. . "Resident Evil: Degeneration (game)/gameplay"@en . . . "Reloading is performed by tilting back the iOS device, while shaking is used to \"shake off\" Zombie attacks. Certain cutscenes in the game are Quick-Timing Events (QTEs), and the player must tap certain parts of the screen to survive. These include events such as running from explosions."@en . "Reloading is performed by tilting back the iOS device, while shaking is used to \"shake off\" Zombie attacks. Certain cutscenes in the game are Quick-Timing Events (QTEs), and the player must tap certain parts of the screen to survive. These include events such as running from explosions."@en .