"124"^^ . . "344"^^ . . . . "7"^^ . "928"^^ . . "Summoned by powerful sorcerors in combat, some have been sighted in Skellige"@en . . . . "Ice Elemental"@en . . . . "Ice elementals have no qualms about carrying out this order nor any particular difficulty in doing so. Gifted with incredible strength, they are completely invulnerable to poison and fire, deprived of sensitive organs, hard as permafrost and all in all incredibly difficult opponents. A witcher\u2019s only chance at tipping the scales towards victory is to toss a Dimeritium Bomb; shrapnel made of this metal interferes with the workings of the spell that gives this creature life. Beyond that remains only prayer. __TOC__"@en . . "Random"@en . . "4"^^ . "80"^^ . "No"@en . "An ice elemental is a type of elemental conglomerate that is a combination of elements of air and water. They originate from Frostland. Ice elementals speak Auran and Aquan dialects of Kalimag. Ice elementals apparently are in the service of Neptulon. The shape of an ice elemental looks like an ice sculpture of a vaguely humanoid form coated in snow. It whirls into shards of ice upon the winds, as if hungrily, body heat alone can melt its shimmering crystals."@en . . "66.6"^^ . . "3031"^^ . "The Ice Elemental is a humanoid elf like creature that attacks by jumping in the air and shooting three projectiles in a straight line. Its behavior is based on the attack pattern of the boss Ice Man from Mega Man 1. It is only found in the White Desert (Liebea's stage). Enemies and Bosses in the Rosenkreuzstilette series"@en . "28"^^ . . "491.8"^^ . . "2010-04-12"^^ . "Yes"@en . . "470"^^ . "Yes"@en . "en:Ice Elemental{| border=\"0\" width=\"100%\" |width=\"50%\" align=\"left\" valign=\"center\"| Job: Schwarzmagier/Rotmagier Familie: Kristall: Eis Schwach zu: Feuer Stark zu: Eis, Wind |width=\"50%\" align=\"center\"| |}"@de . . "This elemental is somewhat similar to its air brethren, possessing the form of a mighty whirlwind, wholly made up from ice shards and an occasional snowflake. It emanates deadly cold and you will surely be frozen to death in seconds if it manages to engulf you."@en . "12"^^ . "Dimeritium bombs"@en . . . "Ice elemental"@fi . "1924"^^ . . "8600"^^ . . "65"^^ . "It's made out of blocks of ice."@en . . . "Killable"@en . "58"^^ . "No"@en . "23919"^^ . "The Ice Elemental is a humanoid elf like creature that attacks by jumping in the air and shooting three projectiles in a straight line. Its behavior is based on the attack pattern of the boss Ice Man from Mega Man 1. It is only found in the White Desert (Liebea's stage). Enemies and Bosses in the Rosenkreuzstilette series"@en . "Transforms you into the embodiment of Ice, greatly enhancing role-specific stats. Ice Elemental form provides new weapon combos, and renders you immune to most Control effects.Usable While Controlled: 50% Supercharge Cost"@en . "668"^^ . "*Immune to cold\n*Vulnerable to fire\n*Sometimes shrugs off bolts and other resistible magic\n*Breathes ice\n*Ignores water\n*Construct abilities\n**Cannot be sacrificed\n**Immune to death rays, stunning, blindness, paralysis, and poison\n**Immune to telepathic mindcraft"@en . . "Like many ice creatures in Daemonheim, ice elementals do not seem to have a weakness to fire spells. Crush attacks work very well, though. Melee armour with a decent crush weapon is sufficient, along with Protect from magic or Deflect magic."@en . . "Ice Elementals are monsters in WKC that are the manifestaion of the Ice Element. \n* Dogma Rift \n* Ice Ball \n* Ice Lance \n* Siphon's Curse \n* Self Destruct"@en . . "Ice elementaleja l\u00F6ytyy Deamonheimist\u00E4, Dungeoneering - skilli\u00E4 kehitt\u00E4ess\u00E4 . Luokka:Hirvi\u00F6t"@fi . "Crush"@en . . . "Varies"@en . "6400"^^ . "43"^^ . "''[[#Levels"@en . . "316"^^ . . . . "Ice Elemental"@en . . "Medium"@en . . . "None"@en . "ranged"@en . "Ice elementals"@en . "104.4"^^ . . "0"^^ . "No"@en . "470"^^ . "Varies"@en . "89"^^ . "N/A"@en . . . . "E"@en . "Like many ice creatures in Daemonheim, ice elementals do not seem to have a weakness to fire spells. Crush attacks work very well, though. Melee armour with a decent crush weapon is sufficient, along with Protect from magic or Deflect magic."@en . "Neutral"@en . "Ice elemental"@en . "2000"^^ . . "138"^^ . . "168"^^ . "Ice elementals can only be found on the floors of Daemonheim. They can use melee attack diagonally. When standing adjacent to player it will almost always use its melee attack. Otherwise, it will use ranged and magic attacks. They would walk towards players to melee, unlike metal dragons. Like many ice creatures in Daemonheim, ice elementals do not seem to have a weakness to fire spells. Crush attacks work very well, though. Melee armour with a decent crush weapon is sufficient, along with Protect from magic or Deflect magic."@en . . "74"^^ . . . "1299"^^ . "396"^^ . . "6"^^ . . . . "Elemental"@en . . "120"^^ . "Unknown, but as an elemental, presumably doesn't leave a corpse."