. "Nyhet: \n* Inloggningssk\u00E4rmen har nu Stargate tema musik, njut! Hj\u00E4lper: \n* Assist po\u00E4ng nu ocks\u00E5 st\u00E5r f\u00F6r spelare sj\u00E4lvmord. (Inga fler grenading ihj\u00E4l eller springa in i Stargate f\u00F6r s\u00E4kerhet!) UI: \n* Chatta nu f\u00E4rglagd. (SL Global = Goldenrod, SL Team = Brown, SGC Global = Bl\u00E5, SGC Team = Gr\u00F6n) \n* Escape menyn nu glider upp och ner n\u00E4r man \u00F6ppnar / st\u00E4nger menyn. \n* Du kan nu se namnet p\u00E5 den spelare du \u00E4r \u00E5sk\u00E5dare. \n* Alla cooldown / Reload tider nu visas av de vapen ikoner p\u00E5 UI. Vapen: Buggfixar: Resultat: Jorden: Leonops Server Listor: Piramess: Vapen"@sv . . "Newness: \n* The login screen now has Stargate themed music, enjoy! Assists: \n* Assist points now also account for player suicides. (No more grenading yourself to death or running into the Stargate for safety!) UI: \n* Chat is now colorized. (SL Global = Goldenrod, SL Team = Brown, SGC Global = Blue, SGC Team = Green) \n* The escape menu now slides up and down when opening / closing the menu. \n* You can now see the name of the player you are spectating. \n* All cooldown / reload times are now displayed by the weapon icons on the UI. Weapons: \n* Commandos now only have 1 claymore but it will reload in 15 seconds upon detonation. \n* Soldiers now only have 2 smoke grenades but each one will reload 30 seconds after throwing them. \n* Jaffa now only have 2 shock grenades but each one will reload 30 seconds after throwing them. \n* Scientist beacons that get destroyed now have a cooldown timer of 5 seconds before they can be placed again. (individually) \n* Smoke trails have been added to the sniper rifle's tracer fire. (Time to find some new hiding spots) Bug Fixes: \n* The vocal emotes for medic (v1 by default) should now bring up the green arrow properly. \n* Players will now accrue the correct number of points for capturing a capture point. (3) \n* Changing key bindings for weapon controls will no longer effect vocal emote bindings. \n* Taking high resolution screenshots (f11, f12) will now turn off the HUD to avoid displaying the HUD multiple times on the images. \n* The login screen UI should now have a visible cursor. \n* Players should no longer be able to spawn under the world. \n* Fixed a bug which allowed some players to be visual imposters of another class on respawn. Achievements: \n* Trading spaces was previously bugged and giving it to players who were not swapping places. This issue has been corrected and should be more difficult to obtain now. Earth: \n* Performance enhancements have been made to the SGC map. \n* Collision has been added to prevent wall glitching in certain areas. Leonops: \n* The objective screen now correctly displays the Leonops map. \n* The forcefields on TDM will no longer kill players who only touch them but will kill players who attempt to bypass them. \n* Ring transporters will now allow players to move around and still be teleported, this includes items like the beacons and claymores. \n* The music slider will now adjust the in game music on Leonops. \n* Players who die during the white screen effect of the ring transport will now have their white screen fade down upon respawning. \n* Grenade launcher projectiles can no longer move through forcefields. Server Lists: \n* Servers will now more accurately display the current player counts before joining them. Piramess: \n* A few hedges have had some collision work on them to prevent players from getting stuck. \n* A few meshes have been moved slightly to decrease gaps between walkways. Weapons: \n* Fixed a bug which allowed players to occasionally spawn without weaponry. \n* Players will no longer be able to stick weapons through any object in game (minus players and spawned objects) and fire. A red \u201CX\u201D will appear over the reticule indicating the shot is not available. Removing the weapon from the object will remove the red X and allow the player to fire normally. \n* The Goa'uld shield more accurately displays when it is off to better inform players when a Goa'uld player is vulnerable to weapons fire. \n* Claymores will now detonate on the commando respawning. \n* \"Random\" tracer fire from the origin should no longer occur."