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Drop Drop Drop Drop Drop Drop Drop Drop Drop Drop
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"Drop" cuenta la historia de un chico llamado Shinanogawa Hiroshi (Hiroki Narimiya), que creció en la década de 1980 y que decide convertirse en un delincuente. Hiroshi se retiró de una escuela secundaria privada y se transfiere a una escuela pública. Con su pelo en un peinado muy teñido tiro al rojo, atrae la atención de la iniciativa pandilla escuelas Iguchi Tatsuya (Hiro Mizushima). Después de una pelea con Tatsuya, Hiroshi termina por unirse a su banda de delincuentes. Lo que sigue es la historia de amistad y de tomar las decisiones correctas. Drop has several meanings: 1. * In a telecommunications network, a drop is the portion of a device directly connected to the internal station facilities, such as toward a telephone switchboard, toward a switching center, or toward a telephone exchange. A drop can also be a wire or cable from a pole or cable terminus to a building. 1. * To drop is to delete, intentionally or unintentionally, or to lose part of a signal, such as dropping bits from a bit stream. After defeating a mob there is a chance that rupee and/or items may be dropped by that mob. If something is dropped by a mob then for a few minutes the ownership of the item remains with whichever party delivered the most damage to the mob. After this time the drop may be picked up by any player. Purple and Dark Blue mobs 6 or more levels below your Lv will not drop items but will drop rupee from time to time. Mobs equal to or higher than 5 levels below your Lv will always drop rupee and will drop items of varying degrees of rarity with corresponding degrees of probability. <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Drop is an enemy that first appeared in Bomberman Tournament. It is a weak slime monster. Drop betekent hier via het Engelse werkwoord to drop, wat laten vallen letterlijk betekent. Na deze actie wordt er dan letterlijk iets "gedropt" in het spel. Categorie:Basiswoorden Dropping an item amounts to destroying it (you can't pick it up again). The only exception is that, in a dwelling, you are storing what you drop. By default, all the items in the game can be dropped. The exception are undroppable and Non-Droppable items. If an item can't be dropped, often also can't be sold in a . If you thought we were talking about items randomly received after a combat, that's called loot. Drop is the name of a set of two accessories. To drop something is to remove it from your inventory and place it on the ground under you. While levitating, the item is dropped from a height; if the item is fragile it may shatter. Dropping items is often necessary since carrying too much weight will cause the player to become burdened. The player's pack only has a limited amount of space, too -- in most cases, only enough room for two different items for each letter of the alphabet. Sometimes it is impossible to drop items due to their BUC status. It is not possible to drop a cursed loadstone. D%u - drop only unpaid food. A drop is any item obtained from the environment, such as an item looted or "dropped" off of enemy mobs or found in chests. A drop is also known as loot. Drop is a Stat in Breath of Fire III and IV exclusive to enemies. After an enemy is defeated, if it holds an Item to be dropped, this Stat affects the likelihood of the enemy dropping said Item, which allows the party to pick it up and add it to their inventory. The drop rate is determined by a level from 0 to 7. Using Charm will raise the level by 1, but this works only once. Certain actions during the battle may also affect this level, for example: Attacking BttlSuit with physical attacks will "destroy" it's armor (the drop rate is set to 0), making it impossible to get the Gideon's Garb. Each enemy can have 1 item to drop. Drop, oder auch Loot genannt ist schlicht die Beute, die ein erledigter Gegner fallen lässt. Kategorie:Begriffsklärung Kategorie:Abkürzungen Se le llama Drop a la acción de recoger objetos después de haber derrotado a un adversario cualquiera, en dofus, el drop depende de la prospección. Enlace externo a una pagina web que calcula la posibilidad de conseguir un item. Calculadora de drop Categoría:Guía del Juego Drops sind Items, welche die Monster nach ihrem Tod fallen lassen. So gut wie immer werden Penya gedropped, sehr häufig ebenfalls Food. Welcher Food kommt auf das Monster drauf an. Des weiteren droppen Mobs Gegenstände wie Rüstungen und Waffen. Außerdem haben viele Mobs ihren eigenen Questgegenstand, der für einige Quests benötigt