@en . "N/A"@en . . . . "0"^^ . . "If randomly generated"@en . "5300"^^ . . "105"^^ . "105"^^ . "30"^^ . "Ice elementals can only be found on the floors of Daemonheim. They can use melee attack diagonally. When standing adjacent to player it will almost always use its melee attack. Otherwise, it will use ranged and magic attacks. They would walk towards players to melee, unlike metal dragons. Like many ice creatures in Daemonheim, ice elementals do not seem to have a weakness to fire spells. Crush attacks work very well, though. Melee armour with a decent crush weapon is sufficient, along with Protect from magic or Deflect magic."@en . "No"@en . "7"^^ . "Dungeoneering Skill!"@en . "en:Ice Elemental{| border=\"0\" width=\"100%\" |width=\"50%\" align=\"left\" valign=\"center\"| Job: Schwarzmagier/Rotmagier Familie: Kristall: Eis Schwach zu: Feuer Stark zu: Eis, Wind |width=\"50%\" align=\"center\"| |}"@de . . "120"^^ . . . "Mountains, [Hills], [Ice]"@en . . "3100"^^ . "191"^^ . "2800.3"^^ . "0"^^ . . . . . . "74"^^ . . . "No"@en . "50"^^ . . . "138"^^ . . . . . "Ice Elementals are monsters in WKC that are the manifestaion of the Ice Element. \n* Dogma Rift \n* Ice Ball \n* Ice Lance \n* Siphon's Curse \n* Self Destruct"@en . . . "212"^^ . "7500"^^ . . "89"^^ . . . "Level: ?, DV: 8, PV: 20, Hits: 149, Attacks: 1, Damage: 20-49. Speed: 100."@en . . "2232"^^ . . . "Ice elemental"@en . . . . "Transforms you into the embodiment of Ice, greatly enhancing role-specific stats. Ice Elemental form provides new weapon combos, and renders you immune to most Control effects.Usable While Controlled: 50% Supercharge Cost"@en . "90"^^ . "928"^^ . . "1264"^^ . "43"^^ . . . . . "1264"^^ . "300"^^ . "288"^^ . "0"^^ . . "58"^^ . . . . . "Elementa oils"@en . . . . "9900"^^ . "1486"^^ . . . "3"^^ . "36"^^ . . "256"^^ . . . . . . "No"@en . "12"^^ . "Ice Elementals roam the icy mountains of Wizard's Folly around the wizard's tower. Ice Elementals, as do all elementals, do not leave corpses and can't bleed. The Ice Elementals in the Ice Wastes are different, however; these are servants of the Grenth and were granted \"Icy Immortality\". In the quest Servants of Grenth, these special elementals were not evil and helped to defend the Hall of Judgment against the Terrorweb Dryders."@en . . "0"^^ . "Ice Elemental"@de . "Ice elementals have no qualms about carrying out this order nor any particular difficulty in doing so. Gifted with incredible strength, they are completely invulnerable to poison and fire, deprived of sensitive organs, hard as permafrost and all in all incredibly difficult opponents. A witcher\u2019s only chance at tipping the scales towards victory is to toss a Dimeritium Bomb; shrapnel made of this metal interferes with the workings of the spell that gives this creature life. Beyond that remains only prayer. __TOC__"@en . . "1694"^^ . "''[[#Levels"@en . . . "Ice elementaleja l\u00F6ytyy Deamonheimist\u00E4, Dungeoneering - skilli\u00E4 kehitt\u00E4ess\u00E4 . Luokka:Hirvi\u00F6t"@fi . "668"^^ . . . "Combat"@en . "No"@en . "10468"^^ . . "28"^^ . "An ice elemental is a type of elemental conglomerate that is a combination of elements of air and water. They originate from Frostland. Ice elementals speak Auran and Aquan dialects of Kalimag. Ice elementals apparently are in the service of Neptulon. The shape of an ice elemental looks like an ice sculpture of a vaguely humanoid form coated in snow. It whirls into shards of ice upon the winds, as if hungrily, body heat alone can melt its shimmering crystals."@en . . "10464"^^ . . . "10465"^^ . "10466"^^ . "10467"^^ . "46.3"^^ . . "1464.3"^^ . "316"^^ . "N/A"@en . "An ice elemental is a type of monster in ADOM. They are rare, but can be found in the Ice Queen Domain. They attack by breathing shards of ice, which seemingly deals physical damage on top of cold-based damage (though cold immunity negates all damage from the attack). They can also move across water tiles."@en . "900"^^ . "191"^^ . . . "Ice elemental"@en . . . "69"^^ . . . "846.4"^^ . "An ice elemental is a type of monster in ADOM. They are rare, but can be found in the Ice Queen Domain. They attack by breathing shards of ice, which seemingly deals physical damage on top of cold-based damage . They can also move across water tiles."@en . "10460"^^ . "10461"^^ . "10462"^^ . "163.3"^^ . "10463"^^ . "Ice Elementals roam the icy mountains of Wizard's Folly around the wizard's tower. Ice Elementals, as do all elementals, do not leave corpses and can't bleed. The Ice Elementals in the Ice Wastes are different, however; these are servants of the Grenth and were granted \"Icy Immortality\". In the quest Servants of Grenth, these special elementals were not evil and helped to defend the Hall of Judgment against the Terrorweb Dryders."@en . "4200"^^ . "An ice elemental is a type of monster in ADOM. They are rare, but can be found in the Ice Queen Domain. They attack by breathing shards of ice, which seemingly deals physical damage on top of cold-based damage (though cold immunity negates all damage from the attack). They can also move across water tiles."@en .