This HTML5 document contains 294 embedded RDF statements represented using HTML+Microdata notation.

The embedded RDF content will be recognized by any processor of HTML5 Microdata.

PrefixNamespace IRI
n164http://dbkwik.webdatacommons.org/resource/GQXKtUDR7SVYM0ihyxp2Uw==
n236http://dbkwik.webdatacommons.org/resource/KJhL3iHGwqTrWkk2GfcgMw==
n239http://dbkwik.webdatacommons.org/resource/BiAFQuepFR91B196gX9Lhw==
n111http://dbkwik.webdatacommons.org/resource/m5268hoCy0FopVdhvAYd7w==
n232http://dbkwik.webdatacommons.org/resource/1S150ndPaWUojHHDExWNEg==
n215http://dbkwik.webdatacommons.org/resource/-f7mAbsgWQfoZbqMGoAFuQ==
n211http://dbkwik.webdatacommons.org/resource/hMqxxnqb8mftw8U1T187wA==
n203http://dbkwik.webdatacommons.org/resource/F_LM65LXGk5BkduBoMglWg==
n191http://dbkwik.webdatacommons.org/resource/ZYeuNlQNDuFekX7xjd6Rcg==
n43http://dbkwik.webdatacommons.org/resource/d2CtVHba3xbe0MTo3Y_F9w==
n67http://dbkwik.webdatacommons.org/resource/IrHB07G23qbdQD2DnzUxMQ==
n179http://dbkwik.webdatacommons.org/resource/clTLrvunI4IA2NJwwnMqug==
n189http://dbkwik.webdatacommons.org/resource/4CGJk_wgLQKYXAPvXhmMyw==
n13http://dbkwik.webdatacommons.org/resource/bQYeTy6tSA-cFb98Zp-brw==
n212http://dbkwik.webdatacommons.org/resource/yZHxKhqddP5RToB-8gsdEg==
n85http://dbkwik.webdatacommons.org/resource/LsjnxeqfPqLh2MZWz2BFfA==
n248http://dbkwik.webdatacommons.org/resource/NDx57TTRadFYC1McyRgK8Q==
n126http://dbkwik.webdatacommons.org/resource/6LU6h-e6uUVT-hGFtn6WiQ==
n68http://dbkwik.webdatacommons.org/resource/QAk6AYC137yFW7JMo_1goQ==
n107http://dbkwik.webdatacommons.org/resource/yxDn5PhafHQ-ggXyYqHwRA==
n73http://dbkwik.webdatacommons.org/resource/xoykDFxJFBgF02W_HRnEzw==
n225http://dbkwik.webdatacommons.org/resource/vI-IR5Zhu-ip4tbjBNTmyg==
n29http://dbkwik.webdatacommons.org/resource/TQ9tXiIuoCUtAmiuFEj1uQ==
n101http://dbkwik.webdatacommons.org/resource/3pBhgYmGb6vCRMcpEc3hrA==
n12http://dbkwik.webdatacommons.org/memory-alpha/property/
n159http://dbkwik.webdatacommons.org/resource/h2ACmmZiLjEoa0r6Ll7HcQ==
n122http://dbkwik.webdatacommons.org/resource/Ugq9y4OzuvJW3qa0sXdAjg==
n136http://dbkwik.webdatacommons.org/resource/YrE-CnkUY7ZOReVnuYqGeg==
n233http://dbkwik.webdatacommons.org/resource/0k8Cz8bhgIbGVFTzkts8LA==
n109http://dbkwik.webdatacommons.org/resource/73f_dBF5IHDpl5ckNWqhrQ==
n88http://dbkwik.webdatacommons.org/resource/i8tiFZYDfBmkJyuQ_MVZ1Q==
n124http://dbkwik.webdatacommons.org/resource/0VFz6hPgWhOCv0J8DiCINg==
n224http://dbkwik.webdatacommons.org/resource/X7YzCMXqFidWLkK1aHh29Q==
n246http://dbkwik.webdatacommons.org/resource/5MhJTVI3LL13_eROOul_oQ==
n153http://dbkwik.webdatacommons.org/resource/_xySW1KWWnxQVclHvfGCpw==
owlhttp://www.w3.org/2002/07/owl#
n226http://dbkwik.webdatacommons.org/resource/0QJApLe-poj7PRZ3WIkKPA==
n96http://dbkwik.webdatacommons.org/resource/Yh10kSbT-cNGSwtgqNBp_w==
n34http://dbkwik.webdatacommons.org/resource/4YHQhxbci-uA-yCm9cWz6w==
n250http://dbkwik.webdatacommons.org/resource/ZEKmU1FCoyLjobVxpyKZZA==
n108http://dbkwik.webdatacommons.org/resource/b1u9D_gy3aiJJmYLPULyow==
dbrhttp://dbpedia.org/resource/
n147http://dbkwik.webdatacommons.org/lawandorder/property/
n127http://dbkwik.webdatacommons.org/resource/7gaMTlPlZOUsI4Go91o1ZA==
n114http://dbkwik.webdatacommons.org/heykidscomics/property/
n263http://dbkwik.webdatacommons.org/resource/p_2V9-OTVPiL7e0rPjohZQ==
n156http://dbkwik.webdatacommons.org/resource/HdqQrIRgXjb17BCuBvsdOg==
n244http://dbkwik.webdatacommons.org/resource/i2VvCZTy9OZz31utOdJneg==
n56http://dbkwik.webdatacommons.org/resource/q54cBVWw4dFr9xpmwMw4tA==
n57http://dbkwik.webdatacommons.org/resource/hURCtYjaOzdNkX5Phf8kcA==
n22http://dbkwik.webdatacommons.org/resource/EbNvtHEFof5syNYkUcgxnw==
n260http://dbkwik.webdatacommons.org/resource/sNtuKMvuNGaqGZFqB4HXag==
n160http://dbkwik.webdatacommons.org/resource/DZCWS05ITfnN_4SizSEuPw==
n222http://dbkwik.webdatacommons.org/resource/fMExD9Y20DiDd89vASaGFw==
n70http://dbkwik.webdatacommons.org/resource/CFiZSEadB2l7l9_MTS6oFQ==
n69http://dbkwik.webdatacommons.org/resource/2gS5gD8j3UY8R7orWhsG-w==
n110http://dbkwik.webdatacommons.org/resource/RKKUyaMc0HTBM7MUoKgMcw==
n79http://dbkwik.webdatacommons.org/resource/x7WgEVVe38nacgi6Zt6NkQ==
n91http://dbkwik.webdatacommons.org/resource/t6wr9ld3JTPwFNOtFLEOCg==
n71http://dbkwik.webdatacommons.org/resource/_Smmggeg-y9NlgTjNOf06A==
n192http://dbkwik.webdatacommons.org/resource/UEJDZajXlG-NQnBA8CZFoQ==
dctermshttp://purl.org/dc/terms/
n228http://dbkwik.webdatacommons.org/resource/b6la7a4VCsrYsbnFOk6k3w==
n168http://dbkwik.webdatacommons.org/resource/GTMTU1uECQhyO8e8Aao1MA==
n172http://dbkwik.webdatacommons.org/resource/1v-0t0fU-lcoC051IGLZdw==
n30http://dbkwik.webdatacommons.org/resource/Rii6rDtzzXrqwWYFtjphpw==
n54http://dbkwik.webdatacommons.org/resource/TI2jlwUkUY9L__Xd6YHIPA==
n118http://dbkwik.webdatacommons.org/resource/_pSaLlrMhsa1TahB4d6dNA==
n261http://dbkwik.webdatacommons.org/house/property/
n16http://dbkwik.webdatacommons.org/resource/-G2yQVOBUfOZAI4gc1p5Xw==
n155http://dbkwik.webdatacommons.org/all-the-tropes/property/
n80http://dbkwik.webdatacommons.org/resource/QTKapRiq4Yo2qdUka749Rw==
n220http://dbkwik.webdatacommons.org/resource/wW1VKb8mfoDql4xnYrWjIg==
n243http://dbkwik.webdatacommons.org/resource/Uvh53lg3bvx7UbTeybfFYg==
n35http://dbkwik.webdatacommons.org/fr.dictionnaire-catalan-francais/property/
n141http://dbkwik.webdatacommons.org/metalgear/property/
n151http://dbkwik.webdatacommons.org/resource/YkU4ER-v0YbIwYCnCrMlqA==
n148http://dbkwik.webdatacommons.org/resource/RAtX28P2u75A5iJsSeyzsg==
n230http://dbkwik.webdatacommons.org/resource/Lc9MO8ISFLtUFKU6-H6ovg==
n234http://dbkwik.webdatacommons.org/resource/YcmH89i5TnjtJZOa3-uGyQ==
