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Seaman
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File:Seaman dc2.gif Write the text of your article here! A seaman is the second lowest rank on a ship. For the first year after joining a ship, a recruit was considered a landsman, between 1 and 2 years an ordinary seaman, 2 years or more an able seaman. Seaman is one of the lowest ranks in a Navy. In the Commonwealth it is the lowest rank in the Navy, followed by Able Seaman and Leading Seaman, and followed by the Petty Officer ranks. In the United States it means the lowest three enlisted rates of the U.S. Navy, followed by the higher Petty Officer ranks. A "seaman" is the equivalent of a private in the U.S. Army when it comes to their pay, benefits, and approximate level of duty and responsibility. Seaman is a virtual-pet-raising game released for the Sega Dreamcast in Japan in 1999 and localized in 2000. It was re-released for Japan as Christmas Seaman and again as a Playstation 2 port. There were also plans for a PC release that allowed Seaman to interact with and manipulate your desktop and e-mails, but it was eventually cancelled. A sequel was also released on the Playstation 2 again, only in Japan for the Playstation 2. The game was one of the few in the Dreamcast library to take advantage of the microphone. It also features narration from Leonard Nimoy in the English version. NOTE: There are no specific assignments for seaman recruits, seaman apprentice or seam; these cadets are in training for future leadership roles. Many folk depend on th sea. Fishermen, Traders, even some Kings. Seamen are the closest to the sea of all, though their lives - be it on a merchantman or a fighting ship - are harsh and often brutal. As a result, Seamen tend to be rather loud and brash and enjoy bragging, yelling, singing, and brawling, which can iritate other members of the public. They also get used to cheap liquor; any character following this career has a base 5% chance of being an alcoholic. As an experienced seadog, the Seaman is used to brawling and fighting on land and sea and sudden outbreaks of violence on ship or in dockside taverns happen with terrible frequency. Seaman is a member of the Super Best Friends. Modeled after Aquaman from DC Comics' Superfriends cartoon, he can breathe underwater and communicate with sea creatures. He also has an avian sidekick, Swallow, who joins him on adventures. The other Super Best Friends pronounce his name "semen", which Seaman will angrily reply back "It's SEA-MAN!" and they all laugh. His sidekick is a bird named "Swallow"; this increases the ridicule he receives from the rest of the Super Best Friends.
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File:Seaman dc2.gif Write the text of your article here! Seaman is a member of the Super Best Friends. Modeled after Aquaman from DC Comics' Superfriends cartoon, he can breathe underwater and communicate with sea creatures. He also has an avian sidekick, Swallow, who joins him on adventures. The other Super Best Friends pronounce his name "semen", which Seaman will angrily reply back "It's SEA-MAN!" and they all laugh. His sidekick is a bird named "Swallow"; this increases the ridicule he receives from the rest of the Super Best Friends. Many folk depend on th sea. Fishermen, Traders, even some Kings. Seamen are the closest to the sea of all, though their lives - be it on a merchantman or a fighting ship - are harsh and often brutal. As a result, Seamen tend to be rather loud and brash and enjoy bragging, yelling, singing, and brawling, which can iritate other members of the public. They also get used to cheap liquor; any character following this career has a base 5% chance of being an alcoholic. As an experienced seadog, the Seaman is used to brawling and fighting on land and sea and sudden outbreaks of violence on ship or in dockside taverns happen with terrible frequency. * Dodge Blow * Row * Sailing * Scale Sheer Surface * Speak Additional Language * Street Fighting * Strike Mighty Blow * Swim * 75% chance of Consume Alcohol * Bottle of cheap spirit * Boatman * Pilot * Raconteur * Sea Captain * Slaver * Smuggler Seaman is one of the lowest ranks in a Navy. In the Commonwealth it is the lowest rank in the Navy, followed by Able Seaman and Leading Seaman, and followed by the Petty Officer ranks. In the United States it means the lowest three enlisted rates of the U.S. Navy, followed by the higher Petty Officer ranks. A "seaman" is the equivalent of a private in the U.S. Army when it comes to their pay, benefits, and approximate level of duty and responsibility. The term "seaman" is also a general-purpose for a man or a woman who works anywhere on board a modern ship, including in the engine spaces, which is the very opposite of sailing. Furthermore, "seaman" is a short form for the status of an "able-bodied seaman", either in the navies or in the merchant marines. An able-bodied seaman is one who is fully-trained and qualified to work on the decks and superstructure of modern ships, even during foul weather, whereas less-qualified sailors are restricted to remaining within the ship during times of foul weather - lest they be swept overboard by the stormy seas or by the high winds. NOTE: There are no specific assignments for seaman recruits, seaman apprentice or seam; these