@en . "Nyhet: \n* Inloggningssk\u00E4rmen har nu Stargate tema musik, njut! Hj\u00E4lper: \n* Assist po\u00E4ng nu ocks\u00E5 st\u00E5r f\u00F6r spelare sj\u00E4lvmord. (Inga fler grenading ihj\u00E4l eller springa in i Stargate f\u00F6r s\u00E4kerhet!) UI: \n* Chatta nu f\u00E4rglagd. (SL Global = Goldenrod, SL Team = Brown, SGC Global = Bl\u00E5, SGC Team = Gr\u00F6n) \n* Escape menyn nu glider upp och ner n\u00E4r man \u00F6ppnar / st\u00E4nger menyn. \n* Du kan nu se namnet p\u00E5 den spelare du \u00E4r \u00E5sk\u00E5dare. \n* Alla cooldown / Reload tider nu visas av de vapen ikoner p\u00E5 UI. Vapen: \n* Commandos nu bara har 1 minan, men det kommer ladda i 15 sekunder vid detonation. \n* Soldater nu bara ha 2 r\u00F6k granater, men var och en kommer att ladda 30 sekunder efter att kasta dem. \n* Jaffa nu bara ha 2 chock granater, men var och en kommer att ladda 30 sekunder efter att kasta dem. \n* Forskare beacons som f\u00E5r f\u00F6rst\u00F6rda har nu en cooldown timer p\u00E5 5 sekunder innan de kan placeras p\u00E5 nytt. (Individuellt) \n* R\u00F6k sp\u00E5r har lagts till prickskyttegev\u00E4r s sp\u00E5r\u00E4mne eld. (Dags att hitta n\u00E5gra nya g\u00F6mst\u00E4llen) Buggfixar: \n* Vokala emotes f\u00F6r medic (v1 som standard) b\u00F6r nu ta upp den gr\u00F6na pilen ordentligt. \n* Spelare kommer nu att tillfalla det korrekta antalet po\u00E4ng f\u00F6r att f\u00E5nga en f\u00E5ngst punkt. (3) \n* \u00C4ndra tangentbindingar f\u00F6r vapen kontroller kommer inte l\u00E4ngre effekt vokala Emote bindningar. \n* Med h\u00F6guppl\u00F6sta sk\u00E4rmdumpar (F11, F12) kommer nu st\u00E4nga av HUD f\u00F6r att undvika att visa HUD flera g\u00E5nger p\u00E5 bilderna. \n* Inloggningssk\u00E4rmen UI b\u00F6r nu ha en synlig mark\u00F6r. \n* Spelare b\u00F6r inte l\u00E4ngre kunna leka i v\u00E4rlden. \n* Fixat en bugg som till\u00E4t vissa spelare att vara visuella bedragare i en annan klass p\u00E5 respawn. Resultat: \n* Trading utrymmen har tidigare avlyssnat och ge den till spelare som inte swapping platser. Denna fr\u00E5ga har korrigerats och b\u00F6r vara sv\u00E5rare att f\u00E5 nu. Jorden: \n* Prestanda f\u00F6rb\u00E4ttringar har gjorts i SGC kartan. \n* Kollision har lagts f\u00F6r att f\u00F6rhindra v\u00E4ggen glitching i vissa omr\u00E5den. Leonops \n* Syftet sk\u00E4rmen nu korrekt visar Leonops kartan. \n* I kraftf\u00E4ltet p\u00E5 TDM kommer inte l\u00E4ngre att d\u00F6da spelare som bara ber\u00F6r dem, men kommer att d\u00F6da spelare som f\u00F6rs\u00F6ker att kringg\u00E5 dem. \n* Ring transport\u00F6rer nu till\u00E5ter spelare att flytta runt och fortfarande vara teleporterad innefattar detta objekt som de fyrar och minor. \n* Musiken reglaget kommer nu att justera i spelet musiken p\u00E5 Leonops. \n* Spelare som d\u00F6r under den vita sk\u00E4rmen effekten av ringen transporten kommer nu att f\u00E5 sin vit sk\u00E4rm tonas ned p\u00E5 respawning. \n* Granatkastare kan inte l\u00E4ngre g\u00E5 igenom kraftf\u00E4ltet. Server Listor: \n* Servrar kommer nu mer exakt visa aktuella spelaren r\u00E4knas innan han dem. Piramess: \n* N\u00E5gra h\u00E4ckar har haft n\u00E5gon kollision arbeta med dem f\u00F6r att hindra spelare fr\u00E5n att fastna. \n* N\u00E5gra maskor har flyttats n\u00E5got f\u00F6r att minska klyftor mellan g\u00E5ngv\u00E4gar. Vapen \n* Fixat en bugg som till\u00E4t spelarna att ibland leka utan vapen. \n* Spelare kommer inte l\u00E4ngre att kunna sticka vapen genom n\u00E5got f\u00F6rem\u00E5l i spelet (minus spelare och lekt f\u00F6rem\u00E5l) och brand. Ett r\u00F6tt \"X\" visas \u00F6ver retikul\u00E4ra visar skottet inte \u00E4r tillg\u00E4nglig. Ta bort vapnet fr\u00E5n objektet kommer att ta bort det r\u00F6da X och till\u00E5ter spelaren att skjuta normalt. \n* Den Goa'uld Sk\u00E4rmen mer exakt visar n\u00E4r det \u00E4r avst\u00E4ngd f\u00F6r att b\u00E4ttre informera spelare n\u00E4r en Goa'uld spelare \u00E4r s\u00E5rbar f\u00F6r vapen brand. \n* Minor kommer nu detonera p\u00E5 kommando respawning. \n* \"Random\" sp\u00E5r\u00E4mne eld fr\u00E5n ursprunget inte l\u00E4ngre f\u00F6rekomma."@sv . "Stargate Resistance/1.1.10.9"@sv . "Stargate Resistance/1.1.10.9"@en . "Newness: \n* The login screen now has Stargate themed music, enjoy! Assists: \n* Assist points now also account for player suicides. (No more grenading yourself to death or running into the Stargate for safety!) UI: \n* Chat is now colorized. (SL Global = Goldenrod, SL Team = Brown, SGC Global = Blue, SGC Team = Green) \n* The escape menu now slides up and down when opening / closing the menu. \n* You can now see the name of the player you are spectating. \n* All cooldown / reload times are now displayed by the weapon icons on the UI. Weapons: Bug Fixes: Achievements: Earth: Leonops: Server Lists:"@en . . .