rdfshttp://www.w3.org/2000/01/rdf-schema#
n235http://dbkwik.webdatacommons.org/resource/XiQ7dqJ5ciFbNORmv0_tRg==
n135http://dbkwik.webdatacommons.org/resource/2_BOtlZONuFtW24JzHKNqQ==
n208http://dbkwik.webdatacommons.org/resource/U0c5SKvmAZxlASTt3DWBcQ==
n144http://dbkwik.webdatacommons.org/resource/TLvFeiAIlgQBUT5nNXAnvQ==
n241http://dbkwik.webdatacommons.org/resource/rvuAGMfP6npfkPEiY_T2vA==
n157http://dbkwik.webdatacommons.org/resource/nexUkAzUQEdKVKYL6bX_Ww==
n103http://dbkwik.webdatacommons.org/resource/jnpDUeJFVHGUIbqYVC8d_w==
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
n183http://dbkwik.webdatacommons.org/arresteddevelopment/property/
n59http://dbkwik.webdatacommons.org/resource/2Z2fLq0UFZGpoX-8yZNCKA==
n177http://dbkwik.webdatacommons.org/resource/D3znPrbbsLBO3o4c6QBM7Q==
n62http://dbkwik.webdatacommons.org/resource/eQ_wo0lGpfSWEvm1Apijjw==
n78http://dbkwik.webdatacommons.org/vocaloidlyrics/property/
n238http://dbkwik.webdatacommons.org/resource/QWld5w9Ns5YhKTJKS3Xksg==
n120http://dbkwik.webdatacommons.org/resource/zkDG2movDg1PYCk7BS9m1A==
n112http://dbkwik.webdatacommons.org/resource/fm9AEvX1g71cfJIo4JGOKg==
n237http://dbkwik.webdatacommons.org/resource/pqlMhO_CdX2jo2gtyRP-FQ==
n53http://dbkwik.webdatacommons.org/resource/LCsQp_qM3Dt7QcBFe7i60A==
n89http://dbkwik.webdatacommons.org/resource/UQaCqe_tRI3sjr1OKxzCFQ==
n133http://dbkwik.webdatacommons.org/resource/dq5BXkyK2a8gi5bEnOnaaw==
n251http://dbkwik.webdatacommons.org/resource/I2H95U1lSNjHXCHUs4lCOA==
n158http://dbkwik.webdatacommons.org/resource/mtRLyWLNeCHSX0rd9wqs2Q==
n194http://dbkwik.webdatacommons.org/resource/BpOhMBmAohNmZd4emlqRKg==
n149http://dbkwik.webdatacommons.org/stickpage/property/
n23http://dbkwik.webdatacommons.org/resource/ahS-VdanSXdSBF1qrLsqAw==
n142http://dbkwik.webdatacommons.org/resource/y79ZMfIvoxzmUYVKYJA-6A==
n50http://dbkwik.webdatacommons.org/resource/KYI2Wu7OAxpxkun_FaOCzw==
n173http://dbkwik.webdatacommons.org/resource/ZpepDyxcH0m88u76ctDFGw==
n60http://dbkwik.webdatacommons.org/resource/E6O-VEqQmmX2tHRKY0mleA==
n265http://dbkwik.webdatacommons.org/resource/Cuo_PrBUaWd95RS6WFtUBQ==
n25http://dbkwik.webdatacommons.org/resource/DNzrqkZh7JZlNlVBp8QEbg==
n33http://dbkwik.webdatacommons.org/resource/ET5bAQzBxKKt-crQ8UWh8w==
n104http://dbkwik.webdatacommons.org/resource/XFjYjV1PW9sJYVhhDOukSA==
n18http://dbkwik.webdatacommons.org/resource/bMNSiw6oS8nNu3ewkn58hA==
n125http://dbkwik.webdatacommons.org/resource/055Y6cP4fgP4F2jKbqxjrA==
n21http://dbkwik.webdatacommons.org/starwars/property/
n181http://dbkwik.webdatacommons.org/resource/-F5QeGLIivf5Q1Viz6RcIQ==
n165http://dbkwik.webdatacommons.org/resource/PgfGYo9GoNJS66kx3IoxGA==
n185http://dbkwik.webdatacommons.org/resource/3d7bvZe11LPvd_hyVbLaYQ==
n6http://dbkwik.webdatacommons.org/ontology/
n209http://dbkwik.webdatacommons.org/dragonage/property/
n61http://dbkwik.webdatacommons.org/it.memory-alpha/property/
n86http://dbkwik.webdatacommons.org/resource/3iUq4LFc3zgDMQFtbqdWcQ==
n199http://dbkwik.webdatacommons.org/resource/Gu51lN-l0L6983xpk_IUrA==
n264http://dbkwik.webdatacommons.org/resource/lFRD_hoOK2w9eLAx9IDDyg==
n170http://dbkwik.webdatacommons.org/resource/I9eQp7CPKQe_tCLw1AQXwA==
n221http://dbkwik.webdatacommons.org/resource/HWNbtMOqxn-xkaYhT85X-g==
n216http://dbkwik.webdatacommons.org/resource/UrSdCmtgwNo7uNVhG0AY_w==
n200http://dbkwik.webdatacommons.org/resource/pm-Glx_RTghO2rsW49WjHQ==
n171http://dbkwik.webdatacommons.org/resource/DA_SLVmL5RwwbL1fNIjlwQ==
n180http://dbkwik.webdatacommons.org/resource/IuX-TPGg5EjJ_zMadYpqEA==
n193http://dbkwik.webdatacommons.org/resource/9F5538IPHDtspZ_4LIWltg==
n2http://dbkwik.webdatacommons.org/resource/mYELR5T0MOQzNx7G3LFwfA==
n87http://dbkwik.webdatacommons.org/resource/NveKvpkoEh_xFZcxQV1Hsg==
n95http://dbkwik.webdatacommons.org/resource/LEzfXnBr06S-WD1j_S4ObQ==
n24http://dbkwik.webdatacommons.org/resource/vZ1MgX1Nri8gwb0toCHyCw==
n134http://dbkwik.webdatacommons.org/resource/zQvuSUgYECkQq8wtLFi-Cw==
n82http://dbkwik.webdatacommons.org/resource/q5jHY3Qk1gG_mBN7RUVvZw==
n140http://dbkwik.webdatacommons.org/resource/iFTaZIJIKifmQixFdDMR1g==
n47http://dbkwik.webdatacommons.org/timanderic/property/
n161http://dbkwik.webdatacommons.org/resource/s-sPTGsoneJyMa4wkAhiQQ==
n188http://dbkwik.webdatacommons.org/resource/h_FljxpWDAl0VaM85-6mOA==
n229http://dbkwik.webdatacommons.org/resource/PV5sWK3WYiXAXpCIbjc5Ew==
n32http://dbkwik.webdatacommons.org/resource/M1V8r0TO7ecryuNblexcbA==
n55http://dbkwik.webdatacommons.org/resource/hLSap97_uPvwbR99DCH31w==
n253http://dbkwik.webdatacommons.org/resource/s5HFZXtxNNZrT_39tO7j5A==
n90http://dbkwik.webdatacommons.org/resource/KfrF2InQb_KIwhvf7ajZbA==
n223http://dbkwik.webdatacommons.org/resource/4gPAWL6taNl_-oL7S00rsA==
n152http://dbkwik.webdatacommons.org/resource/a5yzM-VIblzl17_l2U53Hg==
n190http://dbkwik.webdatacommons.org/resource/glpQq486O70I1fGMQPUB7g==
n31http://dbkwik.webdatacommons.org/mynameisearl/property/
n15http://dbkwik.webdatacommons.org/resource/oFkiMx8d-Yg_a4-i0hxXLQ==
n178http://dbkwik.webdatacommons.org/tardis/property/
n167http://dbkwik.webdatacommons.org/resource/_BUXnrqsjwbQau8OhALunQ==
n38http://dbkwik.webdatacommons.org/resource/FS73rOYgIX4dfOJdFJrxVQ==
n97http://dbkwik.webdatacommons.org/resource/RsEz1urpO-OMz-zlgCIRiw==
n66http://dbkwik.webdatacommons.org/resource/QrrCGpv5lYnHnq7euR8AOg==
n217http://dbkwik.webdatacommons.org/resource/Xy4y89Zippr-ij3UIiFE-w==
n74http://dbkwik.webdatacommons.org/resource/nIEWSbiPi1CrY29xN8cLXg==
n58http://dbkwik.webdatacommons.org/resource/tGOEJzdP-091AMelL-HDcg==
n98http://dbkwik.webdatacommons.org/resource/7QL2Ae3pjg6qDJj1KC3DSQ==
n115http://dbkwik.webdatacommons.org/resource/lHDR2UCP6hx1-QwmMr4J4Q==