wird. Dieser wird relativ selten fallen gelassen. Es gibt auch noch exotische Drops, wie ein Egg, Moonstone oder Oricalkum. Bei Monster wie dem Vice Veduque in Mas Dungeon zum Beispiel hat man eine stark erhöhte Chance, dass sie mehrere Waffen/Rüstungen und Food gleichzeitig zu droppen. Auf Azria besteht außerdem eine erhöhte Dropchance aller Monster. When over Kirby's head, the Drop will collapse into water. This is similar to the Sandman because when it is on the ground, it grows taller than shrinks smaller again. A mid-boss battle in Neo Star Stage 2 features a fight against several Drops, rather than a giant Drop. El drop son aquellos objetos y dinero que sueltan los monstruos al matarlos. Generalmente depende del nivel del monstruo y el mapa en el que éste se encuentra. To drop (verb) is sometimes used to mean to "disconnect" (see Err 7). Most often, however, drop refers to dead monsters leaving loot on the ground. Drop es un enemigo que hace su primera y única aparición en Kirby 64: The Crystal Shards. Tiene un gran parecido a Pluid, un enemigo del juego Kirby's Return to Dream Land. Si Kirby lo inhala no obtendrá ninguna habilidad. Drop Rate is the percent chance of Noise dropping a pin upon defeat. The drop rate for all pins is multiplied by your drop rate multiplier. Drop rates for pins will never exceed 100%. When a Noise is defeated, it will not drop more than one pin. Most drop rates are low to begin with, but there are a number of ways to increase the drop rate. The maximum drop rate before chain battle multiplication is 999. Thus, the formula for total drop rate during a fight is: The Drop function allows a player to remove an item from their inventory, causing it to appear on the ground at the player's feet. When an item is dropped it will make a sound that is different between some items. The object will remain on the ground for three minutes, during which time it is recoverable by the player who dropped it. After 1 minute, the object becomes visible to other players if it is tradeable. It appears as a red dot on the minimap to any player who is able to pick it up. A lot of popular lures abuse this drop function in order to trick players into thinking they have more time before items appear for everyone than is actually the case. Un Drop (du verbe anglais to drop signifiant tomber ou laisser tomber) est un objet ou une somme en pièces d'or laissé tombé au sol par un ennemi vaincu. La valeur des drops dépend du niveau de l'ennemi, du fait qu'il soit ou non un boss et d'une probabilité. Par exemple un boss peut posséder une arme verte mais ne la laissera pas tomber à chaque fois. De plus les drops sont attribués aléatoirement à un des membres du groupe. Notez que les objets attribués aux mercenaires et aux héros n'apparaissent tout simplement pas sur le sol ni dans l'inventaire. A Drop is an Item that drops from a specific species of beast when slain. Mianem dropu określamy każdy przedmiot występujący w grze, który zostanie zdobyty na wrogich mobach lub zostanie znaleziony w skrzyniach. Zamiennie stosuje się również termin loot. Il drop o bottino fa' riferimento a uno o piu' oggetti ottenuti uccidendo uno o piu' mostri. Non ci sono fonti per le informazioni che seguono ma questo link [1] al forum francese da' una spiegazione che avvalora quanto qui' sostenuto. A drop is an item obtained by killing a monster. No source for the below information has been given, but this link to the French forums provides an explanation from Lichen, which supports these claims. See Drops/Official for a transcript of the same thread. Drop (ドロップ) is a manga written by Shinagawa Hiroshi and illustrated by Suzuki Dai and Takahashi Hiroshi. The "drop" is a term referring "dropping" Mobile Infantry troopers to a planet surface. A Drop is an Item that drops from a specific species of beast when slain. For a list of all drops see our . Comme beaucoup de termes du glossaire, "drop" nous vient de l'anglais. La définition à laquelle se terme se rapporte est "faire tomber" (to drop). Dans les MMO, on utilise ce terme en tant que verbe pour désigner les objets qu'un monstre laisse sur son corps une fois mort, ex: Nefarian a drop une [Ashkandi] ! Un terme, incorrect, est parfois utilisé en place et lieu de "drop", il s'agit de "loot". On ne dit pas "Nefarian a loot une Ashkandi", mais "J'ai loot une Ashkandi sur Nefarian". On peut utiliser drop en tant que nom commun : Ashkandi est un drop de Nefarian. To Drop or Dropped or is Dropping is a professional wrestling term additionally incorporated in e-wrestling, refering to the event in which a champion relinquishes their championship in a scripted