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rdfs:label
Wight Wight Wight Wight
rdfs:comment
A wight is an undead creature given a semblance of life through sheer violence and hatred. They can drain the life energy out of victims by touch, turning them into new wights upon death. Wights appear as a weird and twisted reflection of the form it had in life. Wights are not boss monsters, but are significantly stronger than monsters of similar level. Wights are undead enemies summoned by Sliske encountered during the Missing, Presumed Death quest and Dishonour among Thieves quest. Undead warrior. Combat: 6 Hits: 70 Speed: 6 Damage: 12 Slashing Armor:15 Resistance: 15 Resistant vs: Piercing Vulnerable vs: Crushing Cost: 50 Metal Build Time: 1 Build Skill: Setup Points: 2 Army Points: 1 Ability: 300px|right Isle of Wight – wyspa należąca do archipelagu Wysp Brytyjskich, oddzielona od brytyjskiego wybrzeża cieśniną Solent. Kształtem przypomina romb o wymiarach 26 na 39 kilometrów i powierzchni 381 km². Również hrabstwo niemetropolitarne Anglii ze stolicą w Newport. Główne miasta to Ryde, Shanklin, Cowes i Newport. W sensie administracyjnym wyspa stanowi samodzielną jednolitą jednostkę administracyjną i jednocześnie hrabstwo ceremonialne z Newport jako ośrodkiem administracyjnym. Wyspa zamieszkała jest przez 140 tys. osób. Barrow-wights were beings of darkness that could enter the eye, heart and mind and crush the will. They were sent by the Witch-King of Angmar to haunt the Barrow-downs after the fall of Cardolan in Arnor, and they are encountered only in the first volume of the Lord of the Rings (and in the Appendices). Equipping a Sliske insignia makes them non aggressive. Wight were responsible for the construction of many tower blocks. Many of them were for the Scottish Special Housing Association. Судя по всему самый популярный 4* герой, потому как урон от его навыка очень высок и с каждым ходом нарастает. На одно существо эффект может накладываться несколько раз. A wight is an undead creature Wight are undead creatures reanimated by any number of Thuamaturgic means. The name Wight comes from the ancient word meaning man, due to the fact that that's all they are, little more then walking meat. <default>Wight</default> Lokalizacja Rok powstania Właściciel Mieszkańcy Rola Przynależność Wight — wyspa położona pięć mil od południowego wybrzeża Wielkiej Brytanii. W lecie 1991 roku wakacje spędzała tam Marjorie Dursley i wysłała stamtąd pocztówkę do brata, Vernona. Widokówka przyszła pocztą w ten sam dzień, co pierwszy list z Hogwartu do Harry'ego Pottera. Wight was a Raccoon City citizen who was caught up in the Raccoon City Destruction Incident. Race: undead Alignment: lawful evil Armor class: 15 Hit points: 26 Attack bonus: +3 Damage: 1d4+1 bludgeoning damage (critical: 20/x2) Hit dice (level): 4 Challenge rating: 4 Size: medium Trained skills:(‡) hide (9), listen (9), move silently (17), search (7), spot (9) Feats: darkvision, weapon proficiency (creature) The Wight (ヘルボーン Herubōn, lit. Hellbone in the Japanese version) is an enemy-only Monster class that first debuts in Fire Emblem Gaiden. Reanimated skeletal corpses driven by terrible magic, Wights, like their unpromoted counterparts, are capable of wielding a variety of weapons, including Swords, Lances and Bows. Wights are designed with a few ripped and tattered pieces of cloth draped over their skeletal bodies, most likely relics from their time as members of the living realm. A wight was an undead creature given a semblance of life through sheer violence and hatred. They could drain the life energy out of victims by touch, turning them into new wights upon death. Wights appeared as a weird and twisted reflections of the forms they had in life. A Wight is a vampire whose Humanity or Path of Enlightenment has fallen to the rating of 0. They are, for all intents and purposes, the Beast within themselves. A character who has fallen to Wassail can never be saved or again played. A Wight is an Old English word for a human. In the modern fantasy genre, the word was re-appropriated to refer to corpses that retain their soul (presumably originating from the fact wight is an obscure, now archaic term, for a human). Wight is one of two branching paths from Wraith, the other being Death. Wights have all the same advantages and disadvantages that Wraiths do. However, they also have the unique ability to drain levels on successful hits. Draining levels can not only remove levels from hero units, but it can actually demote regular units, aka turn