n106http://dbkwik.webdatacommons.org/resource/WYp5z6zW6Fumf4kdkwsuLQ==
n162http://dbkwik.webdatacommons.org/resource/VSZlfQh60ARr9kij4N6P5w==
n255http://dbkwik.webdatacommons.org/resource/tIVssddAwtK0q8sPBkuUTA==
n130http://dbkwik.webdatacommons.org/resource/g3L2drbCL-s8GiEOiaSUBA==
n202http://dbkwik.webdatacommons.org/resource/hsYbqT8eB65eu0inU9zxUA==
n37http://dbkwik.webdatacommons.org/resource/MQAXyVBfOw0ILMQosd_G1g==
n52http://dbkwik.webdatacommons.org/resource/OiytRyfWq1exxtEffZ9zrQ==
n77http://dbkwik.webdatacommons.org/resource/au-YS5GF9qV5_mJ9T3i-mw==
n206http://dbkwik.webdatacommons.org/resource/9c6cAjtinxDyyBKua3IgUg==
n201http://dbkwik.webdatacommons.org/resource/pQ3C_P79KaRymB8szyAskQ==
n7http://dbkwik.webdatacommons.org/resource/v-i0voWiZjs9i2ohWEC9Fw==
n40http://dbkwik.webdatacommons.org/fr.dictionnaire-espagnol-francais/property/
n41http://dbkwik.webdatacommons.org/resource/gTVbY4E8GVLzASWFz5SM9w==
n254http://dbkwik.webdatacommons.org/resource/Ufhba_FmqTiMTqz9UB7R0g==
n46http://dbkwik.webdatacommons.org/resource/LQ7D-HGjpNV5806neJRXHg==
n129http://dbkwik.webdatacommons.org/resource/aZ6_aEKNekhZoaE-92_mvQ==
n150http://dbkwik.webdatacommons.org/resource/dVQp3kg6IuhNnoXUd344yQ==
n3http://dbkwik.webdatacommons.org/fr.dictionnaire-general-occitan-francais/property/
n252http://dbkwik.webdatacommons.org/resource/B8A7garnGzzDg6LGXjRT3w==
n4http://dbkwik.webdatacommons.org/resource/447iGnXvQFDnXa-YyvWoaQ==
n123http://dbkwik.webdatacommons.org/resource/_hJ_f6nnC8NO6PsxIfoF3Q==
n247http://dbkwik.webdatacommons.org/resource/lj9sBDn3UIioJDGFUBxRmA==
n154http://dbkwik.webdatacommons.org/resource/b38u7DeYNX_P8KQGW07vwA==
n145http://dbkwik.webdatacommons.org/resource/gnw6UZUHdBoEeYlQlMeoDA==
n94http://dbkwik.webdatacommons.org/resource/tufdZQKYWgehOTJpgE4N3g==
n132http://dbkwik.webdatacommons.org/resource/inUJ5Hz2MbqI_U1zSt843g==
n119http://dbkwik.webdatacommons.org/resource/NolrXYdFs03L6IP_t1UE0w==
n27http://dbkwik.webdatacommons.org/crossgen-comics-database/property/
n176http://dbkwik.webdatacommons.org/resource/DZEtRh3HCt0vzHy9-ABH3A==
n117http://dbkwik.webdatacommons.org/resource/gStbd_cdQaHduHVkgj85Hg==
n75http://dbkwik.webdatacommons.org/resource/KcNVnWOfCI-Oo7mEf-Ol4g==
n44http://dbkwik.webdatacommons.org/resource/9Qsxia_yh5-ccSXvXo258g==
n113http://dbkwik.webdatacommons.org/resource/628wQP4M8xAWTh6BHIaQBw==
n5http://dbkwik.webdatacommons.org/resource/sgJ-Ir4NW3NRGOFZb8bQXQ==
n100http://dbkwik.webdatacommons.org/resource/g4k57uHAg1CFtLBs61vRIA==
n207http://dbkwik.webdatacommons.org/resource/nELihTVMOeER5U0KcbyuNg==
n137http://dbkwik.webdatacommons.org/resource/kk2GohCWU0K1CVbdpdbv_g==
n45http://dbkwik.webdatacommons.org/resource/7YGVaFHYXFQGHalbaHLjTg==
n8http://dbkwik.webdatacommons.org/memory-beta/property/
n36http://dbkwik.webdatacommons.org/resource/3rvSFvplgpbotLc757cOWg==
n195http://dbkwik.webdatacommons.org/resource/SlIrAEe50lSYDcPQeYWD4A==
n72http://dbkwik.webdatacommons.org/resource/KmB8Jl6Lx_39PGlQDptCgQ==
n81http://dbkwik.webdatacommons.org/resource/yG6-1FYTASWVgvgGSNtz8g==
n138http://dbkwik.webdatacommons.org/resource/les0XHHnCFL2Nq0pVxT4yw==
n20http://dbkwik.webdatacommons.org/resource/Q8OIQJfhmKHdoQriZLRO1A==
n197http://dbkwik.webdatacommons.org/resource/72x-Gu0km5s9vvtFkrUHkQ==
n121http://dbkwik.webdatacommons.org/resource/s5kvrOq6eEbzSeFiS3KtJA==
n213http://dbkwik.webdatacommons.org/resource/99haq_eG7_2qh-TJT8bOPQ==
n76http://dbkwik.webdatacommons.org/resource/NAcbfWql-fS1JpqmPDruAA==
n143http://dbkwik.webdatacommons.org/resource/amKpNbqzVR5S_XoKGNmAEA==
n105http://dbkwik.webdatacommons.org/resource/PLxKepTL3KY6HXRsd31VgA==
n218http://dbkwik.webdatacommons.org/resource/PFAjlCexKeLWH-fNfHSrQA==
n26http://dbkwik.webdatacommons.org/resource/suHXiFGojmekDcdZAuMvfg==
n186http://dbkwik.webdatacommons.org/resource/iufHwfI18wpDT5nZmoMY4w==
n139http://dbkwik.webdatacommons.org/resource/hh1Q-j4TME7rrCu8S7vVxw==
n214http://dbkwik.webdatacommons.org/resource/h3BUiUmR6qol5nuCkGdT_A==
n198http://dbkwik.webdatacommons.org/resource/QFnV8mvuroJkazZ62kKK3A==
n92http://dbkwik.webdatacommons.org/resource/Tqd7qBjeXVWZk28ZG5IFug==
n163http://dbkwik.webdatacommons.org/resource/q9MxmdKZqhoq-kD6cfRiew==
n240http://dbkwik.webdatacommons.org/resource/FsIUxy-IKQVUrEYY7H9bBA==
n174http://dbkwik.webdatacommons.org/resource/IJZnIO9RqhYzeXC5CH-n0g==
n210http://dbkwik.webdatacommons.org/resource/qMw10vAM6LjKFEE2f5-2_Q==
n182http://dbkwik.webdatacommons.org/resource/LckqJFmG16Mo9eC6oNXSng==
n184http://dbkwik.webdatacommons.org/resource/kbQ2_W55Y80uzrIGlVQoow==
n242http://dbkwik.webdatacommons.org/resource/NH7cSXtVdr_6novZpPyZNQ==
n63http://dbkwik.webdatacommons.org/resource/yQTNb8pHrHDItb0oooQkqw==
n169http://dbkwik.webdatacommons.org/resource/Hcnbn4AqQS2LX0KKDmIWZA==
n83http://dbkwik.webdatacommons.org/resource/3rQZaRqoTN5b2EriJZrrHw==
n128http://dbkwik.webdatacommons.org/resource/ehsl_CxgjewZHhWhG2aSAQ==
n219http://dbkwik.webdatacommons.org/resource/QpKjH_JUO3ZS_CJ2mWcyvA==
n262http://dbkwik.webdatacommons.org/resource/l5VcwI6U23bk2Aqk7nAa9A==
n245http://dbkwik.webdatacommons.org/resource/wTZJHrqMr-kkVBD5EOETOw==
n48http://dbkwik.webdatacommons.org/resource/jXk9NplogXc7x9L5d51HLw==
n9http://dbkwik.webdatacommons.org/resource/Kjt8JAEyK0fFpjiZ166QMg==
n249http://dbkwik.webdatacommons.org/resource/pW0db-qr-8PAzlZxHV5bzg==
n49http://dbkwik.webdatacommons.org/allthetropes/property/
n205http://dbkwik.webdatacommons.org/resource/xVG7gSZ4ChtESmOcLrWwsg==
n102http://dbkwik.webdatacommons.org/resource/ljCO52dXY1Pa9vsVGnGQsg==
n10http://dbkwik.webdatacommons.org/resource/unW0B-aQOVMzGQmk8PzGZw==
n14http://dbkwik.webdatacommons.org/mungyodance/property/
