. "Platform Panic's level design consists of phases that contain a selection of rooms that can be encountered during that phase, subsequent phases adding to this pool of rooms. Unlike other Nitrome endless games, the player does not have a random chance at encountering a different room in that phase when transitioning to another room, the room encountered must contain a door that is level with the door the player exits that room from."@en . . "Platform Panic's level design consists of phases that contain a selection of rooms that can be encountered during that phase, subsequent phases adding to this pool of rooms. Unlike other Nitrome endless games, the player does not have a random chance at encountering a different room in that phase when transitioning to another room, the room encountered must contain a door that is level with the door the player exits that room from."@en . "Platform Panic/Rooms"@en . .