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Warp Warp WARP Warp Warp Warp Warp
rdfs:comment
Warp erzeugt schnell wechselnde Masseneffektfelder, die ein Ziel zerreißen, ähnlich wie Disruptor-Torpedos auf Raumschiffen. Sollte man Warp an einem Gegner einsetzen, der durch Ziehen schon in der Luft schwebt, explodiert das Masseneffektfeld und dem Gegner wird zusätzlichen Schaden zugefügt. Warp aka Emil LaSalle is a french villain who uses teleportation via his suit. He was later recruited by the Brotherhood of Evil. Warp es la designación que se le da al hecho de integrar un campo capaz de albergar un potencial Gauge supersimétrico y estable en torno a un objeto. La expresión de un campo Gauge es el resultado de las interacciones de partículas solo existententes en la mecánica de hipercampo o hiperespacial. La degradación de dicho campo, da como resultado las expresiones de los distintos niveles de enfriamiento del universo y en consecuencia la aparición de la materia, en cuyo interior se ven recluidos campos de muy altas energías. Warp is described as either the action of going faster than the speed of light (FTL) or the medium in which the vessel travel through during the process. Gamilas refer to the action of warp as "jumping" and the medium itself as "hyperspace." Warp can be established in different ways, depending on the technology present. For the Yamato the warp is possible through Iscandarian design of the Wave Motion Engine which uses the essentials of tachyon particles. Warping is usually controlled by the Chief Navigator, as timing is highly crucial as a simple miscalculation will result the ship remaining forever trapped in the three and a half dimension. For warp to be successful, the space-time coordinates for the current location and the destination have to be determined to ensure the vessel stays on Warp is the 37th Expert stage in smb2 and is World 8-7 in story mode. This stage is very hard, with a difficulty of 10. The last platform leading to the goal is probably the trickiest. File:Warp.gif Write the text of your article here! Warp works by creating rapidly shifting mass effect fields that shred a target apart, similar in function to the disruptor torpedoes used by starships. Warp is one of the worlds of Effulgence not yet connected by Milliways. Warp (no real name known) is one of the team that tries to take Tennyo in the hospital just after she emerges and before she gets to Whateley. They may be the ones being held by the Meta Force in California. warp (third-person singular simple present warps, present participle warping, simple past and past participle warped) : Alabeo; Deformar; La deformación que se produce en las piezas, tanto en el secado como en la cocción. Warp (テレポート Terepōto?, Teleport in Japan) is Palutena's default Up Special Move. Because the Scientist is best used in close range combat, you can use Warp to get close to your enemy to deal damage and then warp again to escape. This is an extremely powerful tactic, as you can deal damage to enemies and possibly escape away clean. Warp can also allow you to get over pits as if there is solid ground within range, the Warp will place you there which can allow you to attack plants from unexpected angles. It is extremely useful for escaping Chompers. It can also be used aggressively to get closer to a garden in Gardens & Graveyards and surprising a plant to make them flee or lose control. Warp (ワープ Wāpu) is a recurring skill in the Fire Emblem series and the innate skill of the Witch class. Introduced in Fire Emblem Gaiden and returning in TearRing Saga: Utna Heroes Saga, it allows the user to warp to any accessible tile, making it a skill version of the Rewarp staff. In Fire Emblem Fates, it instead allows the user to warp next to any ally and take another action, apart from moving. Warp was a powerful rogue vlish which preyed on serviles on Sucia isle. It made it's lair in Spiral Borrows keeping guard on the servant mind control four. It was presumably killed by the shaper apprentice who was stranded on Sucia isle during the second Sucia isle incident. In the Autobot base on Cybertron (which is still in the form of Primus' robot mode), Coby is working on a deactivated Scrapmetal. Optimus checks in on him, and Coby enthusiastically replies he's been tinkering... and Optimus knows he's doing it to keep from being depressed about his brother Bud, who is stranded along with Jolt and Reverb aboard the missing Atlantis starship. Vector Prime alerts them that they've found the time-space tunnel to the alternate dimension where Gigantion and the final Cyber Planet Key wait. ! style="background:#ffdead;" width="35%" | Name ! style="background:#ffdead;" width="45%" | Level Cap ! style="background:#ffdead;" width="30%" | Zone |- style="background:#e3e6ff;" valign="top" | Shooting Fish |align="center" | (Level 