n166http://dbkwik.webdatacommons.org/resource/IScIJ2CIAHGG6OppRQ5Wdg==
n84http://dbkwik.webdatacommons.org/resource/kT6ezSo9aiw4DIqaR96cyQ==
n64http://dbkwik.webdatacommons.org/resource/7-BjAD1Ox6iwyf7sQS1Yjw==
n258http://dbkwik.webdatacommons.org/resource/bBCQa_jHTze8FBBPkktJfA==
n99http://dbkwik.webdatacommons.org/ragnarok/property/
n51http://dbkwik.webdatacommons.org/resource/qku_Qv6c-eqdWEqHgNO50w==
n187http://dbkwik.webdatacommons.org/resource/nsgz1OkjwFoOkfWLnzd3QA==
n93http://dbkwik.webdatacommons.org/resource/El78jUjqNSA1oghPwvbdcQ==
n116http://dbkwik.webdatacommons.org/resource/xQnLaBO-49mlOTNibhbBew==
n131http://dbkwik.webdatacommons.org/resource/QknnQ-_6GG8-YXOOv046og==
n42http://dbkwik.webdatacommons.org/resource/3oBKuzuiDL8lQW6D7x1cMQ==
n39http://dbkwik.webdatacommons.org/resource/XInujIEd0lwfe2TSpl6O5Q==
n204http://dbkwik.webdatacommons.org/resource/RiaMY-W7ua567zJeXjY1LA==
n65http://dbkwik.webdatacommons.org/resource/5vUiEDE7E7DGtU4ivD8KfQ==
n231http://dbkwik.webdatacommons.org/resource/-1ADtAokZCnzl6YhpIxoXw==
n146http://dbkwik.webdatacommons.org/resource/keaszW5_wtz5HLkfOwq90g==
n175http://dbkwik.webdatacommons.org/resource/P7i7InJQIuovv8nUd0AX-g==
n196http://dbkwik.webdatacommons.org/resource/Kjd-ozxV-Yzzzim87gFXpg==
xsdhhttp://www.w3.org/2001/XMLSchema#
n11http://dbkwik.webdatacommons.org/resource/aK2RxYifaO7lqtslLVb6NQ==
n28http://dbkwik.webdatacommons.org/resource/-2eWYmjfNKSt13fyQ6OS5Q==
n259http://dbkwik.webdatacommons.org/resource/is0pbU0uZdT5Lins7eoGaA==
n227http://dbkwik.webdatacommons.org/resource/OiVyq1D-zM0gxEmUnLCFuQ==
Subject Item
n83:
n125:
n2:
Subject Item
n126:
n82:
n2:
Subject Item
n193:
n125:
n2:
Subject Item
n2:
rdf:type
n73: n75: n110:
rdfs:label
Coma CoMa Coma Coma CoMa Coma Coma COMA
rdfs:comment
A club owner is suspected of having shot his wife, who was about to divorce him. A coma is a state of unconsciousness lasting more than six hours, in which a person: cannot be awakened; fails to respond normally to painful stimuli, light, or sound; lacks a normal sleep-wake cycle; and, does not initiate voluntary actions. A person in a state of coma is described as being comatose. "Coma" is the fifth episode of Season 2 of Tim and Eric Awesome Show, Great Job!, and the fifteenth episode of the series overall. It originally aired as the seasons fourth episode on December 9th, 2007. A coma is a profound and extended length of unconsciousness. I mean really profound and extended. I’m talking days, weeks, months even years of extended, profound lack of consciousness. In the zombie fiction prior to the First Outbreak, the story’s protagonist often was a recently awakened coma patient. This explained their complete and utter lack knowledge about the situation fate thrust them into, and thus heightened the drama of the work. Unfortunately, overuse had turned the premise into a cliché. Chercher "coma" sur dicod'Òc (dictionnaires en ligne sur le site du Congrès permanent de la lenga occitana) Coma is a Rock Hard Gladiator created by Rythm Coma by Pendulum is a song from Mungyodance. It is the slowest song in the game. The lyrics are very similar to the lyrics from a song mentioned in Brave New World by Aldous Huxley. This page gives you the opportunity to redirect to the original article that is on Wikipedia or stay on the Crossgen Comics Database. Clicking on the link on this page will redirect to Wikipedia's Coma article. Take me to the [ Coma] article on Wikipedia. Click here to return to the Crossgen Comics Database main page or just hit your browsers back button to return to your previous page. These Redirect pages should be eliminated in either of two ways. * #1 Create a article of our own for this page. * #2 On every page a Coma link exists make a direct link to the original Wikipedia article. Coma is a short, atmospheric little exploration/platformer game created by Newgrounds user Thomas Brush. The plot concerns a young boy and his pet bird, who are trying to find the boy's sister who has been locked away in their father's basement. But not all is as it seems... Coma invariable Catégorie:Prononciation manquante 1. * nom de famille Il coma (o stato comatoso) è uno stato di incoscienza nel quale una persona non risponde alle stimolazioni fisiche dovuto ad una riduzione dell'attività neurologica nella neocorteccia. Il coma può essere il risultato di diversi fattori tra cui il trauma cranico e la sindrome di Iresine. (TNG: "Violenze mentali") Nel 2154, il dottor Phlox tenne il caporale Askwith in coma a causa delle ferite craniche derivanti da un'esplosione avvenuto presso l'Ambasciata della Terra Unita su Vulcano. (ENT: "La Fornace") Coma reduces afflicted target's HP to 1 and SP to 0. When used against monsters, amount of EXP that equals the damage you dealt during this period is not given when monster dies. A coma is a profound state of unconsciousness. A comatose person cannot be awakened, fails to respond normally to pain or light, does not have sleep-wake cycles, and does not take voluntary actions. Un siniestro hospital como escenario, "algo" atacando a sus pacientes, una niña desaparecida misteriosamente. Todo ello ha causado la quiebra total de susodicho centro hospitalario. Pero ahora en él sólo queda una paciente en coma, y detrás de todo hay un gran secreto al que le ha llegado la hora de ser descubierto. Una agente de seguros, un detective, una chica con la capacidad de sentir a los "no-muertos" y una enfermera que tiene mucho que ocultar serán los protagonistas de esta gran serie de terror coreana. A coma is an unresponsive state of unconsciousness. A juvenile Horta on Deep Space Nine in 2370 fell into a coma when it was