"Zork, also known as Zork: The Great Underground Empire is a text-based adventure game and Infocom's first published game. It was originally released in 1980 and was followed by Zork II and Zork III."@en . . . . . . . . . . . . . . . . . . . "When Chuck first meets Bryce at Stanford, Chuck shyly admits that he's planning to make his own version of the classic text based game Zork, which Bryce, another big fan of the game, agrees to help him build on a TRS-80 computer. This is another bond, along with both of them being engineering majors. When Bryce sends Chuck the Intersect files he's just stolen in Chuck Versus the Intersect, he uses their version of Zork as a password to open the email that contained the Intersect database. The terrible troll and hero's satchel are unique to Chuck and Bryce's version and do not exist in the original, but the nasty knife does."@en . . "In \"The Irish Pub Formulation\", Sheldon claims that he has found an emulator on the Internet, which lets him play games from old 80's. One of which is Zork. Based on a search in the Internet, Sheldon's might be playing with the emulator at Classic Zork Trilogy."@en . . . . "Zork ist ein fr\u00FChes Computerspiel. Es wurde urspr\u00FCnglich von den Studenten Marc Blank und Dave Lebling des MIT (Massachusetts Institute of Technology) 1977 in MDL programmiert, und stellte indirekt einen Nachfolger f\u00FCr das Spiel Adventure dar. Ein kommerzieller Markt f\u00FCr Computerspiele existierte noch nicht; so wurde das Spiel zun\u00E4chst zwischen Studenten verbreitet. Mit \u201EZork\u201C meinte man umgangssprachlich unter den MIT-Informatikern ein inhaltsloses Wort wie \u201EDingsda\u201C. Eine nach Fortran portierte Version des Spiels trug den Titel \u201EDungeon\u201C. Zork war ein Fantasy-Textadventure (erst das zweite nennenswerte Textadventure \u00FCberhaupt), was bedeutet, dass alle R\u00E4ume und Ereignisse der Spielwelt \u00FCber einen Befehlsinterpreter in Worten beschrieben werden, und das Spiel \u00FCber Befehle wie Open the Mailbox (\u00D6ffne den Briefkasten) oder Attack the Troll with the Sword (Greife den Troll mit dem Schwert an) vom Spieler gesteuert werden kann. Die Zork-Phantasiewelt hat viele satirische Z\u00FCge, welche u. a. die B\u00FCrokratie und Finanzpolitik der heutigen Zeit veralbern. Im Spiel kamen u. a. der sogenannte \u201EGrue\u201C vor, eine in dunklen Behausungen lebende Kreatur, die man sich von Jack Vance entliehen hatte."@de . . . . "Zork (a.k.a. Harvey Zork) is a green alien who appears in a number of skits on Sesame Street animated by Mike Christy, aka ArtistMike. The segments debuted in season 21."@en . . "Zork"@de . . "When Chuck first meets Bryce at Stanford, Chuck shyly admits that he's planning to make his own version of the classic text based game Zork, which Bryce, another big fan of the game, agrees to help him build on a TRS-80 computer. This is another bond, along with both of them being engineering majors."@en . . . . . . . "Zork is an infocom game mainly based on grues. The first version of Zork was written in 1977\u20131979 on a DEC PDP-10 computer by Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling. The programme itself was implemented in the MDL programming language which provides provide high level language support. All four were members of the MIT (Massachusetts Institute of Technology) Dynamic Modelling Group. Zork can run on modern Z-machine interpreters, as well as the older models it was made for originally. The name \"Zork\" was originally an MIT hacker jargon for an unfinished programme, with the developers originally calling it \"Dungeon\". But, when the final programme came out, the name \"Zork\" had already stuck so there it remained."@en . . . . . "Zork first appeared in The Moons of Thalos 3 where he assisted the Triceratons in their fight against the Salamandrians. When the Ulixes came into view, Mozar ordered Zork to blast the Ulixes to pieces."@en . . . . . . . . . "Zork is an infocom game mainly based on grues. The first version of Zork was written in 1977\u20131979 on a DEC PDP-10 computer by Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling. The programme itself was implemented in the MDL programming language which provides provide high level language support. All four were members of the MIT (Massachusetts Institute of Technology) Dynamic Modelling Group."