. . . "4"^^ . . . "Wereboars are gruff loners, short-tempered and rude on the best of days, and downright antisocial on average. Fortunately, most of their wrath is often directed towards goblinoids if given a choice, though they are just as likely to chase off the human fighters after their foes have been trounced."@en . . "32"^^ . "Fire"@en . . "85.0"^^ . "x3_wereboar001"@en . "wereboar"@en . . "12"^^ . "7"^^ . . "Wereboar is an enemy fought solely on Etrian Odyssey 2 Untold."@en . . . "12"^^ . "95.0"^^ . . . . . . . "350"^^ . "yes"@en . "3"^^ . . . "--"@en . "8"^^ . "Lycantrophe"@en . "Lycanthropes"@en . "Natural creature humanoid"@en . . "Wereboar"@en . . . . "Wereboars are gruff loners, short-tempered and rude on the best of days, and downright antisocial on average. Fortunately, most of their wrath is often directed towards goblinoids if given a choice, though they are just as likely to chase off the human fighters after their foes have been trounced."@en . "Wereboar"@en . . . "Shapeshifting"@en . . . . "__NOEDITSECTION__ __NOWYSIWYG__"@en . "200"^^ . "+10/+5"@en . "545"^^ . "Chipped Blade"@en . . . . "A wereboar was a humanoid or giant lycanthrope that was bitten by another wereboar. Wereboars were often of neutral alignment but hunted anything for food. Any humanoid or giant that survived a wereboar's bite could be infected with the curse, thus becoming a wereboar themselves. Wereboars were aggressive and unfriendly creatures. They would often provoke fights for the sake of fighting. While mean-spirited, they were not necessarily evil in nature."@en . "10"^^ . . "A boar that wanders Ginnungagap. It preferes to stampede first and ask questions later."@en . . . "no"@en . . "Wereboars are fast. They also retreat on low health."@en . "wereboars"@en . "__NOEDITSECTION__ __NOWYSIWYG__"@en . . "204"^^ . "Charge"@en . . . "2200"^^ . . "Medium"@en . . . "Race: shapechanger Alignment: chaotic neutral Armor class: 17 Hit points: 110 Attack bonus: +10/+5 Damage: 2d6+4 piercing damage (creature weapon) Hit dice (level): 10 Challenge rating: 9 Size: large Damage reduction: 10/+1 Trained skills:(\u2021) discipline (11), intimidate 10, listen (8), parry (2), spot (7) Feats: alertness, iron will, low-light vision, power attack, toughness, weapon proficiency (creature)"@en . "4"^^ . "11"^^ . . "a"@en . . . "yes"@en . "WereBoars are a Minotaur type monster found in Fate."@en . "100"^^ . . "19"^^ . . . . "19"^^ . "Humans"@en . . "15"^^ . "Grimvale underground, were-beasts cave south-west of Edron and in the Last Sanctum east of Cormaya, here.."@en . . "100"^^ . "100.0"^^ . . "105.0"^^ . . "A wereboar was a humanoid or giant lycanthrope that was bitten by another wereboar. Wereboars were often of neutral alignment but hunted anything for food. Any humanoid or giant that survived a wereboar's bite could be infected with the curse, thus becoming a wereboar themselves. Wereboars were aggressive and unfriendly creatures. They would often provoke fights for the sake of fighting. While mean-spirited, they were not necessarily evil in nature."@en . "17"^^ . "Energy, Poison"@en . "The Wereboar is another monster found in the dungeons of Fate. The wereboar closely resembles a boar, however the wereboar stands on two legs, and can wield weapons and armor."@en . . . "Blind"@en . . . . "Wereboar is a monster in AdventureQuest Worlds."@en . "9"^^ . "no"@en . . . "100.0"^^ . . "11"^^ . "17"^^ . . "10"^^ . . . . . "Medium"@en . "Ungulates"@en . "50.0"^^ . . "150"^^ . . . . "--"@en . "Sleep"@en . "2"^^ . "WereBoar"@en . "Race: shapechanger Alignment: chaotic neutral Armor class: 17 Hit points: 110 Attack bonus: +10/+5 Damage: 2d6+4 piercing damage (creature weapon) Hit dice (level): 10 Challenge rating: 9 Size: large Damage reduction: 10/+1 Trained skills:(\u2021) discipline (11), intimidate 10, listen (8), parry (2), spot (7) Feats: alertness, iron will, low-light vision, power attack, toughness, weapon proficiency (creature)"@en . "None"@en . . . "10.8"^^ . "50.0"^^ . "10"^^ . . "Wereboars are humans under a curse - others claim infected with a disease - that causes them to transform into savage beasts. At the beginning, the transformation only takes place at full moon and the victim regains its human appearance the next morning. In the course of time, the transformation lasts longer and the full moon is no longer a necessary condition for the transformation. At a certain point, the beast takes over more and more often.\nWereboars are wild and boisterous, though a bit imprudent. They are not true predators, but in their ferocity and aggressiveness they are as dangerous as any beast of prey. Their appearance is a mix between a boar and a human being.\nThe curse of the Full Moon, as it is frequently called, is usually spread by the infectious bite or scratch of other were-creatures. Forbidden books also tell about methods that allow to turn somebody into a were-creature with the help of dark rites. Some twisted individuals even call the curse upon themselves in the hope of using their new powers to avenge an injustice or insult."@en . "110"^^ . "Try to stand diagonal to them to avoid their Bleeding effect. Their Shielding reduction can be troublesome as it increases the damage outcome of both the Wereboar and other creatures, so be cautious."@en . . . . . "12"^^ . "10"^^ . . "WereBoars are a Minotaur type monster found in Fate."@en . "Wereboar is an enemy fought solely on Etrian Odyssey 2 Untold."@en . "2000"^^ . "The Wereboar is another monster found in the dungeons of Fate. The wereboar closely resembles a boar, however the wereboar stands on two legs, and can wield weapons and armor."@en . . "300"^^ . "Melee , Life Drain Berserk Explosion Beam , Sudden Death , Steam Effect on itself"@en . "105.0"^^ . . "Temperate forests on the Prime Material Plane"@en . "wereboar"@en . "large"@en . "discipline , intimidate 10, listen , parry , spot"@en . "Wereboar is a monster in AdventureQuest Worlds."@en .