. "The undead sensitive special ability may only be applied to weapons already enhanced with either the ghost touch or undead bane special abilities. Any time a wielder scores a critical hit against an undead creature, the target must make a Fortitude save (DC 14). If it fails, then the creature takes an additional 1d10 points of positive energy damage. Undead sensitive weapons have also been enchanted to detect undead. If a weapon of this type comes within 60 feet of an undead creature, it appears to turn from clear crystal to shining white."@en . "The undead sensitive special ability may only be applied to weapons already enhanced with either the ghost touch or undead bane special abilities. Any time a wielder scores a critical hit against an undead creature, the target must make a Fortitude save (DC 14). If it fails, then the creature takes an additional 1d10 points of positive energy damage. Undead sensitive weapons have also been enchanted to detect undead. If a weapon of this type comes within 60 feet of an undead creature, it appears to turn from clear crystal to shining white. Moderate conjuration; CL 9th; Craft Magic Arms and Armor, cure moderate wounds, detect undead; Price Cost::+2 bonus. Back to Main Page \u2192 3.5e Open Game Content \u2192 Equipment \u2192 Weapon Enhancements Back to Main Page \u2192 3.5e Open Game Content \u2192 Sourcebooks \u2192 Dread Codex \u2192 Magic Items"@en . . . . . . . . "Undead Sensitive (Dread Codex Equipment)"@en . . .