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Subject Item
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Mario (SSB) Mario (SSB)
rdfs:comment
Mario ist in Super Smash Bros. einer von 8 Start-Charakteren und damit sofort verfügbar. Mario (マリオ, Mario) appears as a default character in Super Smash Bros. He is considered an "all-around" character (as in most games). Mario is currently ranked 7th on the tier list for good offensive capabilities, good defense and speed, and having an excellent combo ability. He has powerful smash attacks, one of the best projectiles and a linear yet versatile recovery. However, he has bad range (besides Fireballs), which limits his approach options.
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SSBWU/3DS Brawl Melee
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B
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SSB
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Mario
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7
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Does a spinning tornado attack, resembling the Spin Jump from Super Mario World. Has set knockback. If the lower segment of the final hitbox lands successfully, the move is a meteor smash. If the special button is pressed repeatedly in midair, Mario will rise upwards.
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Mario performs a sex kick attack. It gets weaker the longer it's out; though when it first comes out, it's a good finisher .
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Mario jumps and delivers a powerful headbutt aimed upwards. His whole head has a large disjointed hitbox for the duration of this attack, and it's a very powerful vertical finisher, being the strongest up smash in the game . However, both the move's ending lag and somewhat short horizontal range limits its effectiveness.
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1.0
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Mario Down smash SSB.png
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Mario Down aerial SSB.png
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Mario Forward smash SSB.png
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2.0
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Fireball Mario .png
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Mario Edge attack SSB.png
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Mario kicks straight forward. An okay move for spacing but rarely used due to Mario having better options. Comes out fast with decent range. This attack can be angled up or down.
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Mario Up smash SSB.png
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Spins while doing a downwards drill kick. This attack can hit multiple times.
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Mario Back aerial SSB.png
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Performs a midair flip kick. The direction of the knockback depends on which angle the foe was hit on.
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Slowly gets up and delivers a low kick at the opponent's feet.
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Mario Up tilt SSB.png
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Does a sliding tackle, taken from Super Mario 64. Above-average ending lag and doesn't contain many follow-up options.
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4.0
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2.0
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Mario Forward aerial SSB.png
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Throws a fireball, which travels forward and loses momentum with each bounce. Because of this, they are best used in the air, and at higher locations. They can be spammed, though with some difficulty , and are a decent approaching tactic. The move can be more efficient when used in the air, falling to meet the enemy at ground level, while still moving, and negating lag.
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Quickly swings the foe once and tosses them forward. A good throw in terms of power, though back throw is better for KOs.
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3
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Performs a spinning dropkick forward. The last hitboxes can semi-spike, so it can be used for a gimp. Highly useful against the majority of recoveries in the game.
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Mario Floor attack SSB.png
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Mario Neutral attack SSB.png
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Super Jump Punch Mario .png
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Mario twirls and punches upwards. A good combo tool that launches enemies upward for easy follow-ups and can KO at higher percents.
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Mario Tornado
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Kicks one foot forward. Has decent range, but not much useful for knockback purposes.
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Mario swings both his legs around in a double-leg sweep attack. A decent spacing and KO-ing move, being used to punish tech and rolls.
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5
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Mario Forward throw SSB.png
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Fireball
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Mario Back throw SSB.png
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Mario Floor attack SSB.png
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Performs a reverse dropkick that has good power, being a useful edge-guarding tool.
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Mario winds up for a second and and unleashes a straight punch ahead. A decent finishing move with medium speed and good power, though inferior to both his up and down smashes and back throw in terms of KO power. This attack can be angled up or down.
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Mario Neutral aerial SSB.png
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Mario Down tilt SSB.png
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3
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Mario Tornado .png
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Gets up and does a headbutt on both sides.
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Attacks with a sweepkick that hits on both sides.
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Mario Grab SSB.png
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Mario Up aerial SSB.png
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Does a jumping uppercut, which causes damage and makes coins fly out of the opponent. Can be used to rack up damage. Mainly used for recovery, with great vertical range and decent horizontal range if aimed forward.
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Grabs opponent by the legs and swings them around three times before tossing them behind him. One of the most powerful back throws in the game, a very reliable finisher.
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Two punches and a kick. This attack is taken directly from Mario's combo attack in Super Mario 64.
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9
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8.0
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Mario Dash attack SSB.png
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Mario pulls himself up from the edge and performs a double-legged kick attack aimed upwards.
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9
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Mario Forward tilt SSB.png
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Mario Edge attack SSB.png
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Donkey Kong
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Mario
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Super Jump Punch
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n101:abstract
Mario ist in Super Smash Bros. einer von 8 Start-Charakteren und damit sofort verfügbar. Mario (マリオ, Mario) appears as a default character in Super Smash Bros. He is considered an "all-around" character (as in most games). Mario is currently ranked 7th on the tier list for good offensive capabilities, good defense and speed, and having an excellent combo ability. He has powerful smash attacks, one of the best projectiles and a linear yet versatile recovery. However, he has bad range (besides Fireballs), which limits his approach options.