20, 15 minutes, 3 members) | Horlais Peak |} Warp is a Level Three Quantum power which allows a nova to create a gateway that can allow multiple people (including the nova) to move great distances without traveling the intervening space. Warp can also be used by the nova to move multiple objects in the same manner. Warp beschreibt das Reisen durch die Outerdimension. Warp is a RuneScape player from the United States. Warp, also known by his real life name Leo, is primarily known for being the first male Asian American under the age of 20 to achieve 200M experience in Dungeoneering. Warp is widely considered to be the 2nd best male Asian American DG'er in the game, beaten only by his Chinese rival Chevignon. He is currently ranked in the top 5,000 players list, having also achieved 200M Ranged and a growing total of over 1120M experience. Warp is a spell in Diablo I: Hellfire. Warp (ウォープ U~ōpu?) is the main antagonist of the first part of Go! Princess Pretty Cure's movie, Go! Princess Pretty Cure: Go! Go!! Gouka Sanbon Date!!!. By stepping onto a Warp, a player will be transported to another Warp. Typically, each Warp is directly linked to another specific Warp, so that, for example, a player entering Warp A will always exit at Warp B. In Normal Mode, Warps are usually set up in pairs as a means for players to get from one part of the map to another. In Battle Mode, Warps may be daisy chained in a ring, or may be set up in some other configuration by which two specific Warps do not directly access each other. "" Warp is a supervillain who is in reality a Frenchman named Emil LaSalle, who has the ability to open portals that can allow him to appear anywhere he chooses. The warp is name of the system in Docking Station used to transport norns over the Internet. Plotwise, it is what the Lone Shee was engrossed in studying while the rest of his species were building the Shee Ark and setting off for Sphericus, so much so that he did not notice them leave. The Lone Shee built a Warp portal into the Capillata. The Lone Shee is not the only Shee to discover the Warp: The Banshee also discovered it, many years before he was even born, and used it to leave Albia. Image:Spell Arcane Arcane04.png Warp is an active pet ability used by Warp Stalkers. Allows the pet to teleport up to 30 yards away and gives the pet a 50% chance to avoid the next 3 melee attacks. Lasts 4 seconds. Warp (av eng. warp, "böja", utvecklat till warp drive, "teknik som böjer rumtid så att mycket hög fart uppnås" ). Först talade man om time warp, vilket sedan utvecklades till warp drive, vilket innebär att den framdrivna hastigheten är lika stor eller större än ljusets hastighet. Rymdskeppen färdas endera med impulsfart, vilket innebär fart förenlig med fysikens lagar sådana de nu är kända på 2000-talet, d.v.s. avsevärt långsammare än det belopp ljusets hastighet har, eller med warp drive. Warpskalan är exponentiell. Enligt teorin kan inget stjärnskepp färdas i Warp 10, det skulle resultera i att skeppet då var överallt i universum samtidigt. Les Warps (ou téléporteurs) de l'île Cocolint, dans Link's Awakening, permettent des déplacements rapides d'un endroit à un autre sur l'île. Link peut les utiliser au fur et à mesure qu'il les découvre. Les warps se trouvent sur des plates-formes élevées en divers points à travers le monde. Ils peuvent être utilisés pour se déplacer vers le prochain téléporteur que Link a vu. On peut trouver des warps : * A l'est du village des Mouettes * Au sud du village des Animaux, à l'est de la baie * Au sud-ouest de l'Abîme du Poisson, au plateau Tartare * Dans la cordillère Tartare ouest Le Warp est le nom du système employé dans Docking Station pour transporter les créatures à travers Internet. C'est le Shee Solitaire qui inventa ce procédé pendant que le reste de ses congénères construisait l'Arche des Shees afin de rejoindre Sphericus, c'est pour cela qu'il n'a même pas remarqué leur départ. Le Shee Solitaire a d'ailleurs construit un portail Warp dans le Capillata. Le Shee Solitaire n'est pas le seul à avoir découvert le Warp : les Banshees en connaissent également l'existence, bien avant sa naissance et l'utilisèrent our quitter Albia A UK electronic music label with an experimental/IDM bent. Loads of cool releases, typically with really great packaging. They've also branched off with a Film Division, that's put out a film by Chris Morris and one by Chris Cunningham, with music by Aphex Twin. thumb|Die Warp-Skala Mit der Erfindung des Warpantriebs wird auch eine Warpskala eingeführt, die sogenannte Warpfaktoren auslistet, welche wiederum die Warpgeschwindigkeit beschreiben. Geht ein Raumschiff auf Warpgeschwindigkeit, dann verlässt es, umgeben von einem Subraum-Feld den Normalraum, und wird Teil des Subraums, in dem Geschwindigkeiten, weit über der des Lichts möglich sind. A port of E's OS/2 