . "Anti-Ship Missiles"@en . . . . . "Gunboats are types of boats armed with a turret. A model of one is present in Crash Bandicoot: The Wrath of Cortex, but is never used in the game itself. It might have been present in a level that was deleted from the game, or was to be present in one of the levels that is still in the game but got cut. These might have been piloted by Lab Assistants, or one of Cortex's minions/allies (namely Tiny Tiger, N. Gin, etc.)."@en . . "1"^^ . . . . . . . "Gunboats are types of boats armed with a turret. A model of one is present in Crash Bandicoot: The Wrath of Cortex, but is never used in the game itself. It might have been present in a level that was deleted from the game, or was to be present in one of the levels that is still in the game but got cut. These might have been piloted by Lab Assistants, or one of Cortex's minions/allies (namely Tiny Tiger, N. Gin, etc.)."@en . . . "Gunboats (or Missile Boats in the European version) are a kind of Naval Unit. They only appear in Advance Wars: Days of Ruin. They can transport one Mech or Infantry. They are very vulnerable to most other Naval Units."@en . . "Gunboats use a new engine system more powerful than any fighter's, giving them an energy signature so powerful that unlike fighters, anti-starship weapons can lock onto them, albeit at reduced accuracy. They mount an internal fighter weapon (usually a laser) with a 270 degree fire arc, along with four external ordinance racks. These can either carry one standard missile (or anti-fighter missile) each, or each can carry four FRs or fighter missiles. Gunboats have the ability to \"ripple-fire\" three FRs or FMs per rack, giving a gunboat the ability to fire up to twelve FRs or FMs at once. They also mount point defense, and datalink in four-ship squadrons. Gunboats changed the face of interstellar combat, as along with SBMHAWKS they rendered close-in defense of a warp point almost useless. Their high speed, though slower than fighters without external ordinance, tremendous close-range firepower and point defense made them a deadly threat to starships as well and made a well-maneuved screen of escorts more necessary than ever before. The drawback of carrying gunboats into battle on XO racks was revealed when Admiral Antonov deduced that a gunboat's missile armament could only be replenished by docking them to a warship and then deactivating the mothership's drive field. This made gunboats more of a \"one-shot\" weapon than fighters, but the Arachnid habit of ramming warships with gunboats somewhat reduced this issue. Up to ten were capable of being carried by an Arachnid Battlecruiser."@en . . . . . . . . . "Gunboats use a new engine system more powerful than any fighter's, giving them an energy signature so powerful that unlike fighters, anti-starship weapons can lock onto them, albeit at reduced accuracy. They mount an internal fighter weapon (usually a laser) with a 270 degree fire arc, along with four external ordinance racks. These can either carry one standard missile (or anti-fighter missile) each, or each can carry four FRs or fighter missiles. Gunboats have the ability to \"ripple-fire\" three FRs or FMs per rack, giving a gunboat the ability to fire up to twelve FRs or FMs at once. They also mount point defense, and datalink in four-ship squadrons."@en . . . . . . . . . . . . "Gunboat"@en . "The Gunboat's appearance differs in Ace Combat 6 from previous incarnations."@en . . . . "Gunboats are light warships designed for patrol duty. They are larger than fighters but smaller and faster than destroyers. They tend to pack a decent punch for their relatively small size, and can be well upgraded. Notable gunboats include the Federation Patrol Boat, the Abomination, and the Striker. Other gunboats are: the Valkyrie, Pirate Valkyrie, Lightning, and Vell-os Arrow. \n* See also: Wikipedia article on actual gunboats"@en . . "99"^^ . . "Gunboats (or Missile Boats in the European version) are a kind of Naval Unit. They only appear in Advance Wars: Days of Ruin. They can transport one Mech or Infantry. They are very vulnerable to most other Naval Units."@en . "Gunboats are heavily-armed starships of various sizes, utilized to engage ships against enemy or hostile threats. Starfleet had at least one gunboat-type starship class, the Orka-class, in service early after its inception. (Jackill's)"@en . . . "6000"^^ . . . . . "Gunboats are light warships designed for patrol duty. They are larger than fighters but smaller and faster than destroyers. They tend to pack a decent punch for their relatively small size, and can be well upgraded. Notable gunboats include the Federation Patrol Boat, the Abomination, and the Striker. Other gunboats are: the Valkyrie, Pirate Valkyrie, Lightning, and Vell-os Arrow. \n* See also: Wikipedia article on actual gunboats"@en . . "2"^^ .