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Subject Item
n2:
rdf:type
n28:
rdfs:label
Mekk-Knight
rdfs:comment
"Mekk-Knight", known as "Jack-Knights" (ジャックナイツ, Jakkunaitsu) in the OCG, is an archetype largely comprised of LIGHT Psychic monsters (with one Cyberse as an exception) debuting in Extreme Force. The archetype is both related to and supported by the "World Legacy" archetype. All of its Main Deck members are Level 6, 7 or 8 monsters, except for the Level 5 "Jack Knight of the Blue Sky".
n14:
* Jack Knight of the World Scars * Decode Talker x1 * Firewall Dragon x1 * Jack Knight of the World Scars x1 * Link Spider x2 * Linkuriboh x2 * Proxy Dragon x1 * Underclock Taker x1
dcterms:subject
n24: n32:
n13:
Mekk-Chevalier
n16:
* Key to the World Legacy * World Legacy Scars * Defense Zone * D.D.R. - Different Dimension Reincarnation * Asport * Downbeat * Lighten the Load * Miracle Synchro Fusion * Overdone Burial * Psychic Feel Zone * Psychokinesis * Reinforcement of the Army * Resonance Device * Sacred Sword of Seven Stars * Senet Switch * Star Blast * Teleport * That Grass Looks Greener * Trade-In * Transmodify * Dark Hole x1 * Downbeat x1 * Foolish Burial x1 * Harpie's Feather Duster x1 * Instant Fusion x2 * Key to the World Legacy x2 * Monster Reborn x1 * Mystical Space Typhoon x1 * One for One x1 * One-Time Passcode x1 * World Legacy Scars x1 * Soul Charge x1 * Transmodify x1
n3:
* Ghost Ogre & Snow Rabbit * Krebons * Psychic Jumper
n31:
* The True Depths Sleeping Inside The World Legacy x2 * Whisper of the World Legacy x2 * The True Depths Sleeping Inside The World Legacy * Whisper of the World Legacy * A Hero Emerges * Battle Teleportation * Blasting Fuse * Brain Hazard * Bright Future * Broken Line * Drowning Mirror Force * Foolish Revival * Fuse Line * Give and Take * GUY Dance * Mind Over Matter * Quaking Mirror Force * Past Image * Psychic Overload * Psychic Reactor * Psychic Trigger * World Legacy Landmark * World Legacy Trap Globe
n7:
* Cosmic Compass x1 * Glow-Up Bulb x1 * Jack Knight of the Azure Blue x3 * Jack Knight of the Blue Sky x3 * Jack Knight of the Crimson Lotus x2 * Jack Knight of the Flickering Flame x1 * Jack Knight of the Green Heights x1 * Jack Knight of the Purple Dusk x3 * Jack Knight of the Yellow Bloom x1 * Jet Synchron x2 * Rainbow Kuriboh x3 * Jack Knight of the Azure Blue * Jack Knight of the Blue Sky * Jack Knight of the Crimson Lotus * Jack Knight of the Flickering Flame * Jack Knight of the Green Heights * Jack Knight of the Purple Dusk * Jack Knight of the Yellow Bloom * Dawn Knight * Doctor Cranium * Electronic Transimulation Wattkinesis * Ghost Ship * Grinder Golem * Hushed Psychic Cleric * Kaiser Sea Horse * Lightray Grepher * Magical Merchant * Silent Psychic Wizard * World Legacy - "World Shield"
n20:
Meck-Cavaliere
n21:
* HTS Psyhemuth * Hyper Psychic Blaster * Light End Dragon * Psychic Lifetrancer * Star Eater * Thought Ruler Archfiend * Coral Dragon x1 * PSY-Framelord Omega x1 * PSY-Framelord Zeta x1 * Vermillion Dragon Mech x1
n5:
* Ultimate Axon Kicker * Panzer Dragon x1 * Thousand-Eyes Restrict x1
n34:
Mekk-Ritter
n27:
Mekk-Caballero
n29:
* Number 42: Galaxy Tomahawk
n10:wikiPageUsesTemplate
n11: n19: n26:
n8:wikiPageUsesTemplate
n9: n17: n30:
n18:
Jakkunaitsu
n4:
"Jack Knight of the World Scars"
n15:
Jack-Knights
n22:
* Extreme Force
n6:
ジャックナイツ
n25:
* Performapal Kaleidoscorp * Risebell the Summoner * Zany Zebra
n33:abstract
"Mekk-Knight", known as "Jack-Knights" (ジャックナイツ, Jakkunaitsu) in the OCG, is an archetype largely comprised of LIGHT Psychic monsters (with one Cyberse as an exception) debuting in Extreme Force. The archetype is both related to and supported by the "World Legacy" archetype. All of its Main Deck members are Level 6, 7 or 8 monsters, except for the Level 5 "Jack Knight of the Blue Sky".