a Knight back into a Squire. A wight is an undead creature, a twisted reflection of its form in life. In Dungeons & Dragons, a wight is one of the corporeal undead. In Tolkien's The Lord of the Rings, barrow-wights are powerful grave haunts. A wight is a more powerful counterpart to the barrow wight in SLASH'EM. With two drain life attacks, it can be deadly to a character without high magic cancellation or drain resistance. Luckily, they tend not to appear before the player has MC 3, and thus are not a huge threat, as MC 3 more or less renders their drain life attacks harmless. Wights look like corpses, except they have vivid, bright blue eyes. Undead raised from the corpses of a few superior individuals such as royalty and heroes. They are high-rank undead that control numerous other undead, and those powerful wights that rule over an especially great number of undead sometimes create demon realms of everlasting night known as “undead kingdoms,” and reign as monarchs of the undead. They have decadent, alluring beauty and high intelligence, and they behave with elegance and dignity, as they believe they should. However their bodies are full of lust, and they look at human men with raw passion in their eyes. They don’t randomly attack men that they like, but most who are tempted by them will have their hearts stolen by their devilish nature. They will desire to win their favor, and try to become theirs on their own. Most of them r A Wight is an ethereal creature formed from the spirit of a long-dead Human. Wights crave life and wealth and are often said to have great treasures buried with them. They are unable to leave the precincts of their tombs and will defend these and their possessions from robbers and defilers. As they slay living creatures, they gain the power that enables them to remain in the living world. Does not include Ascension & Kingdom bonuses * Visit Ascending & Leveling Troops for more information They are mostly employed in places of importance: Magistrate Barthilas protects the key to the city of Stratholme, while two other wights (Feugen and Stalagg) act as the bodyguards of the flesh titan Thaddius. In addition, The Ravenian is one of the six bosses that must be defeated to summon Darkmaster Gandling in The Scholomance. Wight is a Fakegee who loves the Isle of Wight in the United Kingdom. He was so obsessed with it that inside his own universe, he tried killing many innocent Fakegees and Fakalleos to make him a recreation of the place, meaning that he was imprisoned for a short time after fighting a civil war against his allies, Hampsh, Dorste and Esuss in what became the War of the Wight. His main enemy is Blunk Cuontray. "Wight" (ワイト Waito) or "Skull Servant" (limited TCG usage) is a series of Zombie monsters. The most famous "Wight" monster is "Skull Servant", a Normal Monster with low ATK and DEF that appears in several card artworks. Some "Wight" monsters appear in Yu-Gi-Oh! and Yu-Gi-Oh! GX. Wight is a type of monster in ADOM. It is an undead monster that has a chance to decrease the PC's Toughness upon damaging attacks. The PC should thus make sure to take them out quickly, and/or from a distance. Wights are commonly found in both graveyards, and some are usually found in lesser vaults of lesser undead. Wight is an undead-type enemy in the original Final Fantasy. It can be encountered in the Cavern of Earth and the Cavern of Ice. It is a weak opponent which can be easily disposed of by the means of Fire or Dia line of spells. Since the GBA release, Wight's regular attack may inflict Paralysis. Comes form the Old English word wiht, and it is used to describe a creature or living sentient being. Originally is was used to describe a living human being. Recently the word has been used within the fantasy genre of literature to describe undead or wraith-like creatures. They are described as corpses with a part of their decayed soul still in residence, often draining life from their victims. Wight or the Isle of Wight is a territory of the Kingdom of England, just off the coast at Portsmouth. A Wight, also known as Draugr, is an undead creature that collects magical weapons. The place where a Wight lives is called a barrow. Wights (English: animals) are one of the main kinds of life on Earth. They gainstand worts, for they can shift their bodies at will, and are not tied to one stead. There are many kinds of wights, one is which is milchwights, another is birds. The lore of wights is known as Wightlore. This leaf is a stub. You can help the Anglish Moot by swelling it.