angle usually due to resignation or injury. An example of this is Jaro, who had to drop his title to D. Hammond Samuels. There is no limit to the number of items that can fit in one place on the ground. However, items dropped on the ground disappear after a certain time. Tradeable items appear to other players 60 seconds after being dropped, and disappear after another 120 seconds if not picked up. Drops are items that fall at the feet of monsters once you defeat them. They usually take the form of penya, food, equipment or quest items. The frequency of items dropping usually decreases as the difference between the monsters level and the player's level increase. Keď po boji vypadne z príšerky nejaká vec. ^^ To 'Drop or Dropped or is Dropping is a professional wrestling term additionally incorporated in e-wrestling, referring to the event in which a champion relinquishes their championship in a scripted angle usually due to resignation or injury. Dőlt szövegdfgsdgsgfedgr dfhdthtrsrgdg droppare indica l'azione del prendere oggetti ( dal inglese drop : far cadere) dai mostri uccisi , il drop segue la legge dei 10 Livelli , il drop è Random , quindi non a ogni mob si droppa Categoria:Termini The Drop track uses one of the most powerful gags and is the last gag track used during a battle. Therefore, there are a few disadvantages when using Drop gags, but the cons are outweighed by the advantages. It tends to miss when working alone, making it difficult to train; however, if a Sound, Throw, Squirt, or Trap (with successful Lure) has been used in the same round, it is possible that the cog will be stunned, increasing the probability of Drop gags hitting the cog. A drop is any item obtained from the environment, such as an item looted or "dropped" off of enemy mobs or found in chests. A drop is also known as loot. As said before, adena can be dropped, but also armor, weapons, crafting materials and other things. Usually the drop exists out of adena and some crafting materials, there is a slight chance that armor or weapons will be dropped. Also, every monster has a extremely small chance of dropping one of the two demonic swords, but there are rules about the demonic weapons, just one of each can exist at the same time in the world.
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Dőlt szövegdfgsdgsgfedgr dfhdthtrsrgdg To 'Drop or Dropped or is Dropping is a professional wrestling term additionally incorporated in e-wrestling, referring to the event in which a champion relinquishes their championship in a scripted angle usually due to resignation or injury. droppare indica l'azione del prendere oggetti ( dal inglese drop : far cadere) dai mostri uccisi , il drop segue la legge dei 10 Livelli , il drop è Random , quindi non a ogni mob si droppa Categoria:Termini To drop something is to remove it from your inventory and place it on the ground under you. While levitating, the item is dropped from a height; if the item is fragile it may shatter. Dropping items is often necessary since carrying too much weight will cause the player to become burdened. The player's pack only has a limited amount of space, too -- in most cases, only enough room for two different items for each letter of the alphabet. Sometimes it is impossible to drop items due to their BUC status. It is not possible to drop a cursed loadstone. * Press d to drop an item * Press shift + d to drop several items If dropping multiple items, you will be given the option to select different categories of items to drop: "What kinds of things do you want to drop? [!%= BUCXaium]" Options include: B - drop all objects known to be blessed. U - drop all objects known to be uncursed. C - drop all objects known to be cursed. X - drop all objects of unknown B/U/C status. a - drop all objects, without asking for confirmation. i - examine your inventory before dropping anything. u - drop only unpaid objects (when in a shop). m - use a menu to pick which object(s) to drop. You may also combine the options in a single shift + d command: D%u - drop only unpaid food. To drop (verb) is sometimes used to mean to "disconnect" (see Err 7). Most often, however, drop refers to dead monsters leaving loot on the ground. Se le llama Drop a la acción de recoger objetos después de haber derrotado a un adversario cualquiera, en dofus, el drop depende de la prospección. Enlace externo a una pagina web que calcula la posibilidad de conseguir un item. Calculadora de drop Categoría:Guía del Juego Drop, oder auch Loot genannt ist schlicht die Beute, die ein erledigter Gegner fallen lässt. Kategorie:Begriffsklärung Kategorie:Abkürzungen Il drop o bottino