exposed to space. It later recovered. (DS9 novel: Devil in the Sky) In 2377, Doctors Elizabeth Lense and Sarjenka of the USS da Vinci put Crewman Fabian Stevens into a coma, in order to deprive the Ardanan parasite that had infected his brain of any stimuli, thus killing it off. (CoE eBook: Signs from Heaven) Coma is a mage spell from the Entropy tree in Dragon Age II. A coma (or comatose state) was a state of unconsciousness in which a person was unresponsive to physical stimulation due to a reduction of neurological activity in the neocortex. Time Lords could voluntarily go into a coma. (TV: Spearhead from Space) After being attacked by a giant rodent in Paxis Majoritis, the capital city of Synchronis, the Fourth Doctor placed himself in a coma in order to heal his injuries. (AUDIO: Empathy Games) The Seventh Doctor placed himself in a coma to prevent himself from being taken over by a Scourge. (AUDIO: The Shadow of the Scourge) En CoMa er forkortelsen for "Country Manager". Der findes externe og interne CountryManager. Interne CoMas sidder i GameForge´s hovedbygning, mens externe sidder derhjemme. Hyppigt står de externe CoMas for alle spil i et land, mens de interne har flere sprog og spil de står for. For Danmark er HejFraMig den externe CoMa. thumb|260px|Z tej chatki nastąpiło pierwsze wyjście z mroku Coma (ur. 1998) – łódzki zespół grający muzykę okołorockową oblaną ciepłem poezji. Jest to jeden z czołowych zespołów fali kindermetalowej oraz panienek robiących mhroczne fotki w czarno-białych barwach. Wadą zespołu jest stosunkowo krótka analiza tekstów, co jest spowodowane tym, że nikt nie wie, o co chodzi. A Coma is a medical condition of prolonged unconsciousness and muted brain electrical activity. The victim is still physically alive but mentally dead. if the coma is mild, it may be reversible, but in cases of deep comas, chances of waking up are low. This article is a , please help House Wikia by expanding it. |-| substantif masculin = étymologie * mot savant,Catégorie:mot savant du grec ancien κῶμα, kômaCatégorie:issu du grec ancien * singulier : coma [ˈkoma] * pluriel: comas [ˈkomas] 1. * Catégorie:médecine coma, état inconscient → somnolencia, sopor Coma is the fourteenth episode of Tim & Eric Awesome Show, Great Job!, and the fourth episode of season 2. CoMa = Comunity Manager , è il diretto contatto con la GameFroge , esso riporta alla comunity le notizie date dalle gamefroge e informa gli utenti di possibili aggiornamenti , e controlla l'operato dello Staff Categoria:Termini A coma can be the result of many things including head trauma and Iresine Syndrome. (TNG: "Violations" ) In 1986, following a fall onto a barge from the aircraft carrier USS Enterprise Pavel Chekov's middle meningeal artery was torn. This internal injury placed Chekov into a coma. (Star Trek IV: The Voyage Home) In 2152, Jonathan Archer warned Trip Tucker that he could lapse into a coma if he fell asleep while suffering from heatstroke. Tucker thought going into a coma "sounds nice". (ENT: "Desert Crossing")
owl:sameAs
dbr:Coma
n212:
5 2
dcterms:subject
n20: n25: n26: n42: n43: n56: n57: n65: n68: n74: n77: n91: n103: n105: n106: n112: n127: n136: n137: n145: n154: n158: n160: n164: n166: n169: n175: n187: n201: n202: n206: n213: n217: n220: n223: n224: n227: n229: n239: n242: n245: n246: n247: n248: n258: n259: n263: n265:
n124:
Standard
n233:
Second Opinion
n59:
Evil
n101:
September
n34:
None
n98:
Creator
n44:
Win/Loss
n252:
n253:
n38:
n39:
n240:
Briscoe_Coma.jpg
n168:
Active
n174:
Coma
n67:
L&O
n196:
Alignment
n53:
2
n37:
69406
n165:
Weapon
n80:
Character
n66:
5
n30:
941000
n29:
1994
n208:
"COMA"
n118:
Male
n11:
Jun.1.2013
n23:
Original RHG
n133:
Status
n128:
28
n130:
Power/Ability Copying
n88:
Gender
n84:
Formal State
n163:
Blue Bamboo
n51:
Rythm
n121:
Powers/Abilities
n5:
5 Level 10
n255:
#336600
n94:
Colors
n7:
Upgrade
n63:
1
n155:wikiPageUsesTemplate
n156: n211: n214: n250:
n49:wikiPageUsesTemplate
n50: n107: n134: n190:
n183:wikiPageUsesTemplate
n184: n191:
n27:wikiPageUsesTemplate
n28: n192:
n209:wikiPageUsesTemplate
n210:
n35:wikiPageUsesTemplate
n36: n60: n69: n92: n109: n237:
n40:wikiPageUsesTemplate
n41: n58: n120: n129: n140: n151: n157: n199: n226: n230: n264:
n3:wikiPageUsesTemplate
n4: n10: n45: n46: n81: n85: n93: n104: n132: n139: n152: n172: n177: n197: n207: n215: n216: n219: n225: n228: n234: n241: n244: n254:
n114:wikiPageUsesTemplate
n115: n159:
n61:wikiPageUsesTemplate
n62: n97: n138: n170: n173: n251:
n147:wikiPageUsesTemplate
n148: n162: n235:
n12:wikiPageUsesTemplate
n13: n24: n33: n71: n102: n108: n113: n161: n171: n180: n189: n203: n238:
n8:wikiPageUsesTemplate
n9: n16: n119: n123: n153: n232:
n141:wikiPageUsesTemplate
n142: n222:
n99:wikiPageUsesTemplate
n100: n200:
n21:wikiPageUsesTemplate
n22: n70: n90: n167: n194: n221: n231: n260:
n178:wikiPageUsesTemplate
n179:
n261:wikiPageUsesTemplate
n262:
n125:
n126: n117:
n135:
Coma
n185:
n186:
n86:
"Fakin' It", "Red Hairing", "Señoritis"
n176:
Coma
n236:
Law & Order
n72:
35
n95:
Dasu n96:
n146:
Mungyodance
n111:
Coma n2:
n204:
n205:
n195:
2007-12-09
n144:
132986
n14:wikiPageUsesTemplate
n15:
n149:wikiPageUsesTemplate
n150:
n47:wikiPageUsesTemplate
n48: n64: n76: n131: n143:
n78:wikiPageUsesTemplate
n79:
n181:
n182:
n188:
Coma Coma 200px
n52:
Sleep DA2.png
n89:
This song is featured in one of Rayark's game, Cytus. Sleep now paralyzes enemies as well, leaving them vulnerable even if an attack wakes them.
n122:
Easy, Med, Hard
n243:
#006400; color: white
n31:wikiPageUsesTemplate
n32:
n18:
5
n55:
L&O
n218:
Pendulum
n198:
coma.jpg
n249:
Paralyze chance: 100% vs sleeping targets
n82:
n83: n193:
n116:
2006