owl:sameAs
dbr:Wight
n258:
220 42 7 5 8 108
n210:
-
n228:
250
n24:
Chaotic n343:
n28:
Dishonour among Thieves Missing, Presumed Death
n430:
5
n497:
* Linkuriboh * Vampire Sucker
dcterms:subject
n6: n8: n9: n18: n25: n27: n30: n35: n36: n47: n48: n49: n54: n60: n61: n71: n90: n107: n121: n129: n130: n155: n157: n163: n173: n178: n204: n205: n206: n207: n208: n213: n100: n225: n231: n236: n240: n245: n254: n260: n265: n267: n268: n271: n272: n273: n298: n313: n325: n329: n330: n335: n340: n344: n345: n348: n351: n353: n357: n365: n370: n382: n386: n402: n405: n410: n421: n424: n436: n446: n453: n454: n458: n466: n470: n471: n395: n504:
n166:
Crâne Serviteur Wight
n33:
Mortii
n189:
Single Target
n251:
n252:
n192:
Morningstar
n396:
No
n274:
* Allure of Darkness * Book of Life * Burial from a Different Dimension * Charge of the Light Brigade * Creature Swap / Mystic Box * Foolish Burial * Galaxy Cyclone * Hidden Armory ** D.D.R. - Different Dimension Reincarnation ** Opti-Camouflage Armor * One for One * Pot of Acquisitiveness * Reinforcement of the Army * Shiranui Style Synthesis * Ties of the Brethren * Tri-Wight * Veil of Darkness * Where Arf Thou?
n464:
Wight.jpg
n177:
Eating a wight can increase the PC's Toughness by 1; this is not guaranteed to occur, and does not tend to occur once the PC's Toughness reaches 25 or more. Eating a wight is also a chaotic act.
n322:
0
n419:
* Plaguespreader Zombie * Raiden, Hand of the Lightsworn * Shiranui Spectralsword * Uni-Zombie
n144:
5
n91:
8
n332:
65
n324:
1
n226:
8000
n463:
None
n87:
Inumano Servo Caveira
n188:
4
n406:
-
n45:
Armed, and nowhere near as dead as it should be.
n139:
2
n283:
* Breakthrough Skill / Skill Prisoner * Escape from the Dark Dimension * Shiranui Style Samsara
n338:
No
n388:
* King of the Skull Servants * The Lady in Wight * Wightmare * Wightprince * Wightprincess * Armageddon Knight / Dark Grepher * Black Luster Soldier - Envoy of the Beginning * Card Trooper * Ehren, Lightsworn Monk * Goblin Zombie * Gozuki * Kinka-byo * Lyla, Lightsworn Sorceress * Mezuki * Ryko, Lightsworn Hunter * Shiranui Solitaire * Shutendoji * Zombie Master
n212:
Red/Blue 2255
n63:
Spettro Servitore del Teschio
n149:
18 12
n167:
25
n320:
Low
n122:
No
n76:
* Skull Servant
n190:
* Archfiend Zombie-Skull * Armades, Keeper of Boundaries * Mist Bird Clausolas * Revived King Ha Des
n224:
0
n125:
n126: n423:
n480:
0
n381:
--
n263:
255
n257:
60
n202:
1924
n451:
90
n291:
Yes
n176:
5
n422:
저주받은 하인
n55:
Despite its name, it's as black as pitch. It could pass for human, from a distance, but close up, the blood-caked talons and the... far too many... razor-sharp teeth give it away. It certainly moves as if it were alive and healthy, but it reeks of decayed and rotten flesh.