fa' riferimento a uno o piu' oggetti ottenuti uccidendo uno o piu' mostri. Non ci sono fonti per le informazioni che seguono ma questo link [1] al forum francese da' una spiegazione che avvalora quanto qui' sostenuto. A Drop is an Item that drops from a specific species of beast when slain. For a list of all drops see our . Mianem dropu określamy każdy przedmiot występujący w grze, który zostanie zdobyty na wrogich mobach lub zostanie znaleziony w skrzyniach. Zamiennie stosuje się również termin loot. A drop is any item obtained from the environment, such as an item looted or "dropped" off of enemy mobs or found in chests. A drop is also known as loot. <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Drop is an enemy that first appeared in Bomberman Tournament. It is a weak slime monster. Drop betekent hier via het Engelse werkwoord to drop, wat laten vallen letterlijk betekent. Na deze actie wordt er dan letterlijk iets "gedropt" in het spel. Categorie:Basiswoorden To Drop or Dropped or is Dropping is a professional wrestling term additionally incorporated in e-wrestling, refering to the event in which a champion relinquishes their championship in a scripted angle usually due to resignation or injury. An example of this is Jaro, who had to drop his title to D. Hammond Samuels. Drops are items that fall at the feet of monsters once you defeat them. They usually take the form of penya, food, equipment or quest items. The frequency of items dropping usually decreases as the difference between the monsters level and the player's level increase. Drop has several meanings: 1. * In a telecommunications network, a drop is the portion of a device directly connected to the internal station facilities, such as toward a telephone switchboard, toward a switching center, or toward a telephone exchange. A drop can also be a wire or cable from a pole or cable terminus to a building. 1. * To drop is to delete, intentionally or unintentionally, or to lose part of a signal, such as dropping bits from a bit stream. As said before, adena can be dropped, but also armor, weapons, crafting materials and other things. Usually the drop exists out of adena and some crafting materials, there is a slight chance that armor or weapons will be dropped. Also, every monster has a extremely small chance of dropping one of the two demonic swords, but there are rules about the demonic weapons, just one of each can exist at the same time in the world. Dropping an item amounts to destroying it (you can't pick it up again). The only exception is that, in a dwelling, you are storing what you drop. By default, all the items in the game can be dropped. The exception are undroppable and Non-Droppable items. If an item can't be dropped, often also can't be sold in a . If you thought we were talking about items randomly received after a combat, that's called loot. The Drop function allows a player to remove an item from their inventory, causing it to appear on the ground at the player's feet. When an item is dropped it will make a sound that is different between some items. The object will remain on the ground for three minutes, during which time it is recoverable by the player who dropped it. After 1 minute, the object becomes visible to other players if it is tradeable. It appears as a red dot on the minimap to any player who is able to pick it up. A lot of popular lures abuse this drop function in order to trick players into thinking they have more time before items appear for everyone than is actually the case. Drop is the name of a set of two accessories. After defeating a mob there is a chance that rupee and/or items may be dropped by that mob. If something is dropped by a mob then for a few minutes the ownership of the item remains with whichever party delivered the most damage to the mob. After this time the drop may be picked up by any player. Purple and Dark Blue mobs 6 or more levels below your Lv will not drop items but will drop rupee from time to time. Mobs equal to or higher than 5 levels below your Lv will always drop rupee and will drop items of varying degrees of rarity with corresponding degrees of probability. * There is no increased probability of drops from defeating a higher level mob. * The drops from higher level mobs are not more valuable or more rare than they would be if you were equal level. When you pick up an item it is described in the Item Related chat channel. The font color used to describe the item corresponds to the item's rank. See also Matters of chance Mob A drop is any item obtained from the environment, such as an item looted or "dropped" off of enemy mobs or found in chests. A