Warp theme. The acronym WARP may refer to: * UK WARP programme * Warning, Advice, and Reporting Points * Web-based access and retrieval portal Warp, known in Japan as Dezone (デジョン, Dejon), is Black Mage's up special move in Super Smash Flash 2. In the Final Fantasy series, Warp could either send enemies to an alternate dimension and was basically a one hit kill, or it could be used outside of battle to warp out of a dungeon. In SSF2, Black Mage uses this attack as his recovery move. When the spell is launched, a small green ring will appear that you can move with the arrow keys, the Black Mage will teleport to the ring when the move ends. The longer the special attack button is held, the farther the ring will go. It's one of the best recoveries in the game if Black Mage uses the maximum distance, especially when he is falling, making it very hard to K.O. Black Mage with a meteor smash or a semi-spike. However, its vulnerability d [[ ! style="background:#ffdead;" width="35%" | Name ! style="background:#ffdead;" width="45%" | Levelbegrenzung ! style="background:#ffdead;" width="30%" | Zone |- style="background:#e3e6ff;" valign="top" | Schießende Fische |align="center" | (Level 20, 15 Minuten, 3 Spieler) | Horlais-Gipfel |}
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Les Warps (ou téléporteurs) de l'île Cocolint, dans Link's Awakening, permettent des déplacements rapides d'un endroit à un autre sur l'île. Link peut les utiliser au fur et à mesure qu'il les découvre. Les warps se trouvent sur des plates-formes élevées en divers points à travers le monde. Ils peuvent être utilisés pour se déplacer vers le prochain téléporteur que Link a vu. On peut trouver des warps : * A l'est du village des Mouettes * Au sud du village des Animaux, à l'est de la baie * Au sud-ouest de l'Abîme du Poisson, au plateau Tartare * Dans la cordillère Tartare ouest Warp (no real name known) is one of the team that tries to take Tennyo in the hospital just after she emerges and before she gets to Whateley. They may be the ones being held by the Meta Force in California. Warp es la designación que se le da al hecho de integrar un campo capaz de albergar un potencial Gauge supersimétrico y estable en torno a un objeto. La expresión de un campo Gauge es el resultado de las interacciones de partículas solo existententes en la mecánica de hipercampo o hiperespacial. La degradación de dicho campo, da como resultado las expresiones de los distintos niveles de enfriamiento del universo y en consecuencia la aparición de la materia, en cuyo interior se ven recluidos campos de muy altas energías. Tanto la formación como la ruptura de ese campo produce emisiones de altas energías. El objeto recluido en el interior del hipercampo, es ahora desplazado del espaciotiempo natural y restringido a uno artificial, en forma de burbuja subespacial; que residente en el interior del hipercampo que distorsiona el continuo espacio-tiempo. Realmente lo que se desplaza a velocidades superlumínicas es el campo hiperespacial, no la nave, que asume un aparente estado de reposo en referencia al subespacio. A este efecto en conjunto se le denomina campo warp, cuyo factor de deformación marca la velocidad de la nave, estableciendo una escala de medida factorial, o de factor de deformación. Le Warp est le nom du système employé dans Docking Station pour transporter les créatures à travers Internet. C'est le Shee Solitaire qui inventa ce procédé pendant que le reste de ses congénères construisait l'Arche des Shees afin de rejoindre Sphericus, c'est pour cela qu'il n'a même pas remarqué leur départ. Le Shee Solitaire a d'ailleurs construit un portail Warp dans le Capillata. Le Shee Solitaire n'est pas le seul à avoir découvert le Warp : les Banshees en connaissent également l'existence, bien avant sa naissance et l'utilisèrent our quitter Albia Warp is a RuneScape player from the United States. Warp, also known by his real life name Leo, is primarily known for being the first male Asian American under the age of 20 to achieve 200M experience in Dungeoneering. Warp is widely considered to be the 2nd best male Asian American DG'er in the game, beaten only by his Chinese rival Chevignon. He is currently ranked in the top 5,000 players list, having also achieved 200M Ranged and a growing total of over 1120M experience. Warp is also a regular contributor to the Dungeoneering Help section of the RuneScape Official Forums, primarily offering guidance to beginners on the basic aspects of the metagame. [[ Because the Scientist is best used in close range combat, you can use Warp to get close to your enemy to deal damage and then warp again to escape. This is an extremely powerful tactic, as you can deal damage to enemies and possibly escape away clean. Warp can also allow you to get over pits as if there is solid ground within range, the Warp will