cadets are in training for future leadership roles. A seaman is the second lowest rank on a ship. For the first year after joining a ship, a recruit was considered a landsman, between 1 and 2 years an ordinary seaman, 2 years or more an able seaman. Seaman is a virtual-pet-raising game released for the Sega Dreamcast in Japan in 1999 and localized in 2000. It was re-released for Japan as Christmas Seaman and again as a Playstation 2 port. There were also plans for a PC release that allowed Seaman to interact with and manipulate your desktop and e-mails, but it was eventually cancelled. A sequel was also released on the Playstation 2 again, only in Japan for the Playstation 2. The game was one of the few in the Dreamcast library to take advantage of the microphone. It also features narration from Leonard Nimoy in the English version. You play as a pet owner who had decided to adopt a new, unknown species dubbed "Seaman" by scientist and discoverer, Jean Paul Gasse. The titular creature is a fish-like animal gradually evolving into a frog-like creature with a human face who would eventually be able to talk with you. You start out with a handful of food pellets and a seaman egg to start with where you must hatch the egg and raise the resulting seaman or rather, seamen to maturity. You are tasked with checking up on it to make sure it has enough air in its tank, the environment is warm and that they are fed, and eventually you'll be able to converse with the seaman and be asked various questions as you raise it. Although you are left to figure out how to raise the seaman on your own, Nimoy will also give you general hints and tips as you check in on your seaman. * A Date with Rosie Palms / Accidental Innuendo - You try bringing up Seamen without someone cracking up. * All There in the Manual - A good chunk of the backstory behind Seaman's creation are found in the instruction booklet, and although Seaman will occasionally shed light on his origins and his experience with Gasse he gradually recalls, it's only a quarter of what you could read in the manual. * Aw, Look -- They Really Do Love Each Other - The seaman can act like a smartass for most of the game when it's mature enough to learn back-talk, but he also occasionally shows care for you by complimenting you and calling you nicknames like "fuzzy". * Deadpan Snarker - Seaman * Fictional Document - The Japanese marketing campaign had fake fossils displayed at museums, and even a book was published (The Journal of Jean-Paul Gasse). * Guide Dang It - Some aspects in raising your seaman, partly for certain acts you're supposed to perform to allow them to evolve that you won't have a clue to do, and partially because the seaman's voice recognition is limited. an example for the former includes how you're supposed to awaken the Nautilus (in the shell in the tank) and allow it to eat your mushroomers so they'll become gillman, while the latter includes the task of naming your seaman by specifically saying "I will give you a name." or "I will/shall name you.", because simply asking "name?" will ask if they have a name, and "do you want a name?" won't let you name them. Note that Nimoy will mention both of these eventually. * Hey, It's That Voice! - Besides Leonard Nimoy, the seamen (from the adult-gillman stage onward) are voiced by Jeff Kramer, the man responsible for Agent York. Not George Takei, as popularly believed. * Jerkass - Your seaman to you. * Jacked up to eleven in the print ad: * Product Placement - Try asking your seaman about Playstation, Nintendo or the Sega Dreamcast. He also has a habit of trying to convince you to buy another Dreamcast. * Shout-Out: "You're a Brave Little Toaster, aren't you?" * Star-Crossed Lovers - Apparently, Seaman was either the reincarnation or the descendant of a son of a pharaoh in the third dynasty of Egypt who fell in love with a priest's daughter. The priest had seeked advice from the god of wisdom Thoth, who turned the pharaoh's son into a fish and the priest's daughter into a bird, both of whom vanished. The priest, who was in charge of the construction of the pyramids, built a landmark that served as a beacon to guide the two lovers back someday, and was nearby where Seaman would have been discovered centuries later by Gasse. * The Dev Team Thinks of Everything - A handful of the things Seaman can respond to, and a few cases of him remembering an old response you made to throw back at you later such as if you brought up you looked up porn on the internet, and you answer you like the internet uncensored later, he'll remark that freedom of speech on the internet will at least get the pervert vote. * Trial and Error Gameplay - You only have a limited number of food pellets to feed your seaman with before you run out and although you later can raise caterpillars and crickets, they too are limited, and it is very easy to run out. * Uncanny Valley - Between its early attempt at realistic graphics and the ever-looming fact that you are having conversations with a fish-bodied man... * Unwinnable By Mistake - Use up your food pellets too soon or use up all the caterpillars or crickets will lead to you being unable to get any more food, leaving your seaman to starve to death. * Video Game Caring Potential / Video Game Cruelty Potential
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