drop is also known as loot. Drop (ドロップ) is a manga written by Shinagawa Hiroshi and illustrated by Suzuki Dai and Takahashi Hiroshi. Keď po boji vypadne z príšerky nejaká vec. ^^ Drop Rate is the percent chance of Noise dropping a pin upon defeat. The drop rate for all pins is multiplied by your drop rate multiplier. Drop rates for pins will never exceed 100%. When a Noise is defeated, it will not drop more than one pin. Most drop rates are low to begin with, but there are a number of ways to increase the drop rate. 1. * Adjust your Level. You can adjust your Level from the Phone Menu by sliding the Level Gauge to increase/decrease your current Level. For every level decreased, your drop rate multiplier increases by one. 2. * Curious Mushrooms and Absolute Shadow Ramen will permanently increase your drop rate multiplier once they digest. Curious Mushrooms increases your drop rate multiplier by one, and Absolute Shadow Ramen increases it by three. These two items are sold at Herbal Remedies (Shibu Dept. Store) and Shadow Ramen (Dogenzaka), respectively. 3. * Wearing pins with the Mother Lode and Grandmother Lode lode psychs increases your drop rate multiplier by a set amount. Grandmother Lode is worth 8 stars, but Mother Lode's value is unknown, presumably 4 stars. 4. * Engaging in a chain battles multiplies your drop rate multiplier by the number of reductions in the chain battle. This is temporary, lasting only for that chain battle. The multiplication takes place before the battle begins; your drop rate multiplier does not change between reductions. The maximum drop rate before chain battle multiplication is 999. Thus, the formula for total drop rate during a fight is: Some pins have a default drop rate that is so low you cannot get a 100% drop rate without utilizing chain battles. These are all of those pins: * Noise 11 (Orchesprog): * Easy: 5 Yen. Base drop rate 0.10%, 1000 multiplier needed * Hard: 100 Yen. Base drop rate 0.10%, 1000 multiplier needed * Ultimate: Sprog. Base drop rate 0.10%, 1000 multiplier needed * Noise 23 (Death Metal Mink): * Easy: Pavo Real. Base drop rate 0.05%, 2000 multiplier needed * Hard: Pavo Real. Base drop rate 0.10%, 1000 multiplier needed * Noise 24 (Shrew Wave): * Normal: Egg Bomb. Base drop rate 0.09%, 1112 multiplier needed * Noise 28 (Brit Popguin): * Normal: Popguin. Base drop rate 0.10%, 1000 multiplier needed * Noise 45 (Doom Metal Drake): * Hard: Dragon Couture. Base drop rate 0.03%, 3334 multiplier needed * Noise 46 (Ragtime Drake): * Ultimate: Drake. Base drop rate 0.09%, 1112 multiplier needed * Noise 48 (Neoclassical Drake): * Hard: Jupiter of the Monkey. Base drop rate 0.10%, 1000 multiplier needed * Noise 57 (Carcinopunk): * Ultimate: Shadow Matter. Base drop rate 0.10%, 1000 multiplier needed When over Kirby's head, the Drop will collapse into water. This is similar to the Sandman because when it is on the ground, it grows taller than shrinks smaller again. A mid-boss battle in Neo Star Stage 2 features a fight against several Drops, rather than a giant Drop. Drops sind Items, welche die Monster nach ihrem Tod fallen lassen. So gut wie immer werden Penya gedropped, sehr häufig ebenfalls Food. Welcher Food kommt auf das Monster drauf an. Des weiteren droppen Mobs Gegenstände wie Rüstungen und Waffen. Außerdem haben viele Mobs ihren eigenen Questgegenstand, der für einige Quests benötigt wird. Dieser wird relativ selten fallen gelassen. Es gibt auch noch exotische Drops, wie ein Egg, Moonstone oder Oricalkum. Bei Monster wie dem Vice Veduque in Mas Dungeon zum Beispiel hat man eine stark erhöhte Chance, dass sie mehrere Waffen/Rüstungen und Food gleichzeitig zu droppen. Auf Azria besteht außerdem eine erhöhte Dropchance aller Monster. The Drop track uses one of the most powerful gags and is the last gag track used during a battle. Therefore, there are a few disadvantages when using Drop gags, but the cons are outweighed by the advantages. It tends to miss when working alone, making it difficult to train; however, if a Sound, Throw, Squirt, or Trap (with successful Lure) has been used in the same round, it is possible that the cog will be stunned, increasing the probability of Drop gags hitting the cog. Unlike other gag tracks, the first five Drop gags, excluding the last gag, do not increase damage over time. The Grand Piano would be the only exception, working its way up from a minimum damage of 85 to a maximum damage of 170. One major downside to using Drop gags is that it will guarantee a miss on lured cogs. If a cog is lured, a toon would have to use another damaging gag track to revert the cog to its original position. Drop