n77:
55
n218:
Totenkopfdiener Wichte
n187:
12
n323:
12
n479:
Espectro Sirviente de la Calavera
n452:
0
n443:
Wight
n362:
6 3230
n105:
Average
n83:
* Downerd Magician * Ghostrick Dullahan * Minerva, the Exalted Lightsworn * Sylvan Princessprite
n465:
No
n131:
--
n216:
n217: Nothing
n407:
Jeojubad-eun Hain
n52:
8 12
n241:
45
n447:
Melee
n262:
1924
n315:
Yes
n148:
15
n127:
No
n104:
* Yu-Gi-Oh! The Movie * Yu-Gi-Oh! * Yu-Gi-Oh! GX * Yu-Gi-Oh! 5D's * Yu-Gi-Oh! 3D Bonds Beyond Time * Yu-Gi-Oh! ARC-V
n342:
n343:
n478:
8
n19:
n20:
n303:
cold, sleep, poison, level drain
n140:
n141:
n416:
210
n81:
7
n472:
5
n180:
Wight Lair
n319:
980
n136:
Rare Always
n490:
n491:
n44:
Yes
n459:
nw_wight
n375:
13
n484:
Death Curse
n115:
No
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4
n184:
*Toughness draining melee attack *Occasionally shrugs off bolts and other resistible magic *Undead abilities **Cannot be sacrificed **Immune to death rays, stunning, blindness, confusion, paralysis, and poison **Immune to telepathic mindcraft
n500:
n501:
n297:
+3
n253:
2 3 4 5 6 7 8 9 10
n203:
230
n134:
n135: n161: n162: - n296: n445:
n373:
Lustful
n286:
5 12
n389:
18
n97:
*65%*25%*-*25%*20%*10%*15%*22%*-*-*-*- *21*6*-*6*5*0*5*2*6*8*-* A 150 *60*25*-*30*28*30*25*23*15*20*-* S 52 30 *65%*30%*-*30%*20%*10%*15%*20%*-*-*-*- *60*24*-*28*26*30*22*23*15*25*-* *21*7*-*5*6*0*5*2*6*9*-* A A
n101:
n102:
n308:
30
n412:
Graveyards, ruins Caves, Dungeons, Ruins and Tombs
n397:
5
n496:
8
n408:
1
n276:
1
n62:
Fire Spirit Life Drain Bones wight Water Link ワイト Ingression fragment Wight
n198:
0 -
n440:
n441: n15:
n234:
-3
n142:
Very rare
n220:
Waito
n40:
"The Lady in Wight", "Wightmare", "King of the Skull Servants"/"Skull Servants" and "Bone Mouse" in the artwork of "Panic Burial" Generic class portrait of a Wight from Fire Emblem Echoes: Shadows of Valentia
n368:
BIO HAZARD DRAMA ALBUM ~the fate of raccoon city~ Vol.1
n183:
Air
n483:
Steal [1+Magic] Life from an enemy. Create 5 Purple Gems. Gain 2 Soul.
n80:
*
n270:
Medium
n266:
Cursed Servant
n175:
No
n432:
No
n169:
No
n289:
3
n14:
n15:
n444:
n15:
n110:
詛呪??下人
n460:
-
n264:
За ранг: +50 урона и +10% к урону за ход
n209:
6175
n366:wikiPageUsesTemplate
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n336:wikiPageUsesTemplate
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n150:wikiPageUsesTemplate
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n306:wikiPageUsesTemplate
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n194:wikiPageUsesTemplate
n195:
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10
n376:
n377:
n294:
n295:
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Yes
n312:
Morningstar
n72:
17
n116:
1
n111:
1200
n467:
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* Yu-Gi-Oh! Dark Duel Stories * Yu-Gi-Oh! GX Tag Force * Yu-Gi-Oh! Nightmare Troubadour * Yu-Gi-Oh! Stairway to the Destined Duel * Yu-Gi-Oh! World Championship 2006 * Yu-Gi-Oh! World Championship 2008
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Wight is a type of monster in ADOM. It is an undead monster that has a chance to decrease the PC's Toughness upon damaging attacks. The PC should thus make sure to take them out quickly, and/or from a distance. Wights are commonly found in both graveyards, and some are usually found in lesser vaults of lesser undead.
