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Blunderbuss Blunderbuss
rdfs:comment
Description: A muzzle-loading firearm with a short, large caliber barrel. You haven't seen many of these around. But where's the dag gum. How to acquire: You can buy this weapon from Upgrade Shop for only 100,000gold. Sell Value: 25,000gold. Type: Gun * 1 / 50-62 * 2 / 54-66 * 3 / 57-71 * 4 / 61-75 * 5 / 63-77 * 6 / 66-82 * 7 / 68-84 * 8 / 72-88 * 9 / 72-88 * 10 / 73-91 * 11 / 73-91 The Blunderbuss is an antiquiated terran weapon. Despite being rendered obselete in the 19th century, a blunderbuss somehow found its way into the hands of the prospector Rastin on the remote world of Bhekar Ro, 600 years in the future. It was used effectively against rodents that pilfered his stores, though against the zerg, was next to useless, resulting in the prospector's death and subsequent infestation. Die Donnerbüchse ist eine neue Schrotflinte die, zusammen mit der SVO Dragunov und demthumb|290px StG-44, durch ein Update für den Multiplayer von Call of Duty: Advanced Warfare verfügbar ist. The Blunderbuss is more of a novelty weapon than a serious killer, but it can be used quite effectively in certain circumstances. The weapon only has one shot per reload, and the reloading takes ages, but that shot does a lot of damage to the enemy because two shots is sometimes enough to kill them. The best way to use the Blunderbuss is to blast an enemy, and then run away. As he follows you, you should reload, turn around, and blast him. This will usually kill him, if your shots were aimed in the right direction. If you simply shoot an enemy and then wait for your weapon to reload, this will usually give him enough time to turn around and gun you down, so this is not advisable. However, as with the TimeSplitters 1 Rocket Launcher, the player can utilize slow but sure continuous fire by h When a blunderbuss regiment fires a volley the whole zone to its front is filled with spinning razor-sharp pieces of iron which spread out covering a broad front. As the enemies are hit and slain, more slicing metal ploughs into the ranks behind, causing untold devastation to all foes unfortunate enough to be close. Blunderbusses have only a very short range, as all the energy of the shot is dispersed over a short distance, but within this range they are deadly.[1a] When arriving at Savaria, there is a smuggler, the first NPC of your journey that will offer to sell guns, which he smuggled in from Mainland. The smuggler sells three different guns, all having different situations in which they are useful. The blunderbuss does not consume any type of ammunition and can be fired indefinitely. This gun excels in close-ranged combat, able to shoot deal high amounts of damage when the opponent is hit in the torso with all 5 bullets. Blunderbuss can be bought from the gun salesmen at Savaria and the Borealis Ship Wreck. The Blunderbuss is the most powerful type of ranged weapon, only available in Fable II. They have the highest base damage, but low range. They can hurt multiple enemies with a single shot. The Legendary Blunderbuss, The Enforcer, has the highest base damage of any weapon in the game, melee or ranged. During the battle against the Interceptor, members of Hector Barbossa's cursed crew used blunderbusses in the fight. Over a year later, during the battle of Calypso's maelstrom, Marty had used the weapon to ward off attacking members of Davy Jones' crew as they descended from the Flying Dutchman onto the Black Pearl. Like the swivel gun, a blunderbuss may be loaded with a variety of projectiles, from a number of pistol balls to stones, broken glass, rusty nails, and anything else that comes to hand. Because of this, a shot from a blunderbuss may spread and may be able to affect a number of creatures which are close together. The following is an optional rule, to take into account the 'spread' of shot from a blunderbuss. A blunderbuss requires only a single shot of powder per firing, but fires 4 balls at once when loaded with standard shot. Blunderbuss is a Discovery Age technology in Age of Empires III, available at the Market. It costs 110 Food. With it, Settlers have +4 Range, +4 Line of Sight and +3 to all damage. This technology is particularly useful if the opponent will raid a lot (like when facing the Germans or Sioux), or when planning on playing defensively at first. If the player is not expecting raids and is planning on being on the offence, this is less useful. This upgrade is very useful for increasing the speed of hunting, as the animals die faster. The Blunderbuss is one of the first known "shotguns". It uses black powder and pellets or small rocks. This one seems to have a metal barrel instead of the original brass. This model was made around 1760. The Blunderbuss is the last of Alice's weapons and a secret weapon that she can choose not to retrieve in her third return to Wonderland. Strategies - In urban places such as Edinburger, Brownie Town, and New Pork, a Blunderbuss has a good advantage over the bow. - In open places such as Frost Bite, Black Forest, etc. a bow is more preferable due to its higher fire rate. - The Blunderbuss can prove to be a superior sniping weapon with its high amount of damage. - If an enemy gets close to you while you have a bow and arrow in your hand, switching to a Blunderbuss is an excellent idea. -The Blunderbuss, with its low fire rate, is best when trying to pick off stationary or slow moving targets. Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown. The wide flared muzzle at the end of the barrel were often exaggerated for psychological effects and to aid loading for a moving coach or horse back not to improve the spread. The myth that a blunderbuss was sometimes loaded using a hand full of whatever hard debris was at hand is true, but they were not standard missiles, as using them makes calculating the weight and bulk of the load difficult. Instead, blunderbusses were more likely to be loaded using a number of pistol or musket balls, or buckshot. A blunderbuss is a make of bus. It built itself in 1958 of its own free will. Today it terrorizes the countryside with a really nice and helpful industrial aesthetic. Nice bussy, don't kill me. Blunderbusses are faster and more reckless than the average bus. They are known for their disobedience to the laws of taste and nature. A firearm with a trumpet shaped barrel, a blunderbuss fires lead shot, making it particularly devastating up close. It becomes increasingly difficult to shoot accurately at a distance. The blunderbuss is tied with the pistol as the cheapest of the firearms, costing only 1,400 GP. The blunderbus only requires one hand free to use, but often misfires. The scattergun is the larger form of the blunderbuss. __notoc__ <default><span style="font-weight:bold;">Blunderbuss</span></default> <format><span style="font-weight:bold;"></span></format> Mod.png Statistics Polarity Rarity Trading Tax 2,000 ‍ Dropped byJackal Razorback Grineer Arid Butcher Grineer Commander Grineer Arid Heavy Gunner Grineer Frontier Butcher Grineer Heavy Gunner Grineer Warden Infested Lobber Crawler Infested Toxic Crawler Corrupted Warden Orokin Void Containers Spy 2.0 Reward Dropped byOther: Transmutable Untransmutable The Blunderbuss increases critical chance of a shotgun by 15% per rank for a maximum of 90% at rank 5. —Book of Prophecy * Attack: 125 * Critical: 5% * Additional: Nulls enemy defenses * Page: 457-458 * Page Value: 2000/2000 * Combination Attack: - * Base: Gun * Codes: Stone x4, Iron x1, Gold x2, Justice x3, Bird x1 * Location: Site of Cyril 22, Defeat Witch Olly (2nd time)/Chapter 6 (Witch Ellie sidequest) * Next Upgrade: Chaotic Blunderbuss The Blunderbuss is a hand-held firearm with a flared barrel end. In existence at the time of the third Deathtrap Dungeon, it is a Dwarven invention which uses Black Powder to shoot a deadly spray of nails and lead shot at the enemy. You can also buy a Blunderbuss, Blackpowder and shot in Crystal City in Stormslayer. The term "blunderbuss" is of Dutch origin, from the Dutch word donderbus, which is a combination of donder, meaning "thunder", and bus, meaning "Pipe" (Middle Dutch: busse, box, tube, from Late Latin, buxis, box, from Ancient Greek pyxίs (πυξίς), box: esp. from boxwood).
owl:sameAs
dbr:Blunderbuss
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50 90
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27
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n15:
Corrupted Warden n54: Grineer Heavy Gunner Infested Toxic Crawler Grineer Commander Spy 2.0 Reward Grineer Arid Butcher Grineer Warden n182: Grineer Frontier Butcher Infested Lobber Crawler n217: Razorback Grineer Arid Heavy Gunner
n31:
Yes
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Concentration 259
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Giftable
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165
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324
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Fast +1
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None.
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Common Uncommon
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1
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2009-10-08
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22
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American McGee's Alice
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No
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Blunderbuss
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Weapons Weapon Gun Shotgun
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An old style gun with a funnel shaped barrel.
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Yes
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Yes
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Yes
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9
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Blunderbuss
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icon
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50
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Rogue
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20 1
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Causes Water damage in a cone-shaped area of effect and applies an unhealable health penalty.
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3000
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None.
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Flintlock.png
n14:
Villagers have +4 Range, +4 Line of Sight and +3 to all damage
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1935
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Uncommon
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None.
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Blunderbuss
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Antique
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20 100
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* Caterpillar's Plot * Heart of Darkness
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30
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n185:
Fires a shell.
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Fires a less-accurate shell.
n26:abstract
—Book of Prophecy * Attack: 125 * Critical: 5% * Additional: Nulls enemy defenses * Page: 457-458 * Page Value: 2000/2000 * Combination Attack: - * Base: Gun * Codes: Stone x4, Iron x1, Gold x2, Justice x3, Bird x1 * Location: Site of Cyril 22, Defeat Witch Olly (2nd time)/Chapter 6 (Witch Ellie sidequest) * Next Upgrade: Chaotic Blunderbuss Blunderbuss is a Discovery Age technology in Age of Empires III, available at the Market. It costs 110 Food. With it, Settlers have +4 Range, +4 Line of Sight and +3 to all damage. This technology is particularly useful if the opponent will raid a lot (like when facing the Germans or Sioux), or when planning on playing defensively at first. If the player is not expecting raids and is planning on being on the offence, this is less useful. This upgrade is very useful for increasing the speed of hunting, as the animals die faster. The Blunderbuss is one of the first known "shotguns". It uses black powder and pellets or small rocks. This one seems to have a metal barrel instead of the original brass. This model was made around 1760. Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown. The Blunderbuss is the last of Alice's weapons and a secret weapon that she can choose not to retrieve in her third return to Wonderland. When a blunderbuss regiment fires a volley the whole zone to its front is filled with spinning razor-sharp pieces of iron which spread out covering a broad front. As the enemies are hit and slain, more slicing metal ploughs into the ranks behind, causing untold devastation to all foes unfortunate enough to be close. Blunderbusses have only a very short range, as all the energy of the shot is dispersed over a short distance, but within this range they are deadly.[1a] The blunderbuss-armed Chaos Dwarf Warriors are also ferocious hand-to-hand fighters. Their preferred tactic is to give their enemy a single blast and follow up by charging into close combat.[1a] Like the swivel gun, a blunderbuss may be loaded with a variety of projectiles, from a number of pistol balls to stones, broken glass, rusty nails, and anything else that comes to hand. Because of this, a shot from a blunderbuss may spread and may be able to affect a number of creatures which are close together. The following is an optional rule, to take into account the 'spread' of shot from a blunderbuss. If firing into a group, roll a D4 to determine the amount of 'spread' in the shot. The die roll indicates the number of creatures which can be hit by the shot. Roll to hit each one individually. Each creature takes damage as normal. When firing at a single creature who is not part of a group, determine hits and damage normally. A blunderbuss requires only a single shot of powder per firing, but fires 4 balls at once when loaded with standard shot. Die Donnerbüchse ist eine neue Schrotflinte die, zusammen mit der SVO Dragunov und demthumb|290px StG-44, durch ein Update für den Multiplayer von Call of Duty: Advanced Warfare verfügbar ist. Strategies - In urban places such as Edinburger, Brownie Town, and New Pork, a Blunderbuss has a good advantage over the bow. - In open places such as Frost Bite, Black Forest, etc. a bow is more preferable due to its higher fire rate. - The Blunderbuss can prove to be a superior sniping weapon with its high amount of damage. - If an enemy gets close to you while you have a bow and arrow in your hand, switching to a Blunderbuss is an excellent idea. -The Blunderbuss, with its low fire rate, is best when trying to pick off stationary or slow moving targets. The Blunderbuss is a hand-held firearm with a flared barrel end. In existence at the time of the third Deathtrap Dungeon, it is a Dwarven invention which uses Black Powder to shoot a deadly spray of nails and lead shot at the enemy. You can also buy a Blunderbuss, Blackpowder and shot in Crystal City in Stormslayer. The Blunderbuss is more of a novelty weapon than a serious killer, but it can be used quite effectively in certain circumstances. The weapon only has one shot per reload, and the reloading takes ages, but that shot does a lot of damage to the enemy because two shots is sometimes enough to kill them. The best way to use the Blunderbuss is to blast an enemy, and then run away. As he follows you, you should reload, turn around, and blast him. This will usually kill him, if your shots were aimed in the right direction. If you simply shoot an enemy and then wait for your weapon to reload, this will usually give him enough time to turn around and gun you down, so this is not advisable. However, as with the TimeSplitters 1 Rocket Launcher, the player can utilize slow but sure continuous fire by holding down the fire button, making any reasons for reloading redundant. Shown left is the Blunderbuss when equipped. You get an opportunity to use this weapon in Tomb, but it is recommended as a side weapon due to your alternatives of the Mauser Pistol and the Tommy Gun. However, the spread of the weapon's shot can prove useful when trying to behead zombies and other undead enemies. When "if best" is switched on, the Blunderbuss ranks as the 7th worst