n6:abstract
Coma reduces afflicted target's HP to 1 and SP to 0. When used against monsters, amount of EXP that equals the damage you dealt during this period is not given when monster dies. A coma is a state of unconsciousness lasting more than six hours, in which a person: cannot be awakened; fails to respond normally to painful stimuli, light, or sound; lacks a normal sleep-wake cycle; and, does not initiate voluntary actions. A person in a state of coma is described as being comatose. Coma may result from a variety of conditions, including intoxication, metabolic abnormalities, central nervous system diseases, acute neurologic injuries or traumatic injuries such as head trauma. It may also be deliberately induced by pharmaceutical agents during major neurosurgery, to preserve higher brain functions following brain trauma, or to save the patient from extreme pain during healing of injuries or diseases. Coma is a Rock Hard Gladiator created by Rythm Coma by Pendulum is a song from Mungyodance. It is the slowest song in the game. The lyrics are very similar to the lyrics from a song mentioned in Brave New World by Aldous Huxley. "Coma" is the fifth episode of Season 2 of Tim and Eric Awesome Show, Great Job!, and the fifteenth episode of the series overall. It originally aired as the seasons fourth episode on December 9th, 2007. |-| substantif masculin = étymologie * mot savant,Catégorie:mot savant du grec ancien κῶμα, kômaCatégorie:issu du grec ancien * singulier : coma [ˈkoma] * pluriel: comas [ˈkomas] 1. * Catégorie:médecine coma, état inconscient → somnolencia, sopor A Coma is a medical condition of prolonged unconsciousness and muted brain electrical activity. The victim is still physically alive but mentally dead. if the coma is mild, it may be reversible, but in cases of deep comas, chances of waking up are low. This article is a , please help House Wikia by expanding it. CoMa = Comunity Manager , è il diretto contatto con la GameFroge , esso riporta alla comunity le notizie date dalle gamefroge e informa gli utenti di possibili aggiornamenti , e controlla l'operato dello Staff Categoria:Termini This page gives you the opportunity to redirect to the original article that is on Wikipedia or stay on the Crossgen Comics Database. Clicking on the link on this page will redirect to Wikipedia's Coma article. Take me to the [ Coma] article on Wikipedia. Click here to return to the Crossgen Comics Database main page or just hit your browsers back button to return to your previous page. These Redirect pages should be eliminated in either of two ways. * #1 Create a article of our own for this page. * #2 On every page a Coma link exists make a direct link to the original Wikipedia article. Things to think about: * #1 Creating our own page for this article may add a superfluous amount of pages. * #2 Some of these article links may be on hundreds of pages that would need direct links. This article is a . You can help My English Wiki by expanding it. En CoMa er forkortelsen for "Country Manager". Der findes externe og interne CountryManager. Interne CoMas sidder i GameForge´s hovedbygning, mens externe sidder derhjemme. Hyppigt står de externe CoMas for alle spil i et land, mens de interne har flere sprog og spil de står for. For Danmark er HejFraMig den externe CoMa. A club owner is suspected of having shot his wife, who was about to divorce him. Il coma (o stato comatoso) è uno stato di incoscienza nel quale una persona non risponde alle stimolazioni fisiche dovuto ad una riduzione dell'attività neurologica nella neocorteccia. Il coma può essere il risultato di diversi fattori tra cui il trauma cranico e la sindrome di Iresine. (TNG: "Violenze mentali") Nel 2153, Phlox mise l'equipaggio della Enterprise in stato comatoso mentre la nave stellare stava attraversando una regione di spazio transdimensionale. Questo venne fatto con lo scopo di ridurre l'attività cerebrale dell'equipaggio, poiché tale regione avrebbe distrutto la neocorteccia del cervello umano. (ENT: "Ordini del medico") Nel 2154, il dottor Phlox tenne il caporale Askwith in coma a causa delle ferite craniche derivanti da un'esplosione avvenuto presso l'Ambasciata della Terra Unita su Vulcano. (ENT: "La Fornace") Nel 2285, Torias Dax fu coinvolto in un incidente fatale a bordo di una navetta. Si disse che ra rimasto sei mesi in coma prima di morire, ma, in realtà, era morto in fretta, ed il simbionte Dax venne trasferito in Joran Dax. (DS9: "Equilibrio perduto") Nel 2366, la dottoressa Beverly Crusher mise in coma Deanna Troi per proteggerla da tutti gli stimoli esterni poiché stava soffrendo a causa della musica che le era stata impiantata nella mente da Kevin Uxbridge. (TNG: "I sopravvissuti") Nel 2368, diversi membri della USS Enterprise-D, tra cui il consigliere Troi, caddero in coma quale conseguenza di un attacco aggressivo telepatico alla memoria da parte di Jev, un membro di una delegazione di Ulliani in visita. (TNG: "Violenze mentali") Nel 2369, Zek, il Grande Nagus Ferengi, utilizzò il trance dormiente di Dolbargy, un coma profondo indotto volontariamente, per fingere la propria morte poiché voleva mettere alla prova i riflessi del figlio, Krax, nel fungere da Nagus. Il servo di Zek, Maihar'du, gli aveva insegnato tale tecnica. (DS9: "Nagus per un giorno") Nel 2371, Julian Bashir venne attaccato da un Letheano di nome Altovar, il quale voleva sottrarre dell'equipaggiamento medico controllato. Bashir venne lasciato in coma, dove ebbe un'allucinazione sgradevole in cui invecchiava rapidamente. (DS9: "Voci interiori") Quello stesso anno, Neelix sulla USS Voyager cadde in coma dopo che i suoi