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Level: 1, DV: 19, PV: 0, Hits: 20, Attacks: 1, Speed: 100.
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* Starter Box: Theatrical Release * Starter Box * Legend of Blue Eyes White Dragon * Legend of Blue Eyes White Dragon * Light of Destruction * Dark Beginning 1 * Dark Revelation Volume 3 * The Lost Millennium * Expert Edition Volume.3 * Beginner's Edition 1 * Duelist Legacy Volume.2 * Starstrike Blast * The Duelist Genesis * Legendary Collection 3: Yugi's World Mega Pack * Beginner's Edition 1 (2011) * Duelist Alliance * Raging Tempest
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Race: undead Alignment: lawful evil Armor class: 15 Hit points: 26 Attack bonus: +3 Damage: 1d4+1 bludgeoning damage (critical: 20/x2) Hit dice (level): 4 Challenge rating: 4 Size: medium Trained skills:(‡) hide (9), listen (9), move silently (17), search (7), spot (9) Feats: darkvision, weapon proficiency (creature) Undead raised from the corpses of a few superior individuals such as royalty and heroes. They are high-rank undead that control numerous other undead, and those powerful wights that rule over an especially great number of undead sometimes create demon realms of everlasting night known as “undead kingdoms,” and reign as monarchs of the undead. They have decadent, alluring beauty and high intelligence, and they behave with elegance and dignity, as they believe they should. However their bodies are full of lust, and they look at human men with raw passion in their eyes. They don’t randomly attack men that they like, but most who are tempted by them will have their hearts stolen by their devilish nature. They will desire to win their favor, and try to become theirs on their own. Most of them rarely show themselves in human domains, secluding themselves in a world of everlasting night, leading an elegant and lewd life full of pleasure with their male partner. They excel not only at handling a man’s body and soul, but his “spirit energy” as well. They can even freely manipulate the absorption of spirit energy and the pleasure that accompanies it. During sex, they deliberately sip spirit energy bit by bit through everything from the gentle touch of each and every one of their fingers, to close contact with their soft skin. As this takes place, the pleasure experienced by the man isn’t just physical. Even his soul will melt sweetly. They’ll captivate a man’s heart, and they won’t let go. Furthermore, they can steal almost all of a person’s spirit energy just by touching them. If there’s a hostile individual, they can make them faint and collapse as if kneeling before them by just barely touching them with a fingertip due to the exhaustion and overwhelming pleasure of having all of one’s spirit energy taken out. If it’s a human woman, then the spirit energy stolen from her body will be replaced by the wight’s irrepressible demonic energy, and she’ll turn into a wildly lustful undead, a loyal servant of the wight. “Zombies,” the quintessential undead, regain more of their looks from when they were among the living the more spirit energy they gain. Eventually, they can even surpass their former beauty. Wights, which were beautiful to begin with, are even more remarkable and as they have repeated intercourse with their partner, their body and soul become stained with the spirit energy of their beloved, as they indulge in pleasure, the allure of their beauty increases even more. In the undead kingdoms, there is a high society where notable undead from around the world periodically gather accompanied by their husbands, the wights being the first among them. Sometimes, evening parties are held by these undead. At these gatherings, the wights ostentatiously display their own beauty to those around them, they also show off how deeply they love their partner, how their days are spent having sex and what an indulgent individual they are. Additionally, it is said that zombies may transform into “wights” by having frequent sex with their husband, sipping spirit energy, and storing up vast demonic energy. These newly born wights receive invitations to the undead kingdoms from out of nowhere, and they’re invited to join high society with a very hospitable welcome. Wights are not boss monsters, but are significantly stronger than monsters of similar level. Wights look like corpses, except they have vivid, bright blue eyes. Wight are undead creatures