"Life-stealer"@en . "BGII:SoA , BGIIEE:SoA"@en . . . "CDUNQ22800001.PNG"@en . "Daggers"@en . . "Infernal pact warlocks"@en . "15"^^ . "Life-Stealer"@en . "200"^^ . "1"^^ . . "Player's Handbook 4th edition"@en . . "Beastmaster"@en . "-4"^^ . . . "18"^^ . . . "2"^^ . "DAGG20.itm"@en . . "Originally carried by Artemis Entreri, a cut character in Bodhi's Lair in chapter six, this powerful dagger can later be brought in The Black Pits II tier 4 store."@en . "Average-High"@en . "Originally carried by Artemis Entreri, a cut character in Bodhi's Lair in chapter six, this powerful dagger can later be brought in The Black Pits II tier 4 store."@en . "3"^^ . "4"^^ . "Cleric"@en . "Melee"@en . "Life-Stealer"@en . "6000"^^ . . "All"@en . "Life-stealers are among the most terrifying of those warlocks who parlay with devils. From their literally infernal dealings these powerful arcane spellcasters obtain the ability to become vampires of a sort, though not literally so, for life-stealers have learned to harness the power of life itself. Sapping away at the animus or \u201Clife force\u201D of their enemies, life-stealers are deadly predators. Sometimes, this power becomes intoxicating, and some life-stealers crave the life of their foes as much as a vampire thirsts for blood."@en . "Hostile"@en . . . . "Large Fist, Dagger"@en . "Life-Stealer +4"@en . . . "Evil tendencies"@en . "Life-stealers are among the most terrifying of those warlocks who parlay with devils. From their literally infernal dealings these powerful arcane spellcasters obtain the ability to become vampires of a sort, though not literally so, for life-stealers have learned to harness the power of life itself. Sapping away at the animus or \u201Clife force\u201D of their enemies, life-stealers are deadly predators. Sometimes, this power becomes intoxicating, and some life-stealers crave the life of their foes as much as a vampire thirsts for blood."@en . "1.0"^^ . "BPII"@en . "Dagger"@en . "0"^^ . . "1.0"^^ . . . . "\"Enemies are all around us, offering their life energy for me to use against them.\"[PH:141] Prerequisite: Warlock class, infernal pact Infernal Action (11th level): When you spend an action point to take an extra action, if you use your action to make an attack that hits, that hit deals ongoing 5 fire damage (save ends). Collect Life Spark (11th level): When a creature under your Warlock\u2019s Curse drops to 0 hit points or fewer, you take a portion of its life energy by collecting a life spark. As a minor action, you can expend this life spark to gain a benefit based on the creature\u2019s origin. At the end of the encounter, any life sparks you have not expended fade away. Aberrant: You gain a +2 power bonus to all defenses until the end of your next turn. Immortal: You gain resist 5 to all damage until the end of your next turn. Elemental: You deal an extra 5 damage to the next target you hit with an attack on your current turn. Fey: A successful attack you make on your current turn also causes your target to become dazed. Natural: Regain hit points equal to one-half your level. Shadow: You become invisible until the end of your next turn. Sustain Life Spark (16th level): If you have more life sparks at the end of an encounter than you do healing surges, you regain hit points as if you had spent a healing surge."@en . "12"^^ . "65"^^ . "1"^^ . "1"^^ . . "\"Enemies are all around us, offering their life energy for me to use against them.\"[PH:141] Prerequisite: Warlock class, infernal pact Infernal Action (11th level): When you spend an action point to take an extra action, if you use your action to make an attack that hits, that hit deals ongoing 5 fire damage (save ends). Sustain Life Spark (16th level): If you have more life sparks at the end of an encounter than you do healing surges, you regain hit points as if you had spent a healing surge."@en . . .