polmoni vennero rimossi da un Vidiiano. (VOY: "Ladri di organi") Nel 2372, Benjamin Sisko riportò un trauma cranico grave quale risultato di un attacco dei Jem'Hadar. Kira Nerys cercò di evitare che cadesse in coma tenendolo occupato con una conversazione. (DS9: "La nave danneggiata") Nel 2373, un incidente con una navetta fece andare in coma Jadzia Dax, Elim Garak, Odo e Benjamin Sisko. Gli enzimi morfogenici resudui nel cervello di Odo crearono un legame telepatico tra i quattro, dove rivissero un ricordo spiacevole di Odo durante l'Occupazione di Bajor. (DS9: "Cose dal passato"). Quello stesso anno, Kes cadde in coma ed il capitano Kathryn Janeway cercò di salvarle la vita eseguendo un rituale Nechani. (VOY: "Terra sacra") Nel 2376, il tenente B'Elanna Torres cadde in coma, anche a causa di un incidente con una navetta. Ebbe allucinazioni circa la propria eredità Klingon. In seguito, ricreò le condizioni dell'incidente per riavere le allucinazioni che le avrebbero permesso di tentare di liberare sua madre dal Gre'thor. (VOY: "La barca dei morti") Coma is the fourteenth episode of Tim & Eric Awesome Show, Great Job!, and the fourth episode of season 2. Coma invariable Catégorie:Prononciation manquante 1. * nom de famille Un siniestro hospital como escenario, "algo" atacando a sus pacientes, una niña desaparecida misteriosamente. Todo ello ha causado la quiebra total de susodicho centro hospitalario. Pero ahora en él sólo queda una paciente en coma, y detrás de todo hay un gran secreto al que le ha llegado la hora de ser descubierto. Una agente de seguros, un detective, una chica con la capacidad de sentir a los "no-muertos" y una enfermera que tiene mucho que ocultar serán los protagonistas de esta gran serie de terror coreana. A coma is an unresponsive state of unconsciousness. A juvenile Horta on Deep Space Nine in 2370 fell into a coma when it was exposed to space. It later recovered. (DS9 novel: Devil in the Sky) In 2377, Doctors Elizabeth Lense and Sarjenka of the USS da Vinci put Crewman Fabian Stevens into a coma, in order to deprive the Ardanan parasite that had infected his brain of any stimuli, thus killing it off. (CoE eBook: Signs from Heaven) Shortly before the Borg Invasion of 2381, Captain Elias Vaughn fell into a coma after being injured in an attack on the vessel he commanded. The Captain was taken to Deep Space Nine for treatment by Doctor Julian Bashir; however, Bashir was unable to revive Vaughn. Vaughn was still in a coma in August, 2382, with prospects for recovery dim. Vaughn's daughter Prynn Tenmei - who remained at Vaughn's bedside during his treatment - ultimately accepted Doctor Bashir's recommendations that she deactivate the life support system keeping Vaughn alive. Vaughn was found to be able to breathe on his own. (ST - Typhon Pact novel: Zero Sum Game) A coma is a profound state of unconsciousness. A comatose person cannot be awakened, fails to respond normally to pain or light, does not have sleep-wake cycles, and does not take voluntary actions. thumb|260px|Z tej chatki nastąpiło pierwsze wyjście z mroku Coma (ur. 1998) – łódzki zespół grający muzykę okołorockową oblaną ciepłem poezji. Jest to jeden z czołowych zespołów fali kindermetalowej oraz panienek robiących mhroczne fotki w czarno-białych barwach. Wadą zespołu jest stosunkowo krótka analiza tekstów, co jest spowodowane tym, że nikt nie wie, o co chodzi. Coma is a short, atmospheric little exploration/platformer game created by Newgrounds user Thomas Brush. The plot concerns a young boy and his pet bird, who are trying to find the boy's sister who has been locked away in their father's basement. But not all is as it seems... * A Boy and His X: A boy and his bird * Abusive Parents: Dad * All Just a Dream: Apparently, the whole game * Beautiful Void * Gender Blender Name: Jon. * Interface Screw: The controls change for a little while once you get to Shill Bend. * MacGuffin: The boy's sister and the "Dore Bell" * Mind Screw * Rule of Symbolism * Scenery Porn: The game's many beautiful yet desolate enviroments. * Songs in the Key of Lock: To enter the basement the player has to play a short tune. * Unreliable Expositor: The bird. * Womb Level: You go inside a giant worm's body at one point. * The area towards the end of the game is also unusually fleshy A coma can be the result of many things including head trauma and Iresine Syndrome. (TNG: "Violations" ) In 1986, following a fall onto a barge from the aircraft carrier USS Enterprise Pavel Chekov's middle meningeal artery was torn. This internal injury placed Chekov into a coma. (Star Trek IV: The Voyage Home) In 2152, Jonathan Archer warned Trip Tucker that he could lapse into a coma if he fell asleep while suffering from heatstroke. Tucker thought going into a coma "sounds nice". (ENT: "Desert Crossing") In 2153, Phlox placed the crew of Enterprise NX-01 in a comatose state while the starship traversed a region of transdimensional space. This was done in order to dampen the crews' brain activity, as the affected region would disrupt the neocortex of the Human brain. (ENT: "Doctor's Orders") In 2154 Doctor Phlox held Corporal Askwith in a coma because of his cranial injuries he suffered from an explosion of a bomb in the United Earth Embassy on Vulcan. (ENT: "The Forge") In 2267, the invalid Christopher Pike kept blinking "no" via his wheelchair. According to Leonard McCoy, upon being questioned to which question he answered no, Pike almost agitated himself into a coma. (TOS: "The Menagerie, Part I" ) In 2268, McCoy characterized John Gill's state as almost comatose. (TOS: "Patterns of Force" ) In 2285, Torias Dax was in a