es un enemigo que hace su primera y única aparición en Kirby 64: The Crystal Shards. Tiene un gran parecido a Pluid, un enemigo del juego Kirby's Return to Dream Land. Si Kirby lo inhala no obtendrá ninguna habilidad. There is no limit to the number of items that can fit in one place on the ground. However, items dropped on the ground disappear after a certain time. Tradeable items appear to other players 60 seconds after being dropped, and disappear after another 120 seconds if not picked up. "Drop" cuenta la historia de un chico llamado Shinanogawa Hiroshi (Hiroki Narimiya), que creció en la década de 1980 y que decide convertirse en un delincuente. Hiroshi se retiró de una escuela secundaria privada y se transfiere a una escuela pública. Con su pelo en un peinado muy teñido tiro al rojo, atrae la atención de la iniciativa pandilla escuelas Iguchi Tatsuya (Hiro Mizushima). Después de una pelea con Tatsuya, Hiroshi termina por unirse a su banda de delincuentes. Lo que sigue es la historia de amistad y de tomar las decisiones correctas. A Drop is an Item that drops from a specific species of beast when slain. The "drop" is a term referring "dropping" Mobile Infantry troopers to a planet surface. Un Drop (du verbe anglais to drop signifiant tomber ou laisser tomber) est un objet ou une somme en pièces d'or laissé tombé au sol par un ennemi vaincu. La valeur des drops dépend du niveau de l'ennemi, du fait qu'il soit ou non un boss et d'une probabilité. Par exemple un boss peut posséder une arme verte mais ne la laissera pas tomber à chaque fois. De plus les drops sont attribués aléatoirement à un des membres du groupe. Notez que les objets attribués aux mercenaires et aux héros n'apparaissent tout simplement pas sur le sol ni dans l'inventaire. Vous ne receverez donc pas automatiquement d'objet pour chaque monstre tué à moins d'être seul (ce qui est généralement difficile) et même ainsi les ennemis ne laissent pas tomber des objets obligatoirement. De plus depuis la mise à jour du (insérer la date)Catégorie:Page contenant une date à insérer, le taux de drop est fonction de la taille du groupe ; ainsi un joueur seul aura moins de chances de droper un objet qu'un groupe au complet même s'il n'a pas à partager les drops avec ses coéquipiers. Enfin le taux de drop est également ajusté par le jeu aléatoirement à chaque fois que le groupe rentre dans une nouvelle zone ; ainsi un même groupe qui visite plusieurs zones d'affilées récoltera parfois moins d'objet et parfois plus. La nature et la rareté des objets dropés dépend également du mode de difficulté actif. Il existe cependant des exceptions à ces règles : par exemple le fait d'enchainer des zones du Domaine de l'Angoisse augmente le taux de drop des gemmes du Tourment. De plus les objets verts, dorés, les tomes de compétence, les tomes de compétence d'élite et les objets spécifiques à des évènements ne sont pas non-plus soumis aux règles de restriction sur la taille du groupe. El drop son aquellos objetos y dinero que sueltan los monstruos al matarlos. Generalmente depende del nivel del monstruo y el mapa en el que éste se encuentra. Comme beaucoup de termes du glossaire, "drop" nous vient de l'anglais. La définition à laquelle se terme se rapporte est "faire tomber" (to drop). Dans les MMO, on utilise ce terme en tant que verbe pour désigner les objets qu'un monstre laisse sur son corps une fois mort, ex: Nefarian a drop une [Ashkandi] ! Un terme, incorrect, est parfois utilisé en place et lieu de "drop", il s'agit de "loot". On ne dit pas "Nefarian a loot une Ashkandi", mais "J'ai loot une Ashkandi sur Nefarian". On peut utiliser drop en tant que nom commun : Ashkandi est un drop de Nefarian. Drop is a Stat in Breath of Fire III and IV exclusive to enemies. After an enemy is defeated, if it holds an Item to be dropped, this Stat affects the likelihood of the enemy dropping said Item, which allows the party to pick it up and add it to their inventory. The drop rate is determined by a level from 0 to 7. Using Charm will raise the level by 1, but this works only once. Certain actions during the battle may also affect this level, for example: Attacking BttlSuit with physical attacks will "destroy" it's armor (the drop rate is set to 0), making it impossible to get the Gideon's Garb. Each enemy can have 1 item to drop. A drop is an item obtained by killing a monster. No source for the below information has been given, but this link to the French forums provides an explanation from Lichen, which supports these claims. See Drops/Official for a transcript of the same thread.
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