place you there which can allow you to attack plants from unexpected angles. It is extremely useful for escaping Chompers. It can also be used aggressively to get closer to a garden in Gardens & Graveyards and surprising a plant to make them flee or lose control. Warp (ワープ Wāpu) is a recurring skill in the Fire Emblem series and the innate skill of the Witch class. Introduced in Fire Emblem Gaiden and returning in TearRing Saga: Utna Heroes Saga, it allows the user to warp to any accessible tile, making it a skill version of the Rewarp staff. In Fire Emblem Fates, it instead allows the user to warp next to any ally and take another action, apart from moving. Warp, known in Japan as Dezone (デジョン, Dejon), is Black Mage's up special move in Super Smash Flash 2. In the Final Fantasy series, Warp could either send enemies to an alternate dimension and was basically a one hit kill, or it could be used outside of battle to warp out of a dungeon. In SSF2, Black Mage uses this attack as his recovery move. When the spell is launched, a small green ring will appear that you can move with the arrow keys, the Black Mage will teleport to the ring when the move ends. The longer the special attack button is held, the farther the ring will go. It's one of the best recoveries in the game if Black Mage uses the maximum distance, especially when he is falling, making it very hard to K.O. Black Mage with a meteor smash or a semi-spike. However, its vulnerability during startup and predictability limits its usefulness a bit, despite the very long range. On the up side, he can change the direction his warp ring moves, confusing opponents. By stepping onto a Warp, a player will be transported to another Warp. Typically, each Warp is directly linked to another specific Warp, so that, for example, a player entering Warp A will always exit at Warp B. In Normal Mode, Warps are usually set up in pairs as a means for players to get from one part of the map to another. In Battle Mode, Warps may be daisy chained in a ring, or may be set up in some other configuration by which two specific Warps do not directly access each other. There is another notable difference between Warps in Normal and Battle Mode. In Normal Mode, a warping player is usually rendered invincible for a brief amount of time after emerging from a Warp. In Battle Mode, however, players emerging from Warps are often immediately vulnerable to attacks. As a result, players may choose to "camp" Warps by setting bombs next to them in the hopes that an emerging player will be caught in the blast. Some types of Warps may also warp bombs. When a bomb is placed or thrown onto these types of Warps, the bomb will emerge from the linked Warp and will be thrown out. In the second Battle Mode Stage of Super Bomberman 2, players who enter a Warp Hole can be seen shooting through the underground tunnels, making it easier to tell where the player will turn up. When exiting a Warp Hole, the player is launched high into the air, safe from immediate attacks. Warps often take the form of Antlion Pits (蟻地獄) in desert areas. Their functionality does not differ from normal warps. In Super Bomberman 4, the Warp is known as a "Karakuri Floor" (からくり床), meaning "Trick Floor" or "Mechanical Floor". They appear as springs that throw players from one area to another. Warp is a supervillain who is in reality a Frenchman named Emil LaSalle, who has the ability to open portals that can allow him to appear anywhere he chooses. Warp (av eng. warp, "böja", utvecklat till warp drive, "teknik som böjer rumtid så att mycket hög fart uppnås" ). Först talade man om time warp, vilket sedan utvecklades till warp drive, vilket innebär att den framdrivna hastigheten är lika stor eller större än ljusets hastighet. Rymdskeppen färdas endera med impulsfart, vilket innebär fart förenlig med fysikens lagar sådana de nu är kända på 2000-talet, d.v.s. avsevärt långsammare än det belopp ljusets hastighet har, eller med warp drive. Warpskalan är exponentiell. Enligt teorin kan inget stjärnskepp färdas i Warp 10, det skulle resultera i att skeppet då var överallt i universum samtidigt. Warp (ウォープ U~ōpu?) is the main antagonist of the first part of Go! Princess Pretty Cure's movie, Go! Princess Pretty Cure: Go! Go!! Gouka Sanbon Date!!!. ! style="background:#ffdead;" width="35%" | Name ! style="background:#ffdead;" width="45%" | Levelbegrenzung ! style="background:#ffdead;" width="30%" | Zone |- style="background:#e3e6ff;" valign="top" | Schießende Fische |align="center" | (Level 20, 15 Minuten, 3 Spieler) | Horlais-Gipfel |} "" A UK electronic music label with an experimental/IDM bent. Loads of cool releases, typically with really great packaging. They've also branched off with a Film Division, that's put out a film by Chris Morris and one by Chris Cunningham, with music by Aphex Twin. Warp erzeugt schnell wechselnde Masseneffektfelder, die ein Ziel zerreißen, ähnlich wie Disruptor-Torpedos auf Raumschiffen. Sollte man Warp an einem Gegner einsetzen, der durch Ziehen schon in der Luft schwebt, explodiert das Masseneffektfeld und dem Gegner wird zusätzlichen Schaden zugefügt. The warp is name of the system in Docking Station used to transport norns over the Internet. Plotwise, it is what the Lone Shee was engrossed in studying while the rest of his species were building the Shee Ark and setting off for Sphericus, so much so that he did not notice them leave. The Lone Shee built a Warp portal into the Capillata. The Lone Shee is not the only Shee to discover the Warp: The Banshee also discovered it, many years before he was even born, and used it to leave Albia. Warp works by creating rapidly shifting mass effect fields that shred a target apart, similar in function to the disruptor torpedoes used by starships. The acronym WARP may refer to: * UK WARP programme * Warning, Advice, and Reporting Points * Web-based access and retrieval portal Warp is a spell in Diablo I: Hellfire. thumb|Die Warp-Skala Mit der Erfindung des Warpantriebs wird auch eine Warpskala eingeführt, die sogenannte Warpfaktoren auslistet, welche wiederum die Warpgeschwindigkeit beschreiben. Geht ein Raumschiff auf Warpgeschwindigkeit, dann verlässt es, umgeben von einem Subraum-Feld den Normalraum, und wird Teil des Subraums, in dem Geschwindigkeiten, weit über der des Lichts möglich sind. Die Warpfaktoren sind nicht direkt mit einer dazugehörigen Warpgeschwindigkeit verbunden, sondern geben lediglich eine bestimmte Antriebseinstellung an. So kann ein Raumschiff trotz eingestelltem Warpfaktor auf der Stelle stehen, wenn es bestimmten äußeren Einflüssen ausgesetzt ist. Im Jahr 2381 sind Warpfaktoren zwischen 1 und 9,999 möglich. Der theoretische Faktor 10 stellt die Grenze nach oben dar, bei dem man sich theoretisch an jedem Punkt des Universums gleichzeitig befindet, sich also in Nullzeit zwischen zwei beliebig auseinander liegenden Punkten bewegt. Kategorie:Warp Warp is described as either the action of going faster than the speed of light (FTL) or the medium in which the vessel travel through during the process. Gamilas refer to the action of warp as "jumping" and the medium itself as "hyperspace." Warp can be established in different ways, depending on the technology present. For the Yamato the warp is possible through Iscandarian design of the Wave Motion Engine which uses the essentials of tachyon particles. Warping is usually controlled by the Chief Navigator, as timing is highly crucial as a simple miscalculation will result the ship remaining forever trapped in the three and a half dimension. For warp to be successful, the space-time coordinates for the current location and the destination have to be determined to ensure the vessel stays on course. During warp, time slows down to a near halt and abnormal visual and other sensory input may occur. It is recommended that during the warp process, the crew is required to stay seated and strap up. To perform the warp, the vessel is required to accelerated to approximately 40 to 45 space knots. Vessels within the warp can be pulled suddenly by a strong gravity source in the path of the warp. An example of this was when the Yamato was caught in Jupiter's gravity field and was dragged out of warp that was aimed at Uranus. Warp is a Level Three Quantum power which allows a nova to create a gateway that can allow multiple people (including the nova) to move great distances without traveling the intervening space. Warp can also be used by the nova to move multiple objects in the same manner. Warp is one of the worlds of Effulgence not yet connected by Milliways. Warp aka Emil LaSalle is a french villain who uses teleportation via his suit. He was later recruited by the Brotherhood of Evil. Warp beschreibt das Reisen durch die Outerdimension. warp (third-person singular simple present warps, present participle warping, simple past and past participle warped) : Alabeo; Deformar; La deformación que se produce en las piezas, tanto en el secado como en la cocción. ! style="background:#ffdead;" width="35%" | Name ! style="background:#ffdead;" width="45%" | Level Cap ! style="background:#ffdead;" width="30%" | Zone |- style="background:#e3e6ff;" valign="top" | Shooting Fish |align="center" | (Level 20, 15 minutes, 3 members) | Horlais Peak |} A port of E's OS/2 Warp theme. Warp (テレポート Terepōto?, Teleport in Japan) is Palutena's default Up Special Move. Image:Spell Arcane Arcane04.png Warp is an active pet ability used by Warp Stalkers. Allows the pet to teleport up to 30 yards away and gives the pet a 50% chance to avoid the next 3 melee attacks. Lasts 4 seconds. Warp was a powerful rogue vlish which preyed on serviles on Sucia isle. It made it's lair in Spiral Borrows keeping guard