fatal shuttle accident. He was said to have fallen in a six-month coma before dying, but in fact, he had died quickly, and had the Dax symbiont transferred to Joran Dax. (DS9: "Equilibrium") In 2366, Doctor Beverly Crusher induced coma in Deanna Troi to shield her from all outside stimuli as she was affected by the music planted into her mind by Kevin Uxbridge. (TNG: "The Survivors" ) In 2367, a simulation of Crusher told Will Riker that a strain of Altarian encephalitis had resulted in his entering a ten-day bout of coma and delirium. (TNG: "Future Imperfect" ) In 2368, several crewmembers of the USS Enterprise-D, including Counselor Troi and Commander Riker fell into comas as a result of an invasive telepathic memory attack performed by Jev, a member of the visiting Ullian historian delegation. (TNG: "Violations" ) In 2369, Zek, the Ferengi Grand Nagus, used Dolbargy sleeping trance, a voluntarily induced deep coma, to fake his own death when he wanted to test the readiness of his son, Krax, to serve as Nagus. Zek's servant, Maihar'du, had taught him the technique. (DS9: "The Nagus") In 2371, Julian Bashir was attacked by a Lethean named Altovar, who wanted to steal controlled medical equipment. Bashir was left in a coma, where he experienced a disturbing hallucination involving aging rapidly. (DS9: "Distant Voices") In that same year, Neelix on the USS Voyager fell into a coma after he had his lungs removed by a Vidiian. (VOY: "Phage") In 2372, Benjamin Sisko sustained severe trauma to the head as a result of a Jem'Hadar attack. Kira Nerys attempted to prevent a coma by keeping him occupied with conversation. (DS9: "Starship Down") In 2373, an accident left Jadzia Dax, Elim Garak, Odo and Benjamin Sisko in a coma. Residual morphogenic enzymes in Odo's brain created a telepathic link between the four, where they relived a disturbing memory of Odo's during the Occupation of Bajor. (DS9: "Things Past"). In the same year, Kes fell into a coma and Captain Kathryn Janeway attempted to save her life by going through a Nechani ritual. (VOY: "Sacred Ground") In 2376, Lieutenant B'Elanna Torres was left in a coma, also caused by a shuttle accident. She experienced hallucinations relating to her Klingon heritage. She later re-created the conditions of the accident in order to return to the hallucination in an attempt to free her mother form Gre'thor. (VOY: "Barge of the Dead") A coma (or comatose state) was a state of unconsciousness in which a person was unresponsive to physical stimulation due to a reduction of neurological activity in the neocortex. Time Lords could voluntarily go into a coma. (TV: Spearhead from Space) After being attacked by a giant rodent in Paxis Majoritis, the capital city of Synchronis, the Fourth Doctor placed himself in a coma in order to heal his injuries. (AUDIO: Empathy Games) The Seventh Doctor placed himself in a coma to prevent himself from being taken over by a Scourge. (AUDIO: The Shadow of the Scourge) In 1871, the Seventh Doctor woke from a two-week coma to find himself in Paris. He was reunited with Bernice Summerfield and Ace. (PROSE: Set Piece) He later spent millions of years in a coma, suspended within a block of ice in Antarctica, from which he woke in 2012. (AUDIO: Frozen Time) After spending most of the previous 24 years in a coma with only occasional moments of lucidity, former UNIT officer Francis Cleary died in his mother's arms on 5 April 1995 at the age of 46. (PROSE: Who Killed Kennedy) When the Sixth Doctor found himself poisoned by a large dose of aspirin, which caused severe allergic, pulmonary and cerebral embolism in Time Lords, he fell into a deep coma while his body fought off the effects. (PROSE: Burning Heart) On 24 December 2006, Daniel Francis Thompson went into a coma after being struck by a car and taken to the A&E department of St. Nicholas's Hospital. As Daniel lay in the coma, he somehow drew the Doctor's TARDIS into his subconscious mind in the form of his bedroom. A mental projection of Daniel, which only remembered wanting to see Christmas, entered the TARDIS and journeyed with the Tenth Doctor to several Christmases in history, including a World War I battlefield in Belgium, a party with guests from all over time and space and even the very first Christmas in Bethlehem. None of these satisfied Daniel. After returning to the TARDIS, he began to fade away. The Doctor realised what was happening, tracked down Daniel's physical body's location and helped the doctors at the hospital save the boy's life. (PROSE: Deep and Dreamless Sleep) Prisoner Zero used coma patients to disguise itself. (TV: The Eleventh Hour) On Világ, Dr. Andrew Szabó experimented on coma patients with Killoran DNA. (AUDIO: Thicker Than Water) A coma is a profound and extended length of unconsciousness. I mean really profound and extended. I’m talking days, weeks, months even years of extended, profound lack of consciousness. In the zombie fiction prior to the First Outbreak, the story’s protagonist often was a recently awakened coma patient. This explained their complete and utter lack knowledge about the situation fate thrust them into, and thus heightened the drama of the work. Unfortunately, overuse had turned the premise into a cliché. Interesting, during the early days of the First Outbreak there is one reported case of a coma patient awakening in the middle of a zombie infestation. Chercher "coma" sur dicod'Òc (dictionnaires en ligne sur le site du Congrès permanent de la lenga occitana) Coma is a mage spell from the Entropy tree in Dragon Age II.
Subject Item
n87:
n55:
n2:
Subject Item
n54:
n55:
n2:
Subject Item
n117:
n82:
n2: