"Devil's Snare"@en . . . "In Harry Potter and the Philosopher's Stone, Professor Sprout teaches Hogwarts students Lumos Solem to defeat Devil's Snare. In the same class, Devil's Snare holds Ron Weasley against the wall and you must save him, rewarding you with a gold brick. Devil's Snare also holds many Students in Peril captive."@en . . . . . . . . . . "Assassination, guarding valuable objects, or attacking enemies"@en . . . "Devil's Snare is a plant with the magical ability to constrict or strangle anything in its surrounding environment or something that happens to touch it. Struggling or resistance to Devil's Snare will cause the plant to exert a greater force of constriction."@en . . . . "In Harry Potter and the Philosopher's Stone, Professor Sprout teaches Hogwarts students Lumos Solem to defeat Devil's Snare. In the same class, Devil's Snare holds Ron Weasley against the wall and you must save him, rewarding you with a gold brick. Devil's Snare also holds many Students in Peril captive."@en . . . . . . . . . . . . . . . . . . "Dark and damp"@en . . . . "*Tentacle-like appendages\n*Suffocates whatever touches it\n*Cannot stand light or fire"@en . . "Devil's Snare is a plant with the magical ability to constrict or strangle anything in its surrounding environment or something that happens to touch it. Struggling or resistance to Devil's Snare will cause the plant to exert a greater force of constriction. Devil's Snare does not seem to be common, but certain herbologists have access to it. It is composed of a mass of soft, springy tendrils and vines that possess some sense of touch, and resembles the Flitterbloom. This plant uses its creepers and tendrils to ensnare anyone who touches it, binding their arms and legs and eventually choking them. The harder a person struggles against Devil's Snare, the faster and more tightly it binds them. If the victim is able to maintain their presence of mind and relaxes, the Snare will relax its grip on them. Devil's Snare prefers a dark, damp environment. It will stop its movement in the environment in front of bright light and will recoil away from the heat of fire, so a well-placed flame spell such as bluebell flames will drive it away from its victims."@en . "During the fight, the Devil's Snare remains stationary in the middle of the room. When defeated, 2 portals open. The right side leads to Level 2 where the enemies are all skeletons (Level 2 Version 1.1.13) The left one leads to Level 2 where the enemies are mainly knights (Level 1 Version 1.1.13)"@en . . "During the fight, the Devil's Snare remains stationary in the middle of the room. When defeated, 2 portals open. The right side leads to Level 2 where the enemies are all skeletons (Level 2 Version 1.1.13) The left one leads to Level 2 where the enemies are mainly knights (Level 1 Version 1.1.13)"@en . . . . . . . . . "Devil's Snare"@en . . . .