reanimated by any number of Thuamaturgic means. The name Wight comes from the ancient word meaning man, due to the fact that that's all they are, little more then walking meat. They are mostly employed in places of importance: Magistrate Barthilas protects the key to the city of Stratholme, while two other wights (Feugen and Stalagg) act as the bodyguards of the flesh titan Thaddius. In addition, The Ravenian is one of the six bosses that must be defeated to summon Darkmaster Gandling in The Scholomance. With their flat heads, and bolts implanted in their neck, they have a very similar design to Frankenstein's Monster. They are frequently quite intelligent, and seem to retain the mind that they had in life. This cumbersome and beast-like movement combined with human wit furthers the parallel with the monster portrayed in the Frankenstein novel, however it distances the similarity to the popular conception of Frankenstein. Wight is one of two branching paths from Wraith, the other being Death. Wights have all the same advantages and disadvantages that Wraiths do. However, they also have the unique ability to drain levels on successful hits. Draining levels can not only remove levels from hero units, but it can actually demote regular units, aka turn a Knight back into a Squire. A wight is an undead creature, a twisted reflection of its form in life. In Dungeons & Dragons, a wight is one of the corporeal undead. In Tolkien's The Lord of the Rings, barrow-wights are powerful grave haunts. Comes form the Old English word wiht, and it is used to describe a creature or living sentient being. Originally is was used to describe a living human being. Recently the word has been used within the fantasy genre of literature to describe undead or wraith-like creatures. They are described as corpses with a part of their decayed soul still in residence, often draining life from their victims. Wights (English: animals) are one of the main kinds of life on Earth. They gainstand worts, for they can shift their bodies at will, and are not tied to one stead. There are many kinds of wights, one is which is milchwights, another is birds. The lore of wights is known as Wightlore. This leaf is a stub. You can help the Anglish Moot by swelling it. Судя по всему самый популярный 4* герой, потому как урон от его навыка очень высок и с каждым ходом нарастает. На одно существо эффект может накладываться несколько раз. A wight is an undead creature given a semblance of life through sheer violence and hatred. They can drain the life energy out of victims by touch, turning them into new wights upon death. Wights appear as a weird and twisted reflection of the form it had in life. A Wight, also known as Draugr, is an undead creature that collects magical weapons. The place where a Wight lives is called a barrow. A wight is an undead creature Does not include Ascension & Kingdom bonuses * Visit Ascending & Leveling Troops for more information "Wight" (ワイト Waito) or "Skull Servant" (limited TCG usage) is a series of Zombie monsters. The most famous "Wight" monster is "Skull Servant", a Normal Monster with low ATK and DEF that appears in several card artworks. Some "Wight" monsters appear in Yu-Gi-Oh! and Yu-Gi-Oh! GX. Wights are undead enemies summoned by Sliske encountered during the Missing, Presumed Death quest and Dishonour among Thieves quest. Barrow-wights were beings of darkness that could enter the eye, heart and mind and crush the will. They were sent by the Witch-King of Angmar to haunt the Barrow-downs after the fall of Cardolan in Arnor, and they are encountered only in the first volume of the Lord of the Rings (and in the Appendices). A wight was an undead creature given a semblance of life through sheer violence and hatred. They could drain the life energy out of victims by touch, turning them into new wights upon death. Wights appeared as a weird and twisted reflections of the forms they had in life. 300px|right Isle of Wight – wyspa należąca do archipelagu Wysp Brytyjskich, oddzielona od brytyjskiego wybrzeża cieśniną Solent. Kształtem przypomina romb o wymiarach 26 na 39 kilometrów i powierzchni 381 km². Również hrabstwo niemetropolitarne Anglii ze stolicą w Newport. Główne miasta to Ryde, Shanklin, Cowes i Newport. W sensie administracyjnym wyspa stanowi samodzielną jednolitą jednostkę administracyjną i jednocześnie hrabstwo ceremonialne z Newport jako ośrodkiem administracyjnym. Wyspa zamieszkała jest