@en . "In Fantendo Fury 2, Zork comes to Earth from a rip in the Time/Space Continuem."@en . . . . . "Zork (a.k.a. Harvey Zork) is a green alien who appears in a number of skits on Sesame Street animated by Mike Christy, aka ArtistMike. The segments debuted in season 21."@en . ">read leaflet Zork was one of the earliest works of Interactive Fiction, written in 1977-79 by Tim Anderson, Marc Blanc, Bruce Daniels, and Dave Lebling. In 1980, the game was split into three parts for home computers and sold on giant B: floppy disks (remember those?), where it became an immediate success, launching game publisher Infocom, and was followed by no less than twelve sequels. Most of the series takes place in The Great Underground Empire. >read listThe Zork series consists of:"@en . "In Fantendo Fury 2, Zork comes to Earth from a rip in the Time/Space Continuem."@en . . . . . "Zork first appeared in The Moons of Thalos 3 where he assisted the Triceratons in their fight against the Salamandrians. When the Ulixes came into view, Mozar ordered Zork to blast the Ulixes to pieces."@en . . . . "Gunner"@en . . "Zork"@en . . . . . . . ">read leaflet Zork was one of the earliest works of Interactive Fiction, written in 1977-79 by Tim Anderson, Marc Blanc, Bruce Daniels, and Dave Lebling. In 1980, the game was split into three parts for home computers and sold on giant B: floppy disks (remember those?), where it became an immediate success, launching game publisher Infocom, and was followed by no less than twelve sequels. Most of the series takes place in The Great Underground Empire. >read listThe Zork series consists of: \n* Mainframe pre-original \n* Dungeon (1977-1979, noncommercial) \n* The Original Trilogy \n* Zork I: The Great Underground Empire (1980) \n* Zork II: The Wizard of Frobozz (1981) \n* Zork III: The Dungeon Master (1982) \n* The Enchanter Trilogy \n* Enchanter (1983) \n* Sorcerer (1984) \n* Spellbreaker (1985) \n* Wishbringer (1985) \n* Beyond Zork (1987) (adds RPG Elements) \n* Zork Zero (1988) \n* Zork: The Undiscovered Underground (Activision, 1997) \n* The Zork Quest \"Interactive Comics\" \n* Zork Quest I: Assault on Egreth Castle (1988) \n* Zork Quest II: The Crystal of Doom (1989) \n* Graphical Games \n* Return to Zork (Activision, 1993) \n* Zork Nemesis (Activision, 1996) \n* Zork: Grand Inquisitor (Activision, 1997) \n* Legends of Zork, an MMORPG (Now closed) (2009) Four novels set in the world of Zork also exist: The Zork Chronicles by George Alec Effinger, Enchanter and The Lost City of Zork by Robin W. Bailey, and Wishbringer by Craig Shaw Gardner. As well as four Choose Your Own Adventure-style books, The Forces of Krill, The Malifestro Quest, The Cavern of Doom, and Conquest at Quendor."@en . . "Zork"@en . . . . . . . . . . . . . . . "Zork is one of the first pieces of Interactive Fiction created by Infocom. This was the first game in Z-machine format."@en . "Zork is one of the first pieces of Interactive Fiction created by Infocom. This was the first game in Z-machine format."@en . "Male"@en . "In \"The Irish Pub Formulation\", Sheldon claims that he has found an emulator on the Internet, which lets him play games from old 80's. One of which is Zork. Based on a search in the Internet, Sheldon's might be playing with the emulator at Classic Zork Trilogy."@en . . . . "Zork, also known as Zork: The Great Underground Empire is a text-based adventure game and Infocom's first published game. It was originally released in 1980 and was followed by Zork II and Zork III."@en . . . "Zork ist ein fr\u00FChes Computerspiel. Es wurde urspr\u00FCnglich von den Studenten Marc Blank und Dave Lebling des MIT (Massachusetts Institute of Technology) 1977 in MDL programmiert, und stellte indirekt einen Nachfolger f\u00FCr das Spiel Adventure dar. Ein kommerzieller Markt f\u00FCr Computerspiele existierte noch nicht; so wurde das Spiel zun\u00E4chst zwischen Studenten verbreitet. Mit \u201EZork\u201C meinte man umgangssprachlich unter den MIT-Informatikern ein inhaltsloses Wort wie \u201EDingsda\u201C. Eine nach Fortran portierte Version des Spiels trug den Titel \u201EDungeon\u201C."@de . . . . .