weapon on TS1, as the only worse alternatives are the Colt Pistol, Brick, TNT and assorted mines. A firearm with a trumpet shaped barrel, a blunderbuss fires lead shot, making it particularly devastating up close. It becomes increasingly difficult to shoot accurately at a distance. The blunderbuss is tied with the pistol as the cheapest of the firearms, costing only 1,400 GP. The blunderbus only requires one hand free to use, but often misfires. The scattergun is the larger form of the blunderbuss. A blunderbuss is a make of bus. It built itself in 1958 of its own free will. Today it terrorizes the countryside with a really nice and helpful industrial aesthetic. Nice bussy, don't kill me. Blunderbusses are faster and more reckless than the average bus. They are known for their disobedience to the laws of taste and nature. During the battle against the Interceptor, members of Hector Barbossa's cursed crew used blunderbusses in the fight. Over a year later, during the battle of Calypso's maelstrom, Marty had used the weapon to ward off attacking members of Davy Jones' crew as they descended from the Flying Dutchman onto the Black Pearl. When arriving at Savaria, there is a smuggler, the first NPC of your journey that will offer to sell guns, which he smuggled in from Mainland. The smuggler sells three different guns, all having different situations in which they are useful. The blunderbuss does not consume any type of ammunition and can be fired indefinitely. This gun excels in close-ranged combat, able to shoot deal high amounts of damage when the opponent is hit in the torso with all 5 bullets. Like the Flintlock, the damage of the bullets are fixed, albeit varies depending on which area you hit the target in; headshot being 200 damage, torso being 150 damage, and other limbs being 100 damage. Every time the blunderbuss is fired, the user shoots out 5 bullets that quickly reach their destination. At close range, the bullets will all focus on the targeted spot, but if the user is slightly distanced from the target, the bullets become very inaccurate and often miss the targeted spot completely. Blunderbuss can be bought from the gun salesmen at Savaria and the Borealis Ship Wreck. Description: A muzzle-loading firearm with a short, large caliber barrel. You haven't seen many of these around. But where's the dag gum. How to acquire: You can buy this weapon from Upgrade Shop for only 100,000gold. Sell Value: 25,000gold. Type: Gun * 1 / 50-62 * 2 / 54-66 * 3 / 57-71 * 4 / 61-75 * 5 / 63-77 * 6 / 66-82 * 7 / 68-84 * 8 / 72-88 * 9 / 72-88 * 10 / 73-91 * 11 / 73-91 The Blunderbuss is an antiquiated terran weapon. Despite being rendered obselete in the 19th century, a blunderbuss somehow found its way into the hands of the prospector Rastin on the remote world of Bhekar Ro, 600 years in the future. It was used effectively against rodents that pilfered his stores, though against the zerg, was next to useless, resulting in the prospector's death and subsequent infestation. The Blunderbuss is the most powerful type of ranged weapon, only available in Fable II. They have the highest base damage, but low range. They can hurt multiple enemies with a single shot. The Legendary Blunderbuss, The Enforcer, has the highest base damage of any weapon in the game, melee or ranged. __notoc__ <default><span style="font-weight:bold;">Blunderbuss</span></default> <format><span style="font-weight:bold;"></span></format> Mod.png Statistics Polarity Rarity Trading Tax 2,000 ‍ Dropped byJackal Razorback Grineer Arid Butcher Grineer Commander Grineer Arid Heavy Gunner Grineer Frontier Butcher Grineer Heavy Gunner Grineer Warden Infested Lobber Crawler Infested Toxic Crawler Corrupted Warden Orokin Void Containers Spy 2.0 Reward Dropped byOther: Transmutable Untransmutable The Blunderbuss increases critical chance of a shotgun by 15% per rank for a maximum of 90% at rank 5. The term "blunderbuss" is of Dutch origin, from the Dutch word donderbus, which is a combination of donder, meaning "thunder", and bus, meaning "Pipe" (Middle Dutch: busse, box, tube, from Late Latin, buxis, box, from Ancient Greek pyxίs (πυξίς), box: esp. from boxwood). The transition from donder to blunder is thought by some to be deliberate; the term blunder was originally used in a transitive sense, synonymous with to confuse, and this is thought to describe the stunningly loud report of the large bore, short barreled blunderbuss. The term dragon is taken from the fact that early versions were decorated with a carving in the form of a mythical dragon's head around the muzzle; the muzzle blast would then give the impression of a fire-breathing dragon. The wide flared muzzle at the end of the barrel were often exaggerated for psychological effects and to aid loading for a moving coach or horse back not to improve the spread. The myth that a blunderbuss was sometimes loaded using a hand full of whatever hard debris was at hand is true, but they were not standard missiles, as using them makes calculating the weight and bulk of the load difficult. Instead, blunderbusses were more likely to be loaded using a number of pistol or musket balls, or buckshot.
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