przez 140 tys. osób. Głównym źródłem dochodów jest turystyka - wyspa słynie z niezwykłych krajobrazów. Posiada bardzo dobrą bazę dla turystyki rowerowej - liczne szlaki i wiele miejsc wartych odwiedzenia. Silnie rozwiniętymi dziedzinami sportu są żeglarstwo oraz sporty motorowe (m.in. żużel). Wyspa Wight jest jednym z najbogatszych w skamieniałości dinozaurów miejsc w Europie. Znaleziono tu skamieniałości ponad 20 gatunków dinozaurów oraz innych zwierząt z okresu kredy. W zatoce Compton podczas odpływu widoczne są ślady dinozaura. Equipping a Sliske insignia makes them non aggressive. <default>Wight</default> Lokalizacja Rok powstania Właściciel Mieszkańcy Rola Przynależność Wight — wyspa położona pięć mil od południowego wybrzeża Wielkiej Brytanii. W lecie 1991 roku wakacje spędzała tam Marjorie Dursley i wysłała stamtąd pocztówkę do brata, Vernona. Widokówka przyszła pocztą w ten sam dzień, co pierwszy list z Hogwartu do Harry'ego Pottera. A Wight is an Old English word for a human. In the modern fantasy genre, the word was re-appropriated to refer to corpses that retain their soul (presumably originating from the fact wight is an obscure, now archaic term, for a human). A wight is a more powerful counterpart to the barrow wight in SLASH'EM. With two drain life attacks, it can be deadly to a character without high magic cancellation or drain resistance. Luckily, they tend not to appear before the player has MC 3, and thus are not a huge threat, as MC 3 more or less renders their drain life attacks harmless. Wight is a type of monster in ADOM. It is an undead monster that has a chance to decrease the PC's Toughness upon damaging attacks. The PC should thus make sure to take them out quickly, and/or from a distance. Wights are commonly found in both graveyards, and some are usually found in lesser vaults of lesser undead. A Wight is an ethereal creature formed from the spirit of a long-dead Human. Wights crave life and wealth and are often said to have great treasures buried with them. They are unable to leave the precincts of their tombs and will defend these and their possessions from robbers and defilers. As they slay living creatures, they gain the power that enables them to remain in the living world. Wight were responsible for the construction of many tower blocks. Many of them were for the Scottish Special Housing Association. Wight is a Fakegee who loves the Isle of Wight in the United Kingdom. He was so obsessed with it that inside his own universe, he tried killing many innocent Fakegees and Fakalleos to make him a recreation of the place, meaning that he was imprisoned for a short time after fighting a civil war against his allies, Hampsh, Dorste and Esuss in what became the War of the Wight. His main enemy is Blunk Cuontray. Wight took part in the First Arlic-Coalition War, and was later recruited to join the Fakegee War, fighting against Greegee and the Greatures. He survived the war, and now lives out his life in peace. Undead warrior. Combat: 6 Hits: 70 Speed: 6 Damage: 12 Slashing Armor:15 Resistance: 15 Resistant vs: Piercing Vulnerable vs: Crushing Cost: 50 Metal Build Time: 1 Build Skill: Setup Points: 2 Army Points: 1 Ability: Wight is an undead-type enemy in the original Final Fantasy. It can be encountered in the Cavern of Earth and the Cavern of Ice. It is a weak opponent which can be easily disposed of by the means of Fire or Dia line of spells. Since the GBA release, Wight's regular attack may inflict Paralysis. Wight or the Isle of Wight is a territory of the Kingdom of England, just off the coast at Portsmouth. The Wight (ヘルボーン Herubōn, lit. Hellbone in the Japanese version) is an enemy-only Monster class that first debuts in Fire Emblem Gaiden. Reanimated skeletal corpses driven by terrible magic, Wights, like their unpromoted counterparts, are capable of wielding a variety of weapons, including Swords, Lances and Bows. Wights are designed with a few ripped and tattered pieces of cloth draped over their skeletal bodies, most likely relics from their time as members of the living realm. A Wight is a vampire whose Humanity or Path of Enlightenment has fallen to the rating of 0. They are, for all intents and purposes, the Beast within themselves. A character who has fallen to Wassail can never be saved or again played. Wight was a Raccoon City citizen who was caught up in the Raccoon City Destruction Incident.
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