"Eastern Howling Fjord"@en . "Vengeance Landing"@en . "yes"@en . . . "Walking in the presence of giants here. Cool thinking all aorund! Walking in the presence of giants here. Cool thinking all aorund!"@no . "Vengeance Landing"@en . . . . "yes"@en . "Vengeance Landing"@no . . . . . "Vengeance Landing"@es . . "yes"@en . . . "yes"@en . "yes"@en . . . . . "Walking in the presence of giants here. Cool thinking all aorund! Walking in the presence of giants here. Cool thinking all aorund!"@no . . . . "yes"@en . . "yes"@en . "Vengeance Landing is the military outpost for the Hand of Vengeance in the Howling Fjord, northeast of Daggercap Bay and Utgarde Keep 76.7, 28.9. Its main feature is its zeppelin tower which is the Horde's main point of arrival in eastern Northrend from Tirisfal Glades, just outside of Undercity. Note: It may be interesting to note that the zeppelin tower is not alike to the one located in Tirisfal Glades. Instead, it has been made entirely in the new Forsaken architecture which was introduced within the second expansion. The Hand of Vengeance is based here."@en . "Vengeance Landing.jpg"@en . "Active"@en . . . . "Horde"@en . "yes"@en . . "yes"@en . . "Wrath of the Lich King"@en . . "Vengeance Landing is the military outpost for the Hand of Vengeance in the Howling Fjord, northeast of Daggercap Bay and Utgarde Keep 76.7, 28.9. Its main feature is its zeppelin tower which is the Horde's main point of arrival in eastern Northrend from Tirisfal Glades, just outside of Undercity. Note: It may be interesting to note that the zeppelin tower is not alike to the one located in Tirisfal Glades. Instead, it has been made entirely in the new Forsaken architecture which was introduced within the second expansion. The Hand of Vengeance is based here. The very first Horde quest chain in Vengeance Landing sees you fighting off an Alliance ambush. Your first job is to visit a line of gunners, popping off shots at a small Alliance camp. The Horde soldiers aren't making any progress, because of the cannons perched atop the fortifications. To help the infantry, you're sent by bat to the navy, under attack offshore. The Horde sailors are suffering under the same ambush - your second quest is to clear their decks to make room for the support guns to fire. The last part: back to dry land, and a quest to drop flares on the Alliance defences, to aid the sighting of those naval guns."@en . "yes"@en . . . . . . . .