on the servant mind control four. It was presumably killed by the shaper apprentice who was stranded on Sucia isle during the second Sucia isle incident. In the Autobot base on Cybertron (which is still in the form of Primus' robot mode), Coby is working on a deactivated Scrapmetal. Optimus checks in on him, and Coby enthusiastically replies he's been tinkering... and Optimus knows he's doing it to keep from being depressed about his brother Bud, who is stranded along with Jolt and Reverb aboard the missing Atlantis starship. Vector Prime alerts them that they've found the time-space tunnel to the alternate dimension where Gigantion and the final Cyber Planet Key wait. Vector tells the assembled Autobots that the tunnel, located in the Skeleton Nebula, is only open for a few days before closing down for an entire year. Red Alert warns that travelling through the tunnel could separate their minds from their bodies, a prospect that scares Jetfire considerably. Red assures them all that they've created a vaccine program based on data from Vector Prime's sword, which can create warps safely. Vector then reminds Coby that humans and Mini-Cons are already immune to the tunnel's effects. Wing Saber is ready to go, but the Autobots have no ship capable of getting the non-flying Autobots there (or, as Leobreaker quips, a "really big slingshot"). Override calls in then, with a surprise... the colony-ship that brought her ancestors (and a Cyber Planet Key) to Velocitron, the Ogygia. She recounts that Brakedown and Clocker had been searching for the legendary craft, and finally uncovered it recently. As the Autobots prep the Ogygia and load it with supplies, Coby, Lori and Six-Speed are pushing a crate into the bay. Landmine asks what's in it, but Coby simply says it's a surprise. With the ship ready, the Autobots line up to install Red Alert's vaccine program, which apparently is done via injection. Leobreaker is apprehensive about needles, but not as much as Jetfire is, the last Autobot in line. He says that he should stay behind to keep watch over the power-drained Primus... and then Primus steps in via glowing orb, saying his power levels are rising and he'll be just fine, thank you, so you can all go on to Gigantion. Shut down by god, Jetfire hems and haws a lot, then finally admits defeat and gets the shot, which Red Alert takes a mild sadistic pleasure in administering. With everyone all shot up, the Ogygia takes off for the tunnel. Vector Prime warns everyone that the tunnel is unstable, and that even the psychic imprints formed by doubts, fears, etc. might distort the warp and basically destroy them. Coby grips Lori's hand to assure her (aww). However, as they enter the tunnel, they come under attack from behind, by the Atlantis! The Autobots realize they can't shoot back, because of their comrades trapped aboard the ship. Speaking of, Bud peers out a window to see the Ogygia, confused by the appearance of what looks like another Atlantis. Jolt picks up Six-Speed's energy signature coming from it, which gets Bud excited and ready to act! He encourages the Mini-Cons to follow him: Jolt is scared, but Reverb doesn't hesitate. Another blast takes out the Ogygia's main engine, and the ship starts to sink towards the edges of the tunnel. Coby says he'll fix the engines, and Optimus sends Red Alert and Six-Speed to help him. In the engine room, Coby hits on the idea of re-routing the power from the weapons (whcih they're not using anyway) to the engines. He and Six-Speed re-patch the cables, and hit the toggle switch to restart the engines in a Dramatic Moment. The Ogygia pulls from the edge, but the celebration is short-lived... a gigantic asteroid is right in their path! With no weapons, no room to evade, and Starscream still on their tail, things look bad, until Coby gets a message from Bud. The trio on the Atlantis start smashing up the engine room, which causes the ship to lag behind and give the Autobots some breathing room. Optimus decides the only way to get past the asteroid is on a personal level... all of the Autobots with projectile weapons (save Red Alert) Cyber-Key up and unleash a barrage on the asteroid, which cuts a hole through it large enough for the ship to fly through. Coby wakes up, having been knocked out when the asteroid was blasted, to find they're safely in the alternate universe. The Autobots thank Coby for saving them, and they head for Gigantion... But they're not the first to get there. Guided by a mysterious robot, Megatron and his Decepticons have made it to the planet first. File:Warp.gif Write the text of your article here! Warp is the 37th Expert stage in smb2 and is World 8-7 in story mode. This stage is very hard, with a difficulty of 